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【Tags Luka Machigerita-P tM M】 Original Music title モーションブラー English music title Motion Blur Romaji music title Mooshon Buraa Music Lyrics written, Voice edition by マチゲリータP (Machigerita-P) Music arranged by マチゲリータP (Machigerita-P) Singer(s) 巡音ルカ (Megurine Luka) Click here for the original Japanese Lyrics Romaji lyrics (transliterated by motokokusanagi2009): sora moyō yume ashita toka jitensha ni notte tōku tōku komorebi ga atatakai na ima kimi to issho ni irare tara me o toji te akai yami de yasashi kute demo zenbu nibi iro ni nattette boku o ume tsukushi te kagerō mitai ni hanareta ashita kimi ga ireba īna tte itsumo omottari chikai hazu nanoni sugoku tōi eki no nioi kusunda neiro naki warai doko ni itta no? kimi boku hitori ni natte daremo inai michi o aruku yo kie kaketa mahō ga toke te uso demo mata ne zenbu nibi iro ni nattette boku o ume tsukushi te te o nobashi temo tsukame nai miteta hikari ga kie tette kimi mo ume tsukushi te sayonara no kotoba nokotta sekai ga owarō to shitemo aishi teru hazu deshita suki no kimochi dake de ikita boku ga kimi o mamoru koto nante dare ni demo dekita ne nē kimi kawari wa mō mitsukari mashita ka――― itoshi wakare negai kotae inori kie te moshimo modori uso de nai te soshite ie te moto ni modori sube te asu e [Machigerita-P, MachigeriitaP, MachigeritaP, Machigeriita-P]
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Plant List for Aghios Georgious, Corfu (North Corfu) Lance Chilton?Keith Allen? Provisional Plant List for Corfu Lance Chilton? Repair and Tune-up Guide for Camaro Plant List for Crete Lance Chilton? Plant List for Georgioupolis, Kavros and Lake Kournas Lance Chilton? Plant List for Karpathos Lance Chilton? Plant List for Kokkari, Samos Lance Chilton? Ford Windstar 1995-2003 Repair Manual (Chilton's Total Car Care Repair Manual) Chilton Book Company Furniture Refinishing at Home Nina Glenn Joyner? Start Off in Shellcraft Cleo M Stephens? Start Off in Needlepoint Betty Gilmore? Start Off in Boutique Quilting Dorothy Frager? Class Guitar Roy Chilton? Chilton's Import Car Repair Manual, 1980-1987 (Chilton's Import Auto Service Manual) Richard J. Rivele Chilton's 2000-04 Saturn L Series Repair Manual Covers All U.S. and Canadian Models of Saturn L-Series (Chilton's Total Car Care Repair Manual) Mike Stubblefield? 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Chilton Chrysler-LH Series 1998-03 Repair Manual (Haynes Repair Manuals) Chilton Book Company Repair and Tune-up Guide for Honda XL Series Repair and Tune-up Guide for Harley-Davidson V Twins, Sportster 900,1000, Electra Glide and Super Glide General Motors Automotive Repair Manual 1988 Thru 2002 Buick Regal, Chevrolet Lumina, Olds Cutlass Supreme, Pontiac Grand Prix (Haynes Repair Manuals) Chilton Book Company Start Off in Pop-topping Pop-Top Terp?Kenneth Patton? 6 Walks in the Georgioupolis Area L. Chilton? How to Make Party and Holiday Decorations Jane Berry? Georgioupolis Walkers' Map L. Chilton? Can Crafts Earl Fowler? Repair and Tune-up Guide for Suzuki Singles and Twins Chilton Street Tom Potts? Ten Walks in the Plakias Area Lance Chilton? Repair and Tune-up Guide for Yamaha Two Stroke Street Bikes Repair and Tune-up Guide for Yamaha Two Stroke Street Bikes Prize, The Irma Chilton? Prize, The Irma Chilton? Indy 500 Mechanic C Brawner?Joe Scalzo? 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Repair and Tune-up Guide for Jaguar What Every Woman Should Know About Her Car Dorothy Jackson? Early Hull Printers and Booksellers C.W. Chilton? Prynu Poli Irma Chilton? Chilton's Import Emission Diagnosis and Service Manual With Vacuum Circuits/1986 (Chilton's Emission Controls Manual) Repair and Tune-up Guide for Ford Vans Repair and Tune-up Guide for Ford Vans Repair and Tune-up Guide for Chevrolet/ GMC Vans Repair and Tune-up Guide for Dodge-Winnebago Motor Homes Repair and Tune-up Guide for Dodge-Winnebago Motor Homes Repair and Tune-up Guide for Honda 600 Civic Repair and Tune-up Guide for Honda 600 Civic Repair and Tune-up Guide for Kawasaki 900Z1 Second Innings Vernon Coleman? Repair and Tune-up Guide for Suzuki Triples Walks in Elounda, East Crete Lance Chilton? Walks in Olu Deniz Lance Chilton? Walks in Rethymnon, Crete Lance Chilton? American Suffrage Chilton Williamson? Plant List for Lefkada Meganisi L. Chilton? Plant List for Olu Deniz, Turkey Lance Chilton?Nicholas J. Turland? "Walks in Elounda East Crete" "the Elounda Walkers' Map" Lance Chilton?L. Chilton? Defence and Dissent in France in the 1980's Jolyon Howorth?Paul Chilton? La Gomera Walkers' Map Lance Chilton? Bond of Power Joseph Chilton Pearce? Mate for Bompo Irma Chilton? Between Sleeping and Waking Irma Chilton? Between Sleeping and Waking Irma Chilton? Motorcycle Troubleshooting Guide Ocee Ritch? "La Gomera for Walkers" "La Gomera Walkers" Lance Chilton? "Walks in Rethymnon,Crete" "Six Walks in the Georgioupolis Area" "the Georgioupolis Q Rethymnon Walkers' Map" Lance Chilton?L. Chilton? Space Grid Structures John Chilton? Solar Energy Handbook AQA 'A' 'AS' Practical Work Guide Colin CleggT.J. ChiltonSam Denley AQA 'B' 'AS' Practical Work Guide Colin CleggT.J. ChiltonSam Denley Edexcel 'AS' Practical Workguide Colin CleggT.J. ChiltonSam Denley AQA 'A' 'AS' Student Text Colin CleggT.J. ChiltonEmma Coleman-JonesSam Denley Plant List for Plakias, Crete Lance Chilton?N.J. Turland? OCR 'AS' Practical Work Guide Colin CleggT.J. ChiltonSam Denley AQA 'A' 'AS' Complete Package Colin CleggT.J. ChiltonEmma Coleman-JonesSam Denley AQA 'B' 'AS' Student Text Colin CleggT.J. ChiltonEmma Coleman-JonesSam Denley Handbook of Butane-propane Gases Lynn C, etc. Denny? AQA 'B' 'AS' Complete Package Colin CleggT.J. ChiltonEmma Coleman-JonesSam Denley Rug Making Mary Allard? Glass Craft Kay Kinney? Intermediate Price Theory Sidney Weintraub? The Thasos Walkers' Map Lance Chilton? Edexcel 'AS' Student Text Colin CleggT.J. ChiltonEmma Coleman-JonesSam Denley Monkey Kingdom Ivan T Sanderson? Frog-suited Fighters Joe Brennan? Journey into Space (Radio Collection) Charles Chilton? Fiat Repair and Tune-up Guide Harold T Glenn? Renault Repair and Tune-up Guide Harold T Glenn? Our Indian Heritage C Fayne Porter? Keynesian Theory of Employment Growth and Income Distribution Sidney Weintraub? Man's Rage for Chaos Morse Peckham? Edexcel 'AS' Complete Package Colin CleggT.J. 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Seven Ingredients Cook Book Ann Roe Robbins? Understanding and Troubleshooting Solid-state Electronic Equipment Jack Berens?Stephen Berens? Walks in Pilion and Walkers' Map Lance Chilton? Plant List for the Pilion Lance Chilton? Jeremiah CHILTON CALLAWAY? Chilton's Import Car Manual 1992-1996 (Chilton's Import Auto Service Manual) Kerry A. FreemanDean F. MorgantiniW. Calvin SettleNicholas L. D AndreaDebra GaffneyJacques GordonMichael L. GradyKevin M. G. MaherRichard J. RiveleRichard T. Smith Fibre Arts Diane Philippoff Maurer? Chilton's Repair and Tune-Up Guide Barracuda and Challenger, 1965-1972 Chilton Book Company Language and Conflict A Neglected Relationship (Current Issues in Language Society) Paul A. Chilton?Sue Wright?Dan Smith? Repair and Tune-up Guide for Norton 750 and 850 Critic's Guide to Word Processing for the IBM Personal Computer and Personal Computer Compatible Computers Phillip I Good? Needlepoint Primer Betty Gilmore? 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Chilton Subaru Legacy Forester 2000-06 Repair Manual (Chilton's Total Car Care Repair Manuals) ChiltonRobert Maddox? Instrument Engineer's Handbook Bela G Liptak? Birth of a Giant Richard Crabb? Chevrolet Venture, Oldsmobile Silhouette, Pontiac Trans Sport and Montana Automotive Repair Manual 1997-2005 Venture, Silhouette, Trans Sport, Montana, 1997-2005 (Chilton's Total Car Care Repair Manual) Haynes? Chilton Diagnostic Online, R1 CHILTON Bright Future Career with Computers Robert Laskow?A N Feldzamen? Jenny Lind's America Frances Cavanah? Auto Repair Manual John Milton? Concise Biographical Dictionary of Singers K J Kutsch?Leo Riemens? Auto Repair Manual John Milton? Chilton's General Motors Lumina/Grand Prix/Cutlass Supreme/Regal 1988-96 Repair Manual (Chilton's Total Car Care Repair Manual) Chilton Book Company Plant List for Rhodes Lance Chilton? Plant List for Gran Canaria Lance Chilton? Editorial Thinking and Writing A Textbook With Exercises Chilton R. Bush? Plant List for El Hierro Lance Chilton? Llong Irma Chilton? Chesapeake Sleighride Kenneth F Brooks? Plant List for Lanzarote Lance Chilton? Chilton's Engine Code Manual (Total Service Series) Dean F. MorgantiniW. Calvin SettleNick D AndreaJacques GordonMichael L. GradyDebra McCallKevin M. G. MaherRichard J. RiveleRichard T. SmithJim Taylor Repair and Tune-up Guide for Toyota Corona/ Crown/ Camry/ Cressida/ Mk. II/ Van Principles of Metallic Corrosion (Mon. for Tchrs.) J P Chilton? Crack in the Cosmic Egg Joseph Chilton Pearce? What Goes on in Shipbuilding? M Chilton? What Goes on in Shipbuilding? M Chilton? Language and the Nuclear Arms Debate Paul Chilton? Chilton's Automatic Transmission Manual 1980-1984 Chilton Book Company Chilton's Repair and Tune-Up Guide for the Corvette (1953-62) Chilton Book Company Chilton's Guide to Fuel Injection and Electronic Engine Controls 1990-92 Ford (Maximanuals) Chilton's Guide to Electronic Engine Controls 1990-92 Asia (A-M) Chilton's Guide to Electronic Engine Controls 1990-92 Asia (N-Z) Enduro Thomas Firth Jones? HO Model Railroading Handbook Robert Schleicher? Chilton's Ford Lincoln/Mercury Repair Manual 1988-1992 (Chilton's Ford Repair Manual) Dean F. Morgantini Repair and Tune-up Guide for Peugeot Chilton's Repair Manual Ford Escort/Mercury Lynx 1981-92 All U.S. and Canadian Models of Ford Escort and Mercury Lynx (Chilton's Repair Manuals) Neil Leonard? Chilton's General Motors-Metro/Sprint/Swift 1985-2000 (Chilton's Total Car Care Repair Manual) Chilton Book Company Chilton's Repair Manual Ford Tempo/Mercury Topaz 1984-92 All U.S. and Canadian Models of Ford Tempo and Mercury Topaz Gasoline and Diesel Engines (Chilton's Repair Manual (Model Specific)) Neil Leonard? Gold Cook Book Louis P Degouy? Chilton's Guide to Fuel Injection and Electronic Engine Controls 1990-92 Buick, Olds, Pontiac (Maximanuals) Authenticating the Activities of Jesus (New Testament Tools and Studies) Bruce Chilton?Craig A. Evans? Foreign Car Repair Manual Altruism in World Religions (World Religions) Jacob Neusner?Bruce D. Chilton? Fax Daniel M Costigan? The Missions Of James, Peter, And Paul Tensions In Early Christianity (Supplements to Novum Testamentum) Bruce Chilton?Craig A. Evans?Bruce Evans? Politics as Talk and Text (Discourse Approaches to Politics, Society Culture) Paul A. Chilton?Christina Schaffner? 1851 Census of Towersey, Kingsey, Long Crendon, Chilton, Dorton (1851 Census) Plant List for Madeira Lance Chilton? Chilton's Chrysler Colt/Challenger/Conquest/Vista 1971-89 (Chilton's Total Car Care Repair Manuals) Chilton Book Company 1851 Census of Towersey, Kingsey, Long Crendon, Chilton, Dorton (1851 Census) Auto Air Conditioning and Wiring Diagram Manual Early American Furniture D Ent?M Ent? Political Discourse in Transition in Europe, 1989-91 (Pragmatics Beyond New) Paul Chilton?Mikhail V. Ilyin?Jacob L. Mey? The Rough Guide 2004 to Europe (Rough Guide Europe) David Abram?Rob Andrews?Jon Bousfield?Lance Chilton?Belinda Dixon?Marc Dubin?Nick Edwards?John Fisher?Simon Foster?Paul Gray? American Oak Furniture Robert W Swedberg?Harriett Swedberg? Chilton's Guide to Fuel Injection and Electronic Engine Controls 1990-92 Chrysler (Maximanuals) Chilton's Amc Coupes/Sedans/Wagons 1975-88 Repair Manual (Chilton's Total Car Care Repair Manual) Chilton Book Company Chilton's Power Accessories and Wiring Diagrams Manual Chilton's Honda - Civic/Crx/Del Sol Nichols Chilton? Instrument Engineer's Handbook Bela G Liptak? Plant List for La Palma Lance Chilton? Plant List for Tenerife Lance Chilton? Chilton's General Motors Firebird 1982-92 Repair Manual (Chilton's Total Car Care Repair Manual) Chilton Book Company Select Committee on Science and Technology (House of Lords Paper) David Chilton Phillips Phillips of Ellesmere?Great Britain? Chilton 2006 Domestic Labor Guide Manual Chilton Book Company Walks in the Akamas Area L. Chilton? Second Stitches Recycle As You Sew (Creative Machine Arts) Alice Allen?Susan D. Parker? The Aramaic Bible The Isaiah Targum Introduction, Translation, Apparatus and Notes (Aramaic Bible) Bruce D. Chilton? Targumic Approaches to the Gospels Essays in the Mutual Definition of Judaism and Christianity (Studies in Judaism) Bruce Chilton? Plant List for Stoupa, Peloponnisos Lance Chilton? Chilton's Nissan Pick-Ups and Pathfinder 1970-88 Repair Manual (Chilton's Total Car Care Repair Manual) Chilton Book CompanyKerry A. Freeman Select Committee on Science and Technology (House of Lords Paper) David Chilton Phillips Phillips of Ellesmere?Great Britain? 4th Report, [Session 1997-98] http //logbord.lolipop.jp/asin/Books/0104051981/? David Chilton Phillips Phillips of Ellesmere?Great Britain? Chilton's Acura Coupes and Sedans 1986-93 Repair Manual (Chilton's Total Car Care Repair Manual) Peter M. ContiBenjamin E. Greisler? Plant List for Akamas, Cyprus Lance Chilton? Information Society David Chilton Phillips Phillips of Ellesmere?Great Britain? 5th Report [Session 1995-96] http //logbord.lolipop.jp/asin/Books/0104790962/? David Chilton Phillips Phillips of Ellesmere?Great Britain? Strangers Up the Lane (Antelope Bks.) Irma Chilton? Goldie (Antelope Bks.) Irma Chilton? Time Button (Antelope Bks.) Irma Chilton? Chilton's Mitsubishi Pick-Ups and Montero 1983-95 Repair Manual (Chilton's Total Car Care Repair Manual) Chilton Book Company Kingdom of God in the Teaching of Jesus (Issues in Religious Theology S) Bruce D Chilton?
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【Tags Gyakushoudou-P Luka Miku tF F】 Original Music title Fantasia Nr.1 Romaji music title Fantasia Nr.1 Lyrics written by 緋翠 零 (Hisui Rei) Music written by Treow / 逆衝動P (Gyakushoudou-P) Music arranged by Treow / 逆衝動P (Gyakushoudou-P) Singer(s) 初音ミク (Hatsune Miku), 巡音ルカ (Megurine Luka) Click here for the original Japanese Lyrics English Lyrics (translated by motokokusanagi2009): I hear a transfer ring, must be the signal I m only leaving broken codes like I promised The light floating in the darkness deludes me "Want some future memories?" Alluring me, puppeteering me Giving off a luscious smell While covering my eyes, I have arrived here "Please stay behind the white line." Didn t need to tell me that I just don t want to know that there isn t really a rail track Overflowed with codes, the station looks joyful Run away and dash up the spiral stairs The moment gravity takes its eyes off you Dive into the sky Time is drawing near to an end My footprints are blurred Ah, finally I can speak out I can meet you anytime I want As I come closer, the scenery afar vanishes The crystal clear ocean, the silent space I don t think this world is righteous, I really mean it Romaji lyrics (transliterated by motokokusanagi2009): mō norikae no beru kitto aizu kowareta kigō dake nokoshi te iku yo yakusoku dakara kurayami ni ukabu hikari ga mado waseru "mirai no omoide wa ikaga" sasoi dasu ayatsu rareru amai kaori o tadayo wasete me kakushi te tara kite shimatta "hakusen no uchigawa de o machi kudasai" wakatteru shiri taku nai senro nante nai koto kigō de afure kaetta eki wa tanoshige de nigero guru guru kaidan o kake agatte jūryoku ga yosomi o shita isshun no suki o tsui te sora ni tobi kome ima toki o oeru ashiato mo mie naku naru ah kore de ieru kimi ni datte itsumo aeru chikazui teku tōzakaru fūkei mushoku tōmei no umi mugon no uchū kono sekai ga tadashī nante omotte inai yo omotte inai yo [Hisui Rei, Treow, Gyakushoudou-P, GyakushoudouP]
https://w.atwiki.jp/firaball/pages/57.html
2012.2.4 MOCS Constructed Modern Event 「Jand」 Main Deck 60 cards 4 Blackcleave Cliffs 1 Blood Crypt 2 Copperline Gorge 1 Forest 2 Overgrown Tomb 1 Raging Ravine 2 Stomping Ground 2 Swamp 3 Treetop Village 2 Twilight Mire 4 Verdant Catacombs 24 lands 4 Bloodbraid Elf 4 Dark Confidant 3 Kitchen Finks 4 Tarmogoyf 1 Thrun, the Last Troll 16 creatures 3 Blightning 4 Inquisition of Kozilek 2 Jund Charm 4 Lightning Bolt 3 Maelstrom Pulse 2 Terminate 2 Thoughtseize 20 other spells Sideboard 1 Ancient Grudge 1 Jund Charm 2 Obstinate Baloth 2 Seal of Primordium 1 Surgical Extraction 2 Sword of Feast and Famine 2 Sword of War and Peace 3 Thorn of Amethyst 1 Thoughtseize 15 sideboard cards 2012年最初のMOCS。フォーマットはモダンである。 今回このジャンドを浅田と瀬畑が使用した。jhovallはトリコ王勺で出場。 2012年一発目ということで気合を入れたいところだが、残念なことにファイラにはモダンをメインフォーマットとする者がいなかった。 このジャンドは普段浅田が使っていたものを少しいじって瀬畑にそのままコピーしてもらって出場。 では、いじった。考えた部分を大雑把に紹介しよう。 まずMOCS直前のモダンのメタゲームを。
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str_pmc_recruit_firstname_singular|{s0} Recruit str_pmc_soldier_firstname_singular|{s0} Soldier str_pmc_warrior_firstname_singular|{s0} Warrior str_pmc_verwarrior_firstname_singular|{s0} Veteran Warrior str_pmc_footknight_firstname_singular|{s0} Foot Knight str_pmc_defender_firstname_singular|{s0} Defender str_pmc_rider_firstname_singular|{s0} Rider str_pmc_cavalry_firstname_singular|{s0} Cavalry str_pmc_knight_firstname_singular|{s0} Knight str_pmc_horsearcher_firstname_singular|{s0} Horse Archer str_pmc_archer_firstname_singular|{s0} Archer str_pmc_vetarcher_firstname_singular|{s0} Veteran Archer str_pmc_masterarcher_firstname_singular|{s0} Master Archer str_pmc_sharpshooter_firstname_singular|{s0} Sharpshooter str_pmc_houguard_firstname_singular|{s0} Royal Guard str_pmc_houguard_firstname_singular_2|{s0} Noble Guard str_pmc_houguard_firstname_singular_3|{s0} Common Guard str_pmc_recruit_firstname_plural|{s0} Recruits str_pmc_soldier_firstname_plural|{s0} Soldiers str_pmc_warrior_firstname_plural|{s0} Warriors str_pmc_verwarrior_firstname_plural|{s0} Veteran Warriors str_pmc_footknight_firstname_plural|{s0} Foot Knights str_pmc_defender_firstname_plural|{s0} Defenders str_pmc_rider_firstname_plural|{s0} Riders str_pmc_cavalry_firstname_plural|{s0} Cavalry str_pmc_knight_firstname_plural|{s0} Knights str_pmc_horsearcher_firstname_plural|{s0} Horse Archers str_pmc_archer_firstname_plural|{s0} Archers str_pmc_vetarcher_firstname_plural|{s0} Veteran Archers str_pmc_masterarcher_firstname_plural|{s0} Master Archers str_pmc_sharpshooter_firstname_plural|{s0} Sharpshooters str_pmc_houguard_firstname_plural|{s0} Royal Guards str_pmc_houguard_firstname_plural_2|{s0} Noble Guards str_pmc_houguard_firstname_plural_3|{s0} Common Guards str_faction_title_male_player|Lord {s0} str_faction_title_male_1|Count {s0} str_faction_title_male_2|Baron {s0} str_faction_title_male_3|Emir {s0} str_faction_title_male_4|Lord {s0} str_faction_title_male_5|Artanher {s0} str_faction_title_male_6|Hakkon {s0} str_faction_title_male_8|Eorl {s0} str_faction_title_male_9|Aethling {s0} str_faction_title_male_10|Drgrimst {s0} str_faction_title_male_11|Archduuk {s0} str_faction_title_male_12|Knyaz {s0} str_faction_title_male_13|Atabek {s0} str_faction_title_male_14|Ofugr {s0} str_faction_title_male_15|Chieftain {s0} str_faction_title_male_16|Chief {s0} str_faction_title_male_17|Visavo {s0} str_faction_title_male_zann_dynasty|General {s0} str_faction_title_young_male_player|Lord {s0} str_faction_title_young_male_1|Viscount {s0} str_faction_title_young_male_2|Graf {s0} str_faction_title_young_male_3|Sahib {s0} str_faction_title_young_male_4|Lord {s0} str_faction_title_young_male_5|Anher {s0} str_faction_title_young_male_6|Hakkon {s0} str_faction_title_young_male_8|Thane {s0} str_faction_title_young_male_9|Aethling {s0} str_faction_title_young_male_10|Drgrimst {s0} str_faction_title_young_male_11|Duuk {s0} str_faction_title_young_male_12|Boyar {s0} str_faction_title_young_male_13|{s0} Bey str_faction_title_young_male_14|Ofugr {s0} str_faction_title_young_male_15|Chieftain {s0} str_faction_title_young_male_16|Ratu {s0} str_faction_title_young_male_17|Visavo {s0} str_faction_title_young_male_zann_dynasty|General {s0} str_faction_title_female_player|Lady {s0} str_faction_title_female_1|Countess {s0} str_faction_title_female_2|Baroness {s0} str_faction_title_female_3|Emira {s0} str_faction_title_female_4|Grevinne {s0} str_faction_title_female_5|Artanhera {s0} str_faction_title_female_6|Sayeda {s0} str_faction_title_female_8|Lady {s0} str_faction_title_female_9|Ethel {s0} str_faction_title_female_10|Dama {s0} str_faction_title_female_11|Duuchess {s0} str_faction_title_female_12|Knyazhna {s0} str_faction_title_female_13|{s0} Khatun str_faction_title_female_14|Chieftess {s0} str_faction_title_female_15|Chieftess {s0} str_faction_title_female_16|Chieftess {s0} str_faction_title_female_17|Domina {s0} str_faction_title_female_zann_dynasty|{s0}-sama str_faction_title_young_female_player|Lady {s0} str_faction_title_young_female_1|Viscountess {s0} str_faction_title_young_female_2|Grafin {s0} str_faction_title_young_female_3|{s0} Bibi str_faction_title_young_female_4|Grevinne {s0} str_faction_title_young_female_5|Anhera {s0} str_faction_title_young_female_6|Sayeda {s0} str_faction_title_young_female_8|Lady {s0} str_faction_title_young_female_9|Ethel {s0} str_faction_title_young_female_10|Dama {s0} str_faction_title_young_female_11|Duuchess {s0} str_faction_title_young_female_12|Boyarina {s0} str_faction_title_young_female_13|{s0} Khanum str_faction_title_young_female_14|Chieftess {s0} str_faction_title_young_female_15|Chieftess {s0} str_faction_title_young_female_16|Chieftess {s0} str_faction_title_young_female_17|Domina {s0} str_faction_title_young_female_zann_dynasty|{s0}-san str_name_kingdom_text|What will be the name of your kingdom? str_default_kingdom_name|{s0}'s Kingdom of Perisno str_custom_lords_name_template|{s3} {s0} str_lord_defects_ordinary|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}, and joined the {s2} str_lord_defects_player|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. {reg4?She He} has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_defects_player_faction|Lord Defects^^{s1} has renounced {reg4?her his} allegiance to the {s3}. {reg4?She He} has tentatively joined your kingdom. You may go to your court to receive a pledge, if you wish. str_lord_indicted_player_faction|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. {reg4?She He} wishes to join your kingdom. You may find {reg4?her him} in your court to receive {reg?her his} allegiance, if you wish it. str_lord_indicted_dialog_approach|Greetings, my {reg33?Lady Lord}. You may have heard of my ill treatment at the hands of {s10}. You have a reputation as one who treats {his/her} vassals well, and if you will have me, I would be honored to pledge myself as your vassal. str_lord_indicted_dialog_approach_yes|And I would be honored to accept your pledge. str_lord_indicted_dialog_approach_no|I'm sorry. Your service is not required. str_lord_indicted_dialog_rejected|Indeed? Well, perhaps your reputation is misleading. Good day, my {reg33?Lady Lord} -- I go to see if another ruler in Perisno is more appreciative of my talents. str__has_been_worried_about_bandits_establishing_a_hideout_near_his_home| has been worried about bandits establishing a hideout in {reg4?her his} area. str_bandit_lair_quest_description|Find and destroy the {s9}, and report back to {s11}. str_bandit_hideout_preattack|You approach the hideout. The {s4} don't appear to have spotted you yet, and you could still sneak away unnoticed. The difficult approach to the site -- {s5} -- means that only a handful of troops in your party will be able to join the attack, and they will be unable to bring their horses. If your initial attack fails, the {s4} will easily be able to make their escape and disperse. Do you wish to attack the hideout, or wait for another occasion? str_bandit_hideout_failure|The {s4} beat back your attack. You regroup, and advance again to find that they have dispersed and vanished into the surrounding countryside, where no doubt they will continue to threaten travellers. str_bandit_hideout_success|With their retreat cut off, the {s4} fall one by one to your determined attack. Their hideout, and their ill-gotten gains, as now yours. str_bandit_approach_defile|down a narrow defile str_bandit_approach_swamp|through a pine swamp str_bandit_approach_thickets|through a series of dense thickets str_bandit_approach_cliffs|up a path along the side of a cliff str_bandit_approach_cove|down a stream bed cutting through the sea-cliffs str_political_explanation_lord_lacks_center|In this case, the fief should go to a lord who has no land and no income. str_political_explanation_lord_took_center|In this case, the fortress should go to the one who captured it. str_political_explanation_most_deserving_friend|In this case, I looked to my close friends and companions, and decided to give the fief to the most deserving. str_political_explanation_most_deserving_in_faction|In this case, I looked to all the lords of the realm, and decided to give the fief to the most deserving. str_political_explanation_self|In the absence of any clear other candidate, I nominate myself. str_political_explanation_marshal|I chose the most valiant of our nobles, whom I trust, and whose name is not currently tainted by controversy. str_prisoner_at_large|large, after the captors were defeated in battle. I expect your friend will resurface shortly. str_quick_battle_scene_1|Attack on Hylr Island str_quick_battle_scene_2|Battle at Sea str_quick_battle_scene_3|Riding to Leuven's Defense str_quick_battle_scene_4|Amarhus Castle (Valahir Clan) str_quick_battle_scene_5|Azure Keep (Geldar) str_quick_battle_troop_1|From the continent of Nisaynia, the Rafkla Clan is a fearsome power in war, lead by their Clan 'King', Rafklazan. While conducting a naval raid on another clan, a huge wind blew their ships away and scattered them, and after sailing for many days, many of them landed on Reich lands in Perisno while others landed in the Draharan deserts. Rafklazan is desperate for a way home although he seems to be enjoying looting the countryside and wrecking caravans in Perisno, as these caravans are equally rich as the ones in Nisaynia. str_quick_battle_troop_2|Nibor Hood is the leader of a rebel group of outlaws of Tolrania; commonly called 'bandits' by the Tolranian government. However, Nibor Hood's 'bandits' have quite a following due to their politcal message, claiming the Tolranian government is corrupt and oppessive to the common man. This makes many peasants very ready to join or help Nibor Hood's outlaws and overthrow the Tolranian government. str_quick_battle_troop_3|Onishi, a captain of the Zann Dynasty, is the leader of the Zann Berserkers. Their goal is to cut a path through all inhabitants of Perisno before the Emperor Zann the Mandate of Heaven arrives, to take the land for the venerable Zann Dynasty. str_quick_battle_troop_4|Forodan, who was declared a hero for holding his ground against thousands of Hakkon until help arrived during the Naphali war against Tolrania. After the war he quickly retired to a home in the hills of the Elintoran lands. Longing for adventure he quickly took up arms and set out crossing the land of Perisno with a party of sellswords looking for a fight. str_quick_battle_troop_5|Baibars Hakkon, the veteran leader of a company of Hakkon legionnaires in the Hakkon civil war. After years of service he left the Hakkon military to strike out on his own as a sellsword. Using his years of experience he led a mercenary company all over Perisno. After years of leading his company he disbanded it to go home. Soon after his home was attacked by Tolranian soldiers. His wife and children were both killed and he also lost his house. He gathered his armour that was hidden behind the house and gathered his old legionnaire company and struck out at the Tolranians with a vengeance. str_quick_battle_troop_6|Torlan was the leader of a small group of men who led the attack with the Elintorans against the Hakkon. He was seriously injured by a Hakkon lancer and soon retired from the army to live on a small farm. He quickly grew tired of the farm life and decided to strike out on his own. He quickly gathered his gear and left to travel Perisno with a company of mercenaries. str_quick_battle_troop_7|Aethling Culgrah, a noble of the Valahir clan got tired of the peace between the Valahir and Maccavia. He soon abandoned his castle and took his army to raze the land called Maccavia. He not only wanted action but he also had venagance as his wife had been killed by a Macciavian party when she entered their lands. str_quick_battle_troop_8|The High Priestess of the Dragon Amara decided to take action against Eagle parties that were raiding the worshipper lands.She now rides with an army and a vengeance till kill every last Eagle party in Perisno. str_quick_battle_troop_9|Uniter Zengi, a young soldier in the Drahara Army wanted to be more than a soldier. He left his camp at night and set off the desert and no one saw him for weeks. After awhile he came out of the desert with a massive force to conquer all of Perisno. str_quick_battle_troop_10|A nomadic queen has come from the far deserts, Zolona is now trying to expand her influence to the lands of Perisno. str_quick_battle_troop_11|Ulfhednar, the infamous Volheere Raider, has accumulated many a victory in his battles across Nisaynia, and he now comes to Perisno to test his strength, gather his loot, and drink himself to a stupor afterwards. str_quick_battle_troop_12|General Yachamochi was a proud commander leading a scouting party into the wartorn lands of Perisno. He is a long serving General in the Zann military and has a lot of military experience. Him and an elite division hand picked by him scout Perisno in hopes of easy pickings for the Zann army. str_quick_battle_troop_13|Zeladeck, Illica's greatest Falki Knight was not an Illica to begin with. He was an orphan raised by foresters. One day when he was a small child, Zeladeck found an injured Falki Knight in the forest, and persuaded his caretakers to tend its wound. Staying the Falki all day long for half a year as it recovered, Zeladeck and the Falki got to know each other well. When the Falki Knight regained its strength, and took Zeladeck to the Illica clan, only to reveal that that Zeladeck was a direct descendant of the Sky King, the strongest and most respected of the Illica. He was age ten by that time. Zeladeck was then taken under Illica care, being trained from then on. He soon became the greatest Falki Knight only at the age of 19. Some time after that, he went back to his home, only to see the abandoned wreck of what used to be his home. Raged, he alone went to the Reich, in order to find out the whereabouts of his foster parents and then take his vengeance. There he met a found the rogue Drachenritter who had killed them. This Drachenritter's strength was on par with his own. They fought an entire day without a winner. Not satisfied with the result, he went back to Illica to assemble his followers and try to settle the score, once and for all. str_quick_battle_troop_14|Atanos Octiem is a proud commander of Third Legion troops. He believes it is his duty to the old Emperor of the Venetor Empire to pillage and conquer as much land in Perisno as possible. He was promised great rewards in return for his service to the Third. Octiem sets off to ravage the land of Perisno, adding fuel to the fire of the already war-torn continent. str_quick_battle_troop_15|Torsson was one of the greatest fighters in Hylr, until his demise to Aethling Svafar. In his final stand, one man against 70, Torsson managed to bring 15 Valahir soldiers to their graves before falling to a Hersir. str_quick_battle_troop_16|Chief Hahkethomemah of the Aroulo is one of the strongest fighters of the islands, overcoming many an opponent. He was granted a chiefdom after besting Aroulo Pomaahkaa, the grand chief of the Aroulo, in a duel. str_tutorial_training_ground_intro_message|Walk around the training field and speak with the fighters to practice various aspects of Mount Blade combat. You can use ASDW keys to move around. To talk to a character, approach him until his name appears on your screen, and then press the F key. You can also use the F key to pick up items, open doors and interact with objects. Press the Tab key to exit the tutorial any time you like. str_map_basic|Map str_game_type_basic|Game Type str_battle|Battle str_siege_offense|Siege (Offense) str_siege_defense|Siege (Defense) str_character|Character str_biography|Background str_player|Player str_enemy|Enemy str_faction|Faction str_army_composition|Army Composition str_army_size|Army Size str_reg0_men|{reg0} men str_start|Start str_i_need_to_raise_some_men_before_attempting_anything_else|I need to raise some men before attempting anything else str_we_are_currently_at_peace|We are currently at peace. str_the_marshalship|the marshalship str_you|you str_myself|myself str_my_friend_s15|my friend {s15} str_custom_battle|Custom Battle str_comment_intro_liege_affiliated_to_player|I am told that you would dispute my claim to the crown of Perisno. Needless to say, I am not pleased by this news. However, we may still talk. str_s21_the_s8_declared_war_out_of_personal_enmity|{s21} The {s8} declared war out of personal enmity str_s21_the_s8_declared_war_in_response_to_border_provocations|{s21} The {s8} declared war in response to border provocations str_s21_the_s8_declared_war_to_curb_the_other_realms_power|{s21} The {s8} declared war to curb the other realm's power str_s21_the_s8_declared_war_to_regain_lost_territory|{s21} The {s8} declared war to regain lost territory str_we_are_conducting_recce|We will first scout the area, and then decide what to do. str__family_|^Family str_s49_s12_s11_end|{s49} {s12} ({s11}). str_center_party_not_active|is not our target, because we don't have a leader who has taken the field. str_center_is_friendly|is not our enemy. str_center_is_already_besieged|is already under siege. str_center_is_looted_or_raided_already|is already been laid waste. str_center_marshal_does_not_want_to_attack_innocents|is inhabited by common folk, who would suffer the most if the land is laid waste. str_center_we_have_already_committed_too_much_time_to_our_present_siege_to_move_elsewhere|is already under siege, so it would be a mistake to move elsewhere. str_center_we_are_already_here_we_should_at_least_loot_the_village|is close at hand, we should take hold of its wealth and lay waste to the rest. str_center_far_away_we_can_reconnoiter_but_will_delay_decision_until_we_get_close|NOT USED str_center_far_away_our_cautious_marshal_does_not_wish_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_even_for_our_aggressive_marshal_to_reconnoiter|is too far away, even to reconnoiter. str_center_far_away_reason|{s6} is further than {s5} to our centers, therefore it will be harder for us to protect after taking it. str_center_closer_but_this_is_not_enought|{s6} is closer than {s5} to our borders, but because of other reasons we are not attacking {s6} for now. str_center_protected_by_enemy_army_aggressive|is protected by enemy forces, which we believe to be substantially stronger than our own. str_center_protected_by_enemy_army_cautious|is protected by an enemy army, which we believe to be too strong to engage with confidence of victory. str_center_cautious_marshal_believes_center_too_difficult_to_capture|would require a bloody and risky siege. str_center_even_aggressive_marshal_believes_center_too_difficult_to_capture|is too heavily defended to capture. str_center_value_outweighed_by_difficulty_of_capture|is not of sufficient value to justify the difficulty of attacking it str_center_value_justifies_the_difficulty_of_capture|can be taken, and is of sufficient value to justify an attack. str_center_is_indefensible|is too far away from our other fortresses to be defended. str_we_are_waiting_for_selection_of_marshal|We are waiting for the selection of a marshal str_best_to_attack_the_enemy_lands|Given the size of our forces, we believe the best approach is to attack the enemy's lands. str_we_believe_the_fortress_will_be_worth_the_effort_to_take_it|We believe the fortress will be worth the effort to take it. str_we_will_gather_to_defend_the_beleaguered_fortress|We will gather to defend the beleaguered fortress str_the_enemy_temporarily_has_the_field|The enemy temporarily has the field, and we should seek refuge until the storm passes str_center_has_not_been_scouted|has not been recently scouted by our forces, but we can go there, and decide what to do when we get close. str_we_have_assembled_some_vassals|We have assembled some of the vassals, but we will wait until we have more before venturing into enemy territory. str_we_are_waiting_here_for_vassals|We are waiting for the vassals to join us. str_we_are_travelling_to_s11_for_vassals|We are travelling to {s11}, so that the vassals may more easily join our host before we ride forth. str_center_strength_not_scouted|We have not scouted it recently, and do not know how strongly it is defended str_center_strength_strongly_defended|We believe it to be strongly defended str_center_strength_moderately_defended|We believe it to be moderately well defended str_center_strength_weakly_defended|We believe it to be weakly defended str_center_distant_from_concentration|is close to us than it is to the main enemy army, which we have located. It could be attacked and destroyed before they are able to respond str_plus|+ str_minus|- str_tutorial_training_ground_warning_no_weapon|Hey, don't you think you need some sort of weapon before we try that? There should be some spare weapons over there. Just go pick one up. str_tutorial_training_ground_warning_shield|You need to put down your shield first. Scroll down with the mouse scroll-wheel to put down your shield. str_tutorial_training_ground_warning_melee_with_parry|You need to wield a melee weapon for this exercise. str_tutorial_training_ground_warning_melee|Scroll up with your mouse wheel to equip a weapon. Scrolling up will equip next weapon while scrollng down will equip next shield. str_tutorial_training_ground_attack_training|Number of successful attacks {reg0} / 5^Number of unsuccessful attacks {reg1}^{s0} str_tutorial_training_ground_attack_training_down|Make a thrust attack! (Move your mouse down while pressing the left mouse button) str_tutorial_training_ground_attack_training_up|Make an overhead attack! (Move your mouse up while pressing the left mouse button) str_tutorial_training_ground_attack_training_left|Attack from left! (Move your mouse left while pressing the left mouse button) str_tutorial_training_ground_attack_training_right|Attack from right! (Move your mouse right while pressing the left mouse button) str_tutorial_training_ground_parry_training|Number of successful parries {reg0} / 5 str_tutorial_training_ground_chamber_training|Number of successful chambering blocks {reg0} / 5 str_tutorial_training_ground_archer_training|Number of nice shots {reg0} / 3^{s0} str_tutorial_training_ground_ammo_refill|Your missiles are refilled for the tutorial. str_tutorial_training_ground_archer_text_1|Approach the {s0} and press F to pick it up. str_tutorial_training_ground_archer_text_2|Shoot the targets now. str_tutorial_training_ground_archer_text_3|The size of the targeting reticule indicates your accuracy. Press and hold down the left mouse button until the reticule shrinks down to its minimum size. Release the left mouse button when the reticule is at its smallest. If you wait too long the reticule will expand again. str_tutorial_training_ground_archer_text_4|Press R to toggle first person view. First person view makes it easier to aim with ranged weapons. str_tutorial_training_ground_archer_text_5|You have shot all the targets. Now talk to the trainer again. str_tutorial_training_ground_horseman_text_1|Go near the {s0} and press F to pick it up. str_tutorial_training_ground_horseman_text_2|Approach the horse and press F to mount. str_tutorial_training_ground_horseman_text_3|Ride towards the next waypoint. str_tutorial_training_ground_horseman_text_4|Strike the next dummy that has an arrow on top of it! str_tutorial_training_ground_horseman_text_5|Shoot at the archery target that has an arrow on top of it! str_tutorial_training_ground_horseman_text_6|You have finished the exercise successfully. Now go back to the trainer and talk to him. str_the_great_lords_of_your_kingdom_plan_to_gather_at_your_hall_in_s10_for_a_feast|The great lords of your kingdom plan to gather at your hall in {s10} for a feast str_your_previous_court_some_time_ago|your previous court some time ago, str_awaiting_the_capture_of_a_fortress_which_can_serve_as_your_court|awaiting the recapture of a fortress which can serve as your court. str_but_if_this_goes_badly| I value your advice. But if this goes badly, I shall hold you responsible. str_i_realize_that_you_are_on_good_terms_with_s4_but_we_ask_you_to_do_this_for_the_good_of_the_realm| I realize that you are on good terms with {s4}, but this is all for the good of the realm str_i_realize_that_you_are_on_good_terms_with_s4_but_the_blow_will_hurt_him_more|I realize that you are on good terms with {s4} -- but this only means that your blow will hit him even harder! str_killed_bandit_at_alley_fight|The merchant takes you to his house. Once inside, he stands by the door for a while checking the street, and then, finally convinced you have not been followed, comes near you to speak... str_wounded_by_bandit_at_alley_fight|You are struck down. However, before you lose consciousness, you hear shouts and a rush of footfalls... You awake to find yourself indoors, weak but alive. str_cannot_leave_now|Cannot leave now. str_press_tab_to_exit_from_town|Press Tab to leave now. You can press Tab key to quickly exit any location in the game. str_find_the_lair_near_s9_and_free_the_brother_of_the_prominent_s10_merchant|Find the bandit lair near {s9}, and free the brother of the {s10} merchant. str_please_sir_my_lady_go_find_some_volunteers_i_do_not_know_how_much_time_we_have|{reg33?My lady Sir} -- if you want to justify the trust which I have placed in you, then make a bit of haste. Go find some volunteers. I'm not sure how much time we have. str_you_need_more_men_sir_my_lady|Look -- you need more men. Right now, you have only {reg0} in your party. If you attack them with too few men, you may find their hideout by getting yourself dragged up to it in fetters, and that's not the plan. Do not take that risk. Go out and visit some more villages to find more volunteers, and then you can start paying them back in their own coin. str_good_you_have_enough_men|Good, good. You did well. You have enough men. Now, go and knock some of those robbers over the head, and make them tell you how to find their hideout. str_do_not_waste_time_go_and_learn_where_my_brother_is|Look, {reg33?my lady sir}. Time is at a bit of premium, here. Now, if you could go find out where they are hiding my brother, that would be appreciated. str_start_up_quest_message_1|{s9} wants you to collect at least five men from nearby villages. After you collect these men, find and speak with him. He is in the tavern at {s1} str_start_up_quest_message_2|Find and defeat a group of bandits lurking near {s9}, and learn where your employer's brother has been taken. str_start_up_quest_message_3|Rescue the merchant's brother from the robber's hideout located near {s9}. str_start_up_first_quest|You have taken your first quest. You may view your quest log by pressing 'Q' anytime in the game. str_reason_1|Our current objective is of greater value. str_reason_2|An attack on {s8} poses a greater danger to our realm. str_reason_3|We believe that {s8} faces a more immediate threat str_reason_4|It may be because of the size of the enemy forces in the area. str_reason_5|I'm not sure. str_reason_6|We do not know how strongly it is defended. str_reason_7|We believe it to be strongly defended. str_reason_8|We believe it to be moderately well defended. str_reason_9|We believe it to be weakly defended. str_has_decided_that_an_attack_on_|has decided to attack str_this_would_be_better_worth_the_effort|This would be better worth the effort, taking into consideration its value, and its distance, and the likely number of defenders. str_has_decided_to_defend_|has decided to defend str_before_going_offensive_we_should_protect_our_lands_if_there_is_any_threat_so_this_can_be_reason_marshall_choosed_defending_s4|Before going offensive we should protect our lands if there is any threat. So this can be reason marshall choosed defending {s4}. str_are_you_all_right|Now... Let me explain my proposition str_you_are_awake|Ah -- you're awake. It's good to see that you can still walk. You're lucky that we came along. I had been speaking with the watch, when we heard the sounds of a fight and ran to see what was happening. We didn't arrive in time to prevent you getting knocked down, but we may have saved you from getting your throat cut... Now... Maybe you can help me... str_save_town_from_bandits|Save {s9} from bandits. str_you_fought_well_at_town_fight_survived|Hah! Well done -- I saw at least three of the enemy go down before you. Keep fighting like that, and you'll make quite a name for yourself in this land. str_you_fought_normal_at_town_fight_survived|Well done! I hear you accounted for one or two of the bastards, and you're still on your feet. You can't ask for a better outcome of a battle than that... str_you_fought_bad_at_town_fight_survived|Well, the enemy is in flight, and it looks like you're still on your feet. At the end of the day, that's all that's important in a battle. str_you_fought_well_at_town_fight|Ah! You're awake. You took quite a blow, there. But good news! We defeated them -- and you did them some real damage before you went down. If you hadn't been here, it could have gone very baldy. I'm grateful to you... str_you_wounded_at_town_fight|Ah! You're alive. That's a relief. You took quite a blow, there. I'm not sure that you got any of them yourself, but thankfully, the rest of us were able to beat them. We'll need to see about getting you some treatment.... str_you_fought_well_at_town_fight_survived_answer|Let every villain learn to fear the name {playername}! str_you_fought_normal_at_town_fight_survived_answer|Ah, well, I'm proud to have done my bit along with the rest... str_you_fought_bad_at_town_fight_survived_answer|Well, I was about to strike one down, but I slipped in some blood, you see... str_you_fought_well_at_town_fight_answer|Ah well. I guess I don't mind a blow taken in a good cause. str_you_wounded_at_town_fight_answer|Right. I suppose I should be more careful. str_unfortunately_reg0_civilians_wounded_during_fight_more| Unfortunately, about {reg0} of my lads got themselves wounded. I should go look on on them. str_unfortunately_reg0_civilians_wounded_during_fight| Unfortunately, one of my lads took a pretty nasty blow. I should go see how he is doing. str_also_one_another_good_news_is_any_civilians_did_not_wounded_during_fight| Also, no one on our side was hurt very seriously. That's good news str_merchant_and_you_call_some_townsmen_and_guards_to_get_ready_and_you_get_out_from_tavern|You leave the tavern and go out to the streets. Nervous looking young men are waiting in every street corner. You can see they have daggers and clubs concealed under their clothes, and catch a mixture of fear, anticipation and pride in the quick looks they throw at you as you pass by. Praying that your enemies have not been alarmed by this all too obvious bunch of plotters, you check your weapons for one last time and prepare yourself for the action ahead. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits|The remaining few bandits scatter off to the town's narrow alleys, only to be hunted down one by one by the angry townsfolk. Making sure that your victory is complete and all the wounded have been taken care of, you and the merchant head to his house to review the day's events. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits_you_wounded|You fall down with that last blow, unable to move and trying hard not to pass out. Soon the sounds of fighting filling the street gives way to the cheers of the townsmen and you realize with relief that your side won the day. Soon, friendly arms pick you up from the ground and you let yourself drift off to a blissful sleep. Hours later, you wake up in the merchants house. str_journey_to_galwe|You take a ship through the heartland of Perisno, cruising upriver from the Shining Ocean to the Amber Sea. Green shoots of wheat, barley and oats are beginning to push through the dark soil of the rolling hills, and on the lower slopes of snowcapped mountains, herds of cattle and sheep are grazing on the spring grass. The land here is rich -- but also troubled, as the occasional burnt-out farm bears witness. You keep a wide berth of the forests, where desperate men have taken refuge, and it is some relief when you crest a ridge and catch sight of the great port of Leuven, its rooftops made golden by the last rays of the setting sun. str_journey_to_freising|You sail across the Black Ocean to the Drachen highlands, a plateau exposed to the bitter winds from the north. The land here is frozen for most of the year, but the forests are rich with fur-bearing game, and the rivers are teaming with fish. The riches of the land draw the traders, but the traders in turn draw bandits. You see the occasional dark figure at the helm of a battle-scarred sloop, closely watching the passage of your ship through the icy water, and are glad when the spires of Freising come into view at the head of the bay. These lands are mysterious, and the stories tell of a dragon once seen in the sky- though no one would pass this off as more than a myth. str_journey_to_uliastai|You ride with a caravan, crossing the mountains that separate Perisno from the Scabrous Plains, bringing spices from faraway lands to trade for wool and salt. The passes are still choked with winter snow, but at last you crest a ridge and see before you the great Perisnoan steppes. On some hillsides, the thin grass of spring was yet to appear, but the lower slopes of the mountains were already a vibrant green. Herds of sheep and tawny steppe ponies drifted across them like clouds, a testament to the wealth of the Drahara emirs. From time to time, small groups of horsemen follow your caravan at a distance, perhaps sizing up how well you can defend the wealth you carry, so it is a great relief when you spot the towers of Uliastai rising up from the plains. str_journey_to_forde|You take passage with a trading longship, carrying gyrfalcons from the furthest reaches of the north to be bartered for linen and wool. It is still early in the season, but the captain reckons that the risks of drifting ice and later winter storms could be justified by an arrival ahead of the Volheere, who by April would be sailing forth from Nisaynian lairs to ravage Perinso's coasts. It is with some relief when the thatched rooves and narrow canals of Forde come into sight after passing through the Valahir Strait. You have entered the home to the Volheeres' distant kinsmen, the Maccavian lords, who a few generations ago carved themselves a kingdom in this rich but troubled land. str_journey_to_amarna|You ride with a caravan, crossing the great Scabrous Plains southeast of Perisno. The bedouin guides choose your route carefully, leapfrogging through treacherous dune fields and across empty gravel plains to the low-lying oases rich with orchards and date palms. You begin to fear that the caravan might lose its way and perish of thirst as the desert sea stretches out before you. The caravan encounters a small bands of raiders who hover just out of bowshot, waiting to pick off stragglers. This is an odd comfort- at least water could be no more than a day's ride away. It is a great relief when the mountains come into view, and on the evening of the following day you crest a rocky pass and in the distance can make out the sea, and the towers of Amarna silhouetted against the sunset. str_journey_to_grund|You join a trading Nisaynian longship carrying traders and mercenaries across the Black Ocean. The breeze off the water chills you and the crew to the bone, but the full sails soon put you in sight of of the snowy peaks of the island of the Valahir Clan. As you enter the strait, you see the Maccavian city of Arendal off the starboard side, and off the port side you see several smaller villages with plumes of campfire smoke rising in the snowy air. The longship follows the coast for some time, at one point passing a daunting fleet of ships commanded by a local aethling. Your anxiety fades away when you spot Grund in the distance, an oasis of green protruding from the whitewashed landscape and humming with activity. str_journey_to_forniron|You take a ship across the Shining Ocean, skirting the cliffs where the Naphali woodlands meet the sea. Much of the coastline is obscured by tendrils of fog that snake down the river valleys, but occasionally you catch sight of a castle watchtower rising above the mists -- and on one occasion, a beacon of fire burning to warn of an enemy warband. You know that you are relatively safe at sea, as you are too far south to risk encountering the sea pirates who trouble the coasts of the Maccavian lands, but it is still a relief to reach the Selver estuary, gateway to the port of Forniron, and see an Elintoran war boat raising anchor, its pennants fluttering in the evening breeze. str_journey_to_azure|You take a ship across the Shining Ocean, passing the dense jungles west of the mainland on your way. As you near the shore, the jungles open up into tall Naphali woodlands and long winding rivers shrouded in mist. Your company disembarks and you venture into the forest along a lightly treaded merchant path, passing Geldarin warbands looking for trouble and adventurers seeking fortune out west. The trees get taller and denser as the nature consumes your senses, and you begin to worry you have gotten lost until you see a small clearing up ahead. You have found the ancestral homeland of the Geldarin Naphali, the Azure Keep. str_journey_to_karnoth|You join a group of caravans crossing the Scabrous Plains beyond the southern mountains of Perisno. Eventually, the group splits and you follow the traders venturing westward, towards the barely visible but imposing range of mountains on the horizon. As the ground slopes up towards the peaks, the dunes of sand fall away and make way for a craggy landscape of boulders and shrubs. The caravan slogs through the mountain pass, slowed by the persistent snow of last winter, and are greeted by the verdant dwarven highlands on the other side. You move through the countryside, encountering many great keeps of stone and dwarven mining expeditions headed back towards the mountains, and soon enough stumble upon a great city gate carved into the rock face- the dwarven capital, Karnoth. str_journey_to_dwallnor|You join a group of caravans crossing the Scabrous Plains beyond the southern mountains of Perisno. Eventually, the group splits and you follow the traders venturing westward, towards the barely visible but imposing range of mountains on the horizon. As the ground slopes up towards the peaks, the dunes of sand fall away and make way for a craggy landscape of boulders and shrubs. The caravan slogs through the mountain pass, slowed by the persistent snow of last winter, and are greeted by the verdant dwarven highlands on the other side. You move through the countryside, encountering many great keeps of stone and dwarven mining expeditions headed back towards the mountains, and soon enough stumble upon a great city gate carved into the rock face- the dwarven town of Dwallnor. str_journey_to_vellinaz|You arrive at the town of Vellinaz. str_journey_to_sut|You arrive at the town of Sut. str_lost_tavern_duel_ordinary|You slump to the floor, stunned by the drunk's last blow. Your attacker's rage immediately seems to slacken. He drops into a chair and sits there watching you, muttering under his breath, almost regretfully. A few of the other patrons manage to coax him to his feet and bundle him out the door. One of the others attends to your wounds, and soon you too are back on your feet, unsteady but alive. str_lost_tavern_duel_assassin|You slump to the floor, stunned by your attacker's last blow. Slowly and deliberately, he kneels down by your side, pulling a long knife from under his clothes. But before he can finish you off, the tavernkeeper, who seems to have regained his courage, comes up from behind and gives your attacker a clout behind the head. He loses his balance, and then, seeing that his chance to kill you has been lost, makes a dash for the door. He gets away. Meanwhile, the other tavern patrons bind your wounds and haul you to a back room to rest and recover. str_lost_startup_hideout_attack|You recover consciousness a short while later, and see that the kidnappers have celebrated their victory by breaking open a cask of wine, and have forgotten to take a few elementary precautions -- like binding your hands and feet. You manage to slip away. Based on the boisterous sounds coming from the hideout, you suspect that you may yet have some time to gather a few more followers and launch another attack. str_as_you_no_longer_maintain_an_independent_kingdom_you_no_longer_maintain_a_court|As you no longer rule an independent kingdom, you no longer maintain a court str_rents_from_s0|Rents from {s0} str_tariffs_from_s0|Tariffs from {s0} str_general_quarrel| We've found ourselves on the opposite side of many arguments over the years, and bad blood has built up between us. str_the_steppes|the steppes str_the_deserts|the deserts str_the_tundra|the tundra str_the_forests|the forests str_the_highlands|the highlands str_the_coast|the coast str_my_lady_not_sufficient_chemistry|My {lord/lady}, there are other {suitors/maidens} who have captured my heart. str_my_lady_engaged_to_another|My {lord/lady}, as I understand it, you are engaged to another. str_attempting_to_rejoin_party|Attempting to rejoin party, str_separated_from_party|Separated from party, str_leading_party|leading a party str_court_disbanded|As you no longer rule an independent kingdom, your court has been disbanded str_i_am_not_accompanying_the_marshal_because_will_be_reappointment| I am not accompanying the marshal, because I suspect that our ruler will shortly appoint another to that post. str_persuasion_opportunity|Persuasion opportunity.^Relation required for automatic success {reg4}^Current relationship {reg5}^Chance of success {reg7}^Chance of losing {reg9} relation point(s) {reg8} str_marshal_warning|You are not following {s1}. However, you will not suffer any penalty. str_follow_army_quest_brief_2|Your mission is complete. You may continue to follow {s9}'s army, if you wish further assignments. str_greetings_playername__it_is_good_to_see_you_i_hope_that_you_have_had_success_in_your_efforts_to_make_your_name_in_the_world| I am glad to see you. I trust you are having some success out there, making your name in the world str_minister_advice_select_fief| Might I suggest that you select {s4}, as the vassals have been speculating about how you might assign it. str_minister_advice_select_fief_wait| Might I suggest that you wait until after you have appointed a marshal, as that will give time to the vassals to decide whom they wish to support. str_minister_advice_fief_leading_vassal| {s4}, by the way, has already received the support of {reg4} of your vassals. str_unassigned_center| (unassigned) str_s43_also_you_should_know_that_an_unprovoked_assault_is_declaration_of_war|{s43} Also, as you are the ruler of your realm, you should know that this assault constitutes a declaration of war. str_missing_after_battle|Missing after battle str_retrieve_garrison_warning| (Troops might not be retrievable if fortress awarded to another) str_s12s15_declared_war_to_control_perisno|{s12}{s15} may attack {s16} without pretext, as a bid to extend control over all of Perisno. str_offer_gift_description| improve my standing by offering a gift. str_resolve_dispute_description| improve my standing by resolving a dispute. str_feast_wedding_opportunity| If your betrothed and {reg65?her his} family are present, then this may be an opportunity for you to celebrate the wedding. str_s21_the_s8_declared_war_as_part_of_a_bid_to_conquer_all_perisno|{s21}. The {s8} declared war with very little pretext, as part of a bid to conquer all Perisno. str_master_vinter|Master vinter str_s54_has_left_the_realm|{s54} has left the realm. str_enterprise_s5_at_s0|Net revenue from {s5} at {s0} str_bread_site|mill str_ale_site|brewery str_oil_site|oil press str_wine_site|wine press str_tool_site|ironworks str_leather_site|tannery str_linen_site|linen weavery str_wool_cloth_site|wool weavery str_velvet_site|dyeworks str_under_sequestration|Under sequestration str_describe_secondary_input| In addition, you will also need to purchase {s11} worth {reg10} aurums. str_profit|profit str_loss|loss str_server_name_s0|Server Name {s0} str_map_name_s0|Map Name {s0} str_game_type_s0|Game Type {s0} str_remaining_time_s0reg0_s1reg1|Remaining Time {s0}{reg0} {s1}{reg1} str_you_are_a_lord_lady_of_s8_s9|You are a {lord/lady} of {s8}.^{s9} str_you_are_king_queen_of_s8_s9|You are {king/queen} of {s8}.^{s9} str_you_are_merc_of_s8_s9|You are a mercenary captain in service of {s8}.^{s9} str_for_s4| for {s4} str_cancel_fiancee_quest| Also, you should please consider that other matter I had asked of you to have been successfully completed. It is not fit for me to commission you with tasks. str_a_duel_request_is_sent_to_s0|A duel offer is sent to {s0}. str_s0_offers_a_duel_with_you|{s0} offers a duel with you. str_your_duel_with_s0_is_cancelled|Your duel with {s0} is cancelled. str_a_duel_between_you_and_s0_will_start_in_3_seconds|A duel between you and {s0} will start in 3 seconds. str_you_have_lost_a_duel|You have lost a duel. str_you_have_won_a_duel|You have won a duel! str_server_s0|[SERVER] {s0} str_disallow_ranged_weapons|Disallow ranged weapons str_ranged_weapons_are_disallowed|Ranged weapons are disallowed. str_ranged_weapons_are_allowed|Ranged weapons are allowed. str_duel_starts_in_reg0_seconds|Duel starts in {reg0} seconds... str_dplmc_none|none str_dplmc_item_pool_no_items|There are currently no items in the item pool. str_dplmc_item_pool_one_item|There is one item left in the item pool. str_dplmc_item_pool_many_items|There are {reg20} items left in the item pool. str_dplmc_item_pool_abandon|Leave the items in the item pool and continue. str_dplmc_item_pool_leave|Done. str_dplmc_hero_not_upgrading_armor|not upgrading my armor str_dplmc_hero_upgrading_armor|upgrading my own armor str_dplmc_hero_not_upgrading_horse|not upgrading my horses str_dplmc_hero_upgrading_horse|upgrading my own horses str_dplmc_hero_wpn_slot_none|Keep current ({s10}) str_dplmc_hero_wpn_slot_horse|Horse str_dplmc_hero_wpn_slot_one_handed|One-handed Weapon str_dplmc_hero_wpn_slot_two_handed|Two-handed Weapon str_dplmc_hero_wpn_slot_polearm_all|Polearms str_dplmc_hero_wpn_slot_arrows|Arrows str_dplmc_hero_wpn_slot_bolts|Bolts str_dplmc_hero_wpn_slot_shield|Shield str_dplmc_hero_wpn_slot_bow|Bow str_dplmc_hero_wpn_slot_crossbow|Crossbow str_dplmc_hero_wpn_slot_throwing|Throwing Weapon str_dplmc_hero_wpn_slot_goods|Goods str_dplmc_hero_wpn_slot_head_armor|Head armor str_dplmc_hero_wpn_slot_body_armor|Body armor str_dplmc_hero_wpn_slot_foot_armor|Foot armor str_dplmc_hero_wpn_slot_hand_armor|Hand armor str_dplmc_hero_wpn_slot_pistol|Pistol str_dplmc_hero_wpn_slot_musket|Musket str_dplmc_hero_wpn_slot_bullets|Bullets str_dplmc_hero_wpn_slot_animal|Animal str_dplmc_hero_wpn_slot_book|Book str_dplmc_hero_wpn_slot_two_handed_one_handed|Two-handed/One-handed str_dplmc_gather_information|gather information str_dplmc_conclude_non_agression|conclude a non-aggression treaty str_dplmc_nearly_no|nearly no str_dplmc_less_than_one_hundred|less than one hundred str_dplmc_more_than_one_hundred|more than one hundred str_dplmc_more_than_two_hundred|more than two hundred str_dplmc_more_than_five_hundred|more than five hundred str_dplmc_bring_gift|bring the gift str_dplmc_exchange_prisoner|to exchange {s10} against {s11} str_dplmc_has_been_set_free|{s7} has been set free. str_dplmc_tax_very_low|very low str_dplmc_tax_low|low str_dplmc_tax_normal|normal str_dplmc_tax_high|high str_dplmc_tax_very_high|very high str_dplmc_place_is_occupied_by_insurgents|The place is held by insurgents. str_dplmc_relation_mnus_100_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_90_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_80_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_70_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_60_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_50_ns|{reg4?She He} seems to be hostile towards {s59}. str_dplmc_relation_mnus_40_ns|{reg4?She He} seems to be angry towards {s59}. str_dplmc_relation_mnus_30_ns|{reg4?She He} seems to be resentful towards {s59}. str_dplmc_relation_mnus_20_ns|{reg4?She He} seems to be grumbling against {s59}. str_dplmc_relation_mnus_10_ns|{reg4?She He} seems to be suspicious towards {s59}. str_dplmc_relation_plus_0_ns|{reg4?She He} seems to be indifferent towards {s59}. str_dplmc_relation_plus_10_ns|{reg4?She He} seems to be cooperative towards {s59}. str_dplmc_relation_plus_20_ns|{reg4?She He} seems to be welcoming towards {s59}. str_dplmc_relation_plus_30_ns|{reg4?She He} seems to be favorable to {s59}. str_dplmc_relation_plus_40_ns|{reg4?She He} seems to be supportive to {s59}. str_dplmc_relation_plus_50_ns|{reg4?She He} seems to be friendly to {s59}. str_dplmc_relation_plus_60_ns|{reg4?She He} seems to be gracious to {s59}. str_dplmc_relation_plus_70_ns|{reg4?She He} seems to be fond of {s59}. str_dplmc_relation_plus_80_ns|{reg4?She He} seems to be loyal to {s59}. str_dplmc_relation_plus_90_ns|{reg4?She He} seems to be devoted to {s59}. str_dplmc_s39_rival| {reg4?She He} scents rivals in {s39} str_dplmc_s41_s39_rival|{s41}, {s39} str_dplmc_s40_love_interest_s39|{s40}. Aside from that {reg4?her his} love interest is {s39}. str_dplmc_s40_betrothed_s39|{s40}. Aside from that {reg4?she he} is betrothed to {s39}. str_dplmc_reputation_martial|It is said that {s46} is a martial person. str_dplmc_reputation_debauched|It is said that {s46} is a debauched person. str_dplmc_reputation_pitiless|It is said that {s46} is a self-righteous person. str_dplmc_reputation_calculating|It is said that {s46} is a calculating person. str_dplmc_reputation_quarrelsome|It is said that {s46} is a quarrelsome person. str_dplmc_reputation_goodnatured|It is said that {s46} is a good-natured person. str_dplmc_reputation_upstanding|It is said that {s46} is a upstanding person. str_dplmc_reputation_conventional|It is said that {s46} is a conventional person. str_dplmc_reputation_adventurous|It is said that {s46} is a adventurous person. str_dplmc_reputation_romantic|It is said that {s46} is a romantic person. str_dplmc_reputation_moralist|It is said that {s46} is a moralist. str_dplmc_reputation_ambitious|It is said that {s46} is a ambitious person. str_dplmc_reputation_unknown|{s46}'s motivations are a closed book. str_dplmc_s21__the_s5_is_bound_by_alliance_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* The {s5} has formed an alliance with the {s14}.{s18} It will degrade into a defensive pact in {reg1} days. str_dplmc_s21__the_s5_is_bound_by_defensive_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* The {s5} has agreed to a defensive pact with the {s14}.{s18} It will degrade into a trade agreement in {reg1} days. str_dplmc_s21__the_s5_is_bound_by_trade_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* The {s5} has agreed to a trade agreement with the {s14}.{s18} It will degrade into a non-aggression pact in {reg1} days. str_dplmc_small|small str_dplmc_medium|medium str_dplmc_big|big str_dplmc_elite|elite str_dplmc_very_decentralized|very decentralized str_dplmc_quite_decentralized|quite decentralized str_dplmc_little_decentralized|a little decentralized str_dplmc_neither_centralize_nor_decentralized|neither too centralized nor decentralized str_dplmc_little_centralized|a little centralized str_dplmc_quite_centralized|quite centralized str_dplmc_very_centralized|very centralized str_dplmc_very_plutocratic|very plutocratic str_dplmc_quite_plutocratic|quite plutocratic str_dplmc_little_plutocratic|a little plutocratic str_dplmc_neither_aristocratic_nor_plutocratic|neither too aristocratic nor plutocratic str_dplmc_little_aristocratic|a little aristocratic str_dplmc_quite_aristocratic|quite aristocratic str_dplmc_very_aristocratic|very aristocratic str_dplmc_all_free|almost all free str_dplmc_mostly_free|mostly free str_dplmc_usually_free|usually free str_dplmc_mixture_serfs|a mixture of serfs and freeman str_dplmc_usually_serfs|usually serfs str_dplmc_mostly_serfs|mostly serfs str_dplmc_all_serfs|almost all serfs str_dplmc_very_quantity|a vast number of soldiers str_dplmc_great_quantity|very many soldiers str_dplmc_good_quantity|many soldiers str_dplmc_mediocre_quality|a mediocre quality str_dplmc_good_quality|a good quality str_dplmc_great_quality|a great quality str_dplmc_very_quality|a very high quality str_dplmc_s21_the_s8_declared_war_to_fulfil_pact|{s21}. The {s8} declared war to fulfil a pact str_dplmc_very_laissez_faire|very laissez-faire str_dplmc_quite_laissez_faire|quite laissez-faire str_dplmc_little_laissez_faire|a little laissez-faire str_dplmc_neither_mercantilist_nor_laissez_faire|neither particularly mercantilist nor entirely laissez-faire str_dplmc_little_mercantilist|a little mercantilist str_dplmc_quite_mercantilist|quite mercantilist str_dplmc_very_mercantilist|very mercantilist str_dplmc_how_will_your_male_vassals_be_known|How will your male vassals be known? str_dplmc_how_will_your_female_vassals_be_known|How will your female vassals be known? str_dplmc_s40_married_s39|{s40}. Aside from that {reg4?she he} is married to {s39}. str_dplmc_fief_exchange_ask_interest|Would you be interested in exchanging fiefs? str_dplmc_fief_exchange_not_interested|No, I would not be interested in that. str_dplmc_fief_exchange_listen|This is somewhat unusual but not unprecendented. I will listen. Which fief of mine did you have in mind? str_dplmc_fief_exchange_listen_player_approval|This is somewhat unusual, but since you're the {king/queen} there is no one to object. Which fief of mine did you have in mind? str_dplmc_fief_exchange_listen_s10_approval|This is somewhat unusual, but unless {s10} objects there is no reason we could not. Which fief of mine did you have in mind? str_dplmc_fief_exchange_listen_2|What fief do you offer in exchange? str_dplmc_fief_exchange_refuse_home|I have no intention of giving up {s14}. str_dplmc_fief_exchange_refuse_town|I don't want to exchange a town for a castle or village. str_dplmc_fief_exchange_refuse_castle|I don't want to exchange a castle for a mere village. str_dplmc_fief_exchange_refuse_rich|I don't want to exchange a richer fief for one that much poorer. str_dplmc_fief_exchange_refuse_s14_attack|Speak of this to me later when {s14} is not under attack. str_dplmc_fief_exchange_accept|That exchange is acceptable to me. str_dplmc_fief_exchange_accept_reg3_denars|That exchange is acceptable to me, if you are willing to provide {reg3} aurums to cover my expenses from the relocation. str_dplmc_fief_exchange_confirm|It is settled then. str_dplmc_fief_exchange_confirm_reg3_denars|It is settled then. Here are your {reg3} aurums. str_dplmc_your_s11_s10|Your {s11}, {s10} str_dplmc_reg6my_reg7spouse|my {reg33?wife husband} str_dplmc_refuse_support_s43_named_s4|Support a {s43} like {s4}? I think not. str_dplmc_comment_you_enfiefed_a_commoner_supportive|I understand that you have given {s51} to {s54}. Others may find this controversial, but I believe that {s54} will be an able governor, and that {reg4?she he} will not let you down. str_dplmc_sirmadame|{reg33?madame sir} str_dplmc_sirmadam|{reg33?madam sir} str_dplmc_my_lordlady|my {reg33?Lady Lord} str_dplmc_your_highness|your highness str_dplmc_grandfather|grandfather str_dplmc_grandmother|grandmother str_dplmc_grandson|grandson str_dplmc_granddaughter|granddaughter str_dplmc_half_brother|half-brother str_dplmc_half_sister|half-sister str_dplmc_sister_wife|sister-wife str_dplmc_co_husband|co-husband str_dplmc_co_spouse|co-spouse str_dplmc_friend|friend str_dplmc_ally|ally str_s54_is_deceased|{s54} is deceased. str_dplmc_political_explanation_original_lord|In this case, the fortress should go its original owner. str_dplmc_s0_and_s1|{s0} and {s1} str_key_0|0 str_key_1|1 str_key_2|2 str_key_3|3 str_key_4|4 str_key_5|5 str_key_6|6 str_key_7|7 str_key_8|8 str_key_9|9 str_key_a|A str_key_b|B str_key_c|C str_key_d|D str_key_e|E str_key_f|F str_key_g|G str_key_h|H str_key_i|I str_key_j|J str_key_k|K str_key_l|L str_key_m|M str_key_n|N str_key_o|O str_key_p|P str_key_q|Q str_key_r|R str_key_s|S str_key_t|T str_key_u|U str_key_v|V str_key_w|W str_key_x|X str_key_y|Y str_key_z|Z str_key_numpad_0|Numpad 0 str_key_numpad_1|Numpad 1 str_key_numpad_2|Numpad 2 str_key_numpad_3|Numpad 3 str_key_numpad_4|Numpad 4 str_key_numpad_5|Numpad 5 str_key_numpad_6|Numpad 6 str_key_numpad_7|Numpad 7 str_key_numpad_8|Numpad 8 str_key_numpad_9|Numpad 9 str_key_num_lock|Num lock str_key_numpad_slash|Numpad slash str_key_numpad_multiply|Numpad multiply str_key_numpad_minus|Numpad minus str_key_numpad_plus|Numpad plus str_key_numpad_enter|Numpad enter str_key_numpad_period|Numpad period str_key_insert|Insert str_key_delete|Delete str_key_home|Home str_key_end|End str_key_page_up|Page up str_key_page_down|Page down str_key_up|Up str_key_down|Down str_key_left|Left str_key_right|Right str_key_f1|F1 str_key_f2|F2 str_key_f3|F3 str_key_f4|F4 str_key_f5|F5 str_key_f6|F6 str_key_f7|F7 str_key_f8|F8 str_key_f9|F9 str_key_f10|F10 str_key_f11|F11 str_key_f12|F12 str_key_space|Space str_key_escape|Escape str_key_enter|Enter str_key_tab|Tab str_key_back_space|Back space str_key_open_braces|Open braces str_key_close_braces|Close braces str_key_comma|Comma str_key_period|Period str_key_slash|Slash str_key_back_slash|Back slash str_key_equals|Equals str_key_minus|Minus str_key_semicolon|Semicolon str_key_apostrophe|Apostrophe str_key_tilde|Tilde str_key_caps_lock|Caps lock str_key_left_shift|Left shift str_key_right_shift|Right shift str_key_left_control|Left control str_key_right_control|Right control str_key_left_alt|Left alt str_key_right_alt|Right alt str_freerogues|Some Freelancer Mercenaries have gone rogue, defecting from their masters and striking out on their own! str_mysteryinvestigations|Go to Anher Throthradien to talk about the missing portrait. str_arlinareport|Report to Eriallen Arwen. str_assassinsoral|Continue on to interrogate Artanher Zaos, who hired the assassins. str_interrogated_the_count|You have interrogated Anher Throthradien and from your proof, you gather that it was an Assassin of Ral'Daiun party that did it. But why? str_fruitless_efforts_to_investigate|Go report back to Linthrandil. Your investigations have proved fruitless. str_you_have_been_asked_to_destroy_renegades|You have been asked to destroy a renegade Tolranian party. str_you_have_been_asked_to_destroy_sectarians|You have been asked to destroy a group of dangerous Sectarians. str_you_have_been_asked_to_destroy_rebel_tribe|You have been asked to destroy a rebel Draharan tribe's army. str_you_have_been_asked_to_destroy_new_gods_worshippers|You have been asked to destroy a large party of New God Worshippers. str_you_have_been_asked_to_destroy_third_legion_deserters|You have been asked to defeat Hakkon deserters that are fleeing to the Third Legion. str_you_have_been_asked_to_destroy_rebhuscarls|You have been asked to defeat a group of dangerous rebel huscarls. str_krysannalovequest1|Search for Kaiyrithe. Krysanna mentioned that Kaiyrithe was with the rest of the Geldarin who were granted pardon to return to Elintor. str_slave_uprising|A large army of slaves has decided to rebel against their masters and have gone rogue! str_kill_rdahcim_and_track_to_lair|Track the rogue Rdahcim down and kill him. Then find his lair and take back the relic of the Galwe scholar. str_find_center_of_learning|Travel to Tolranian lands and find the town known as the 'Center of Learning'. The man at Grund says there you will find someone to inform you about the whereabouts of the Red Immortals. str_to_teramma|Travel to Sasspegah Castle to talk to the 'Mythseeker'. str_to_amarna|Travel to Amarna and talk to the scholar there. str_to_dhibbain|Travel to the village of Wahran. str_take_third_legion_outpost|Visavo Austad has asked you to defeat Atanos Octiem's Third Legion at the Third Legion Outpost with the help of his men. Visavo Austad must be in your party to complete the quest. str_clear_venetor_of_hostiles|Confront the inhabitants of the abandoned stronghold of Venetor and, if necessary, remove them by force. Report to Atanos Austad when finished. str_defend_venetor|Join the Third Legion forces at the stronghold and wait for the assault of the enemy. str_venetor_failed|Return to the Third Legion Outpost and talk to Atanos Austad about the defeat. str_contact_krain|Talk to the merchant in Krain, Atanos Austad's contact, about setting up trade for the new city of Venetor. str_visit_trainer|Talk to a trainer, found at the many training grounds scattered about Perisno. str_find_literary_scholar|Find the book on the dueler in the library at Galwe. str_read_dueler_book|Read the Anthology on the Dueler to look for a clue on the Dueler's whereabouts. str_search_for_dueler|Search for the Dueler in the jungle civilizations of the Aroulo Ojibwakan. str_return_dueler_book|Return the Anthology on the Dueler to the scholar in the Galwe library. str_meet_weapons_enthusiast|Meet up with the Weapons Enthusiast in Arendal and tell him of your success. str_generic_rumor_1|I heard that the Tower of Tolranus is really quite the structure. Amazing, what people can make these days with enough time and money on their hands. str_generic_rumor_2|Some day I would love to venture out to the far reaches of the land. The snowy mountains of Nisaynia are rich with other cultures that are just begging to be explored. str_generic_rumor_3|A Volheere man approached me a few days ago and asked me if I knew where they made ale. I told him I didn't know, and he wandered off, shaking his head. A strange folk, the Volheerians. str_generic_rumor_4|You know, I heard that a distant empire called the Zann Empire was sending a fleet over to Perisno to explore. It is said these Zann have amazing discipline. I do not believe it though. str_generic_rumor_5|I have heard that the Reich des Drachen came from a land full of mysterious and unusual creatures. Imagine what it would be like to see these animals with your own eyes... str_generic_rumor_6|I heard that a band of men called the Red Immortals from the Old Hakkon empire are in Perisno. You might want to ask a man in Grund, though. It was he who told me. str_generic_rumor_7|My friend was a Tolranian spy and worked in the field in the forest of the Elintorans. He was always amazed by their skills and claimed that in a training exercise one Naphali hit the bullseye on a target 14 times in a row. str_generic_rumor_8|One of my contacts recently asked me if I knew anything about something called the Kingslayer sword. He said he was searching for it. str_generic_rumor_9|I heard a rumor that a man called Ulfhednar was landing on the shores of Perisno with a mighty host of Volheere berserkers to wreak havoc upon the land. As if we did not have enough on our hands already! str_generic_rumor_10|I heard that the Grazir Worshippers were gathering an army because of some unknown reasons. Let us hope they never succeed in whatever they are planning. str_generic_rumor_11|The men of the Valahir Clan are supposed to be some of the fiercest and relentless warriors in all the lands of Perisno. Their mastery of the way of the axe is unparalelled. str_generic_rumor_12|A traveler recently came to me and talked to me about an empire called the Klymorian, over in the distant shores. He said that they were interested in exploring, and were heading to Perisno. str_generic_rumor_13|The constant wars of Perisno have made its populace one of the most resilient in all of the lands. That said, there is only so much conflict one can stand in a life. str_generic_rumor_14|You know, I heard that the Great Bard Taragith is staying in Amarna right now. Who knows, maybe we can catch sight of him in the tavern! str_generic_rumor_15|I met a man who called himself a 'Republic Scholar' at the great library of Galwe. He said he was trying to find answers to a new form of government, called a Republic. How interesting, don't you think? str_generic_rumor_16|On an journey across Draharan lands I came across a band of men riding massive beasts with white swords protruding from either side of their mouths. Had I not been riding my trusty steed Rekin, they just may have caught me. str_generic_rumor_17|I do not have any rumors to tell but do you know the history of the Hakkon and Tolranians? They say the Tolranians were once Hakkonese but broke away and sailed to Perisno. Interesting stuff, huh? str_generic_rumor_18|I heard about someone called the Invincible knight. Said that he was the finest weapons master in this land and could defeat anyone. I wonder ... str_generic_rumor_19|I heard that the savage Volheere eat the corpses of dead men. Imagine that ... or rather, don't imagine that! How horrible. Watch yourself when you fight them. str_generic_rumor_20|Many people claim to have seen mysterious creatures riding around the lands of the Reich des Drachen. I for one think these people have lost their marbles. str_generic_rumor_21|A man came to me and told me about the supposed place where the Reich des Drachen comes from - the Isle of the Dragon. They say that exotic creatures roam there. I would love to see one. str_generic_rumor_22|It is said that the Amazons kill any male babies that they have or make them slaves. How horrible, don't you think? str_generic_rumor_23|I saw it happen, one day long, long ago. A fleet of ships carrying a strange banner of Nisaynia wrecked on the coast of Reich lands. Hundreds of men swarmed out of these ships, eager to raid and pillage anything in their paths. str_generic_rumor_24|A friend of mine, a scholar from the University of Galwe, told me that they were making breakthroughs on studying ancient artifacts and weapons. I don't get the point of history... str_generic_rumor_25|While I was traveling, a group of bandits ambushed me. Suddenly, a group of Glory-Seeking Men came to my rescue and drove them away. I love how they keep these lands safe. str_generic_rumor_26|While I was traveling, I was accosted by a group of Eagle Knights. The only thing that saved me from being killed from them were a group of Grazir Worshippers that ambushed them. The irony! str_generic_rumor_27|I owe my life to the great Sultan Yusuf Al-Salah. A band of Deskouk Slavers were closing in on me and about to capture me when he rode in and scared them off with his fearsome Garudas. str_generic_rumor_28|A colleague of mine told me that a group of Hakkon inquisitors put a lord on trial and killed him. Then they stripped him of his lands and titles and took them for their own. str_generic_rumor_29|An associate of mine told me that there was a man called the Mythseeker who was crazy. It is said he searches endlessly for myths and tries to prove them to be fact. The scholars of Galwe would definitely disapprove! str_generic_rumor_30|I am a firm beliver in the practices of the New Gods. Unlike the violent Old Gods, they honor values such as peace, chivalry, grace, and family coherence. str_generic_rumor_31|The New Gods are nothing but peace-loving hooligans who know nothing of the true nature of life. The Old Gods are right in honoring war and strength over peace. str_generic_rumor_32|There is nothing like the thundering drum of hooves on the earth and the metallic uproar of steel hitting steel to make a man feel alive str_generic_rumor_33|I always love being in a town whilst a tournament is going on. Even though it scarcely happens, feeling you get when your man fights his way through every last round of the tournament is euphoric. str_generic_rumor_34|Sometimes when I am bored I will travel to Galwe and pick out a few books an Ancient Perisnoan History. It fascinates me how much Perisno has changed since the rule of the Venetoran Empire. str_generic_rumor_35|The best part of traveling in Perisno is sailing to the Valahir lands. The air is always crisp with a soft and cool edge, and the vast expanses of water give an impression of solitude that is hard to come by on the mainland. str_generic_rumor_36|I heard there was a dwarf named Gordga Hammerhead with a forge capable of refining any weapon! If there is any place for Sir Hammerhead, it would be at Dwallnor. str_generic_rumor_37|Urist Goldmuncher. Does that name sound familiar to you? Me? No. Never heard of this person before, but apparently he travels to Fountain Hall often, seling lucrative gear at lucrative prices. What madness! str_generic_rumor_end|End str_tolrania_rumor_1|It breaks my heart to see my babies go out to fight. We are at war so often, I hope those cursed Naphali go to hell! They have no business here. str_tolrania_rumor_2|I am still aghast by the treachery of the Hakkons that took place so long ago. No wonder Captain Otto Waveshore decided to flee. str_tolrania_rumor_3|I heard a story recently from a wandering bard about a foreign empire called the Klymorian Empire. What utter nonsense! str_tolrania_rumor_4|Our family history is rooted within the walls of this city. Tolrania runs in our blood, and we are proud to call it our home! str_tolrania_rumor_5|My brave son, Ralim, fought in the War of the Woods. He is now sick and dying still scarred from his battle wounds, with no one to care for him. My brave, brave son. str_tolrania_rumor_6|My brother Nemol is due to return from a a recent Tolranian campaign any day now. We have all awaited this moment since our men stepped foot outside the gates of this city! str_tolrania_rumor_7|The Tower of Tolranus ... t'is a wonderful landmark. I visited it recently, and it bears no mark of age! Truly a wonder ... str_tolrania_rumor_8|Stay away from Naphali, stranger. I heard from a wise man that they are savage barbarians with no sense of morality. They are unnatural. str_tolrania_rumor_9|There is no feeling quite the same as the sense of security brought forth by these big, strong walls and our loyal guardsmen. We should all be grateful that we have such a thing. str_tolrania_rumor_10|There is word going around the tavern that Lord Haglar Malin is coming to visit in a few days. I for one think the talk is a load of rubbish. str_tolrania_rumor_11|The brave Tolranian Kingsmen ... they are a true symbol of honor to our great nation. I heard that one of them managed to defeat four Naphali rangers, in one to one combat! str_tolrania_rumor_12|Wars ... neverending wars. I believe that someone should step up for once and call and end to all this bloodshed! The pen is mightier than the sword, I tell you! str_tolrania_rumor_13|Those damned forest bandits ... especially that Nibor Hood! He is a hypocrite! He robbed me of my son and my possessions! Hopefully the nobles can see him hanged. str_tolrania_rumor_14|The local patrols have had a hard time dealing with the local outlaws...they seem to be multiplying faster than they can be slain! str_tolrania_rumor_15|That man ... Nibor Hood. He is a true symbol of justice - a ... a freedom fighter! The Tolranian government is corupt. I hope he will succeed one day! str_tolrania_rumor_16|Many people have expressed a desire for a tavern renovation. The problem is, the current tavern has become a part of this town's legacy; only a fool would destroy such a place full of history str_tolrania_rumor_17|Say, have you heard of a strange group of people called the Monks of Tagair? It is said they do nothing but chronicle the lives of famous men, all day and night! str_tolrania_rumor_18|A shady character talked to me a few days ago... said he wanted to know something about a man called the Mythseeker. How strange... str_tolrania_rumor_19|There was a man called Karkar who approached me a few days ago. Said he wanted to sketch the city. That's something, eh? str_tolrania_rumor_20|Those Naphali str_visit_demon_shrine|Find the Grazir Shrine and see if you are worthy enough to join the ranks of the Grazir Worshippers. str_drachenquestline1|High Priestess of the Dragon Khivachis has tasked you with the job of escorting Drake Riders to Voldeburg. Be wary, for there are Sectarian Dragon Priests everywhere waiting to strike at their enemies. str_drachenquestline2|High Priestess of the Dragon Khivachis has tasked you with the job of defeating at least 5 parties of sectarian dragon priests. You will be paid 1500 for every party you destroy. str_drachenquestline3|High Priestess of the Dragon Khivachis has tasked you with the job of defeating the leader of the Sectarians. They are said to be near Freising. str_defeat_kalrind|You have been asked to defeat Kalrind, an upstart and infamous Geldarin noble who has been causing a lot of trouble for Elintoran Naphali. str_peasant_rebels_ag|You have been asked to defeat a group of rebel peasants and take back their money that they stole from a village elder. str_oim_horse_ambush_text|You were ambushed. Now you shall have to fight. str_begleitung_omelian_kasap_party|Escort company of nihonian mercenaries to the town of Vinica. str_crush_rebellion_in|Crush the rebellion in Vinica. str_begleitung_ataman_omelian_kasap_party|Escort ataman Omelian Kasap to the town of Vinica. str_sprechen_sie_mit_omelian_kasap|Talk to Omelian Kasap, the ataman of Mercenary Nihonians. str_gesprach_mit_herr_p_town_7|Talk to the owner of Vinica. str_sprechen_sie_mit_mercenary_nihonian|Talk to Mercenary Nihonians. str_rekrutierung_von_mercenary_nihonians|Hire several Mercenary Nihonians. Talk to them again when they are in your party. str_the_contract_was_signed|The contract was signed. Now you should go and talk to {s9} str_quest_is_complete_s9|The quest is complete. Return to the {s9}. str_begleitung_syabr_party|Escort Syabr to the town of {s8}. str_defeat_freelancer_deserters|Defeat the group a freelancer deserters str_return_to_the_augustus|Return to Augustus Makmix. str_freelancer_deserters_eliminated_by_another|Group a freelancer deserters has been eliminated by another party. str_sign_contract_with_the_leader_of_freelancer_guild|Sign a contract with the leader of Freelancer Guild, Augustus Makmix, about hiring the freelancers for the garrison and patrols of the town of {s8}. str_ask_the_local_guild_master|Ask the local guild master about the slaves. str_return_to_the_tavernkeeper|You now have the money! Return to the tavernkeeper. str_masnerian_mercenaries_eliminated_by_another|Group a Masnerian mercenaries has been eliminated by another party. str_defeat_masnerian_mercenaries|Defeat the group a Masnerian mercenaries str_ask_the_tavern_keeper_from|Ask the tavern keeper from {s8} about the slaves he recently bought. str_prisoner_mosoru_gesprach_fortsetzung|Find another one of Mosoru riders and inquire him about the attack on Syarb's party. str_prisoner_mosoru_gesprach|Find one of Mosoru riders and inquire him about the attack on Syarb's party. str_zann_ronin_gesprach|Talk to the scout that joined you party. str_sprechen_sie_mit_zann_fort_captain|Talk to Zann Fort Captain. str_joan_zwiebel_army_eliminated_by_another|Joan Zwiebel's Army has been eliminated by another party. str_mercenaries_tolranian_spymaster_eliminated_by_another|Tolranian Spymaster's Mercenaries Army has been eliminated by another party. str_ismael_army_eliminated_by_another|The army of the Eagle Knights led by Brother Ismael has been eliminated by another party. str_ismael_army|Defeat an army of the Eagle Knights led by Brother Ismael near {s9}. str_ankars_caravan_eliminated_by_another|Ankars supply Caravan has been eliminated by another party. str_ankars_caravan|Defeat Ankars supply caravan str_defeat_a_group_of_mercenary_warband_eliminated_by_another|The mercenary warband has been eliminated by another party. str_group_sut_giant_eliminated_by_another|A group of Sut Giant interested in the Path of the Wolf has been eliminated by another party. str_defeat_a_mysterious_group_eliminated_by_another|Mysterious group has been eliminated by another party. str_defeat_a_group_of_mercenary_warband|Defeat a group of mercenary warband. str_defeat_a_mysterious_group|Defeat a mysterious group. str_group_of_mercenary_warband_variant_1|The lord of this town hired a mercenary company during a war some time a go. Now the war is over but the lord refused to pay mercenaries for their service, and they, enraged, started to plunder the vicinity. I am asking you to rid us of these thugs! str_group_of_mercenary_warband_variant_2|A band of deserters appeared near the town and started robbing traveling merchants. I want you to kill the bastards! str_group_of_mercenary_warband_variant_3|A group of soldiers recently returned home from war. But the only thing they are doing now is drinking and killing. Please, rid us of these bandits! str_group_of_mercenary_warband_variant_4|Some time ago our lord offended another lord. Now that bastard hired bandits to plunder the vicinity if this town. I need you to deal with them. str_defeat_squad_amazon|You have to find and defeat an amazon party. They will be expecting a trade caravan from Lille. Talk to Captain Berkut for more details. str_who_are_you|Who are you? What do you want?. str_dont_come_any_closer|Don't come any closer, stranger! I'm warning you we are strong, well-armed and dangerous! str_what_do_you_want_from_us|What do you want from us? We are simple travelers! str_hey_you|Hey, you! What the hell do you want from us? str_killed_joan_zwiebel|Find and Defeat the party of Joan Zwiebel str_defeat_tolranian_spymaster|Defeat the Party of the Tolranian Spymaster str_your_spotting_skill|Your spotting skill has been increased by 1. str_your_engineer_skill|Your engineer skill has been increased by 1. str_your_leadership_skill|Your leadership skill has been increased by 1. str_oksanamun|Oksanamun picked squad of mercenaries. She began to patrol the outskirts of Fountain Hall. str_escort_elderly_amazon|Escort elderly amazon to the town of {s8}. str_quest_is_complete_adventurer_s_guildsman|The quest is complete. The customer is satisfied. Return to the Adventurer's Guildsman. str_sprechen_mit_scouts|Halt! I have heard your name, {playername}! Your audacity is at an end! Surrender or die str_sprechen_mit_scouts_fac_kingdom_2|Halt! In the name of the Reich, surrender or die! str_sprechen_mit_scouts_fac_kingdom_3|We shall make this quick. Your blood will stain the sands of our desert. str_sprechen_mit_scouts_fac_kingdom_4|Well, well! What do we have here? Men, let's kill these trespassers! str_sprechen_mit_scouts_fac_kingdom_5|May the Queen guide us to victory! str_what_is_it_my|What is it, my {reg33?Lady Lord}? str_yes_what_is_it_|Yes? What is it? str_yes_what_do_you_wish_my|Yes, what do you wish, my {reg33?Lady Lord}? str_nothing_it_s_good|Nothing. It's good to see an ally around here. str_nothing_i_was_merely|Nothing. I was merely passing by. str_drop_your_weapons|Drop your weapons. You are being arrested for trespassing on my land. str_we_have_you_surrounded|We have you surrounded. Surrender and you may live. str_surrender_or_die|Surrender or die! str_die_you_sniveling_scum|Die, you sniveling scum! str_dregs_of_nisaynia|You are the dregs of Nisaynia! str_dregs_of_saccar|You are the dregs of Saccar! str_dregs_of_snow|You are the dregs of the snow! str_dregs_of_desert|You are the dregs of the desert! str_looking_for_help|Are YOU looking for help? I was sent here by the Guild. str_replenishment_horde_joined|A group zann wariors joined the {s8} str_horde_attacks|{s7} attacks the {s8} str_horde_landed|You hear from travelers that {s7} has landed. str_there_was_a_rebellion_in|There was a rebellion in {s8}! Allies of {s9} took control over the town. str_group_of_freelancers_joined|A group of freelancers joined the garrison of {s8} according to the contract str_freelancers_started_patrolling|A group of freelancers started patrolling around {s8} according to the contract str_facdeserters|A large group of men have deserted from a local army around {s8}! Look out for them if you can. str_onishi|Onishi, a captain of the Zann Dynasty, is the leader of the Zann Berserkers. Their goal is to cut a path through all inhabitants of Perisno before the Emperor Zann the Mandate of Heaven arrives, to take the land for the venerable Zann Dynasty. str_yachamochi| Yachamochi, a general of the Zann Dynasty. Their goal is to cut a path through all inhabitants of Perisno before the Emperor Zann the Mandate of Heaven arrives, to take the land for the venerable Zann Dynasty. str_nox_of_zephilli|A messenger rides up to you and tells you that a man by the name of Nox of Zephilli has raised an army in the Name Of The One God. He is now roaming the land, gathering support wherever he goes. str_teyva|Teyva the Desert Scourge, First Daughter of Overlord Luya, forms an army to march across the Great Mosoru Desert to make her mark upon the world of Perisno. She wages war against those within the desert in an attempt to put down the invaders of the Mosoru homeland. str_nibor|Nibor Hood gathered the army. Many peasants are ready to help Nibor Hood's outlaws and overthrow the Tolranian government. str_lord_ceylius|You hear news that the Lord of the Mercenaries, Lord Ceylius has gathered a band of mercenaries and is now roaming the land, harassing caravans and razing villages wherever they go. str_zolona|A messenger rides up to you and tells you a nomadic Queen has come from the far deserts and is deciding to stay here in Perisno. str_ulfhednar|A messenger rides up to you and tells you that an infamous Volheere Raider from Nisaynia has landed with his army of berserkers. str_zeladeck|A messenger rides up to you and tells you that the Illicans in the mountains of the Reich lands have proclaimed their 'Chosen One' and are now marching for war against the Reich. str_rafklazan|A messenger rides up to you and tells you that a group of Foreign Invaders under someone called King Rafklazan has landed on the shores of Perisno by accident. str_queen_aegea|You hear news that the Amazons have rallied under the banner of their proclaimed Queen, Aegea, and are now roaming the land. str_count_eton|A weary messenger passes by your party, informing you that Count Eton of Lymbar has mustered his forces to reclaim the county of Lymbar for his order of knights. str_thirdlegion|A messenger rides up to you and tells you that a Third Legion Centurion has rallied his soldiers and are now marching for war. str_general_ialoch|A messenger rides up to you and tells you that a demonic general by the name of Ialoch has risen his armies and is now roaming the land. str_dreaded_and_faith|You hear urgent rumors and news from travelers everywhere that something huge has happened between the Grazir Worshippers and the Church of Faith. They say that the two have erupted into a full scale war, and neither side is backing down. Some rumors speak of a large column of light erupting in the mountains near Lille; perhaps the members of the Church of Faith have found themselves a champion. str_rogue_knight_gathered_an_army_of_mercenaries|Rogue knights gathered an army of mercenaries and began to ravage the outskirts of {s7}. str_settlers_from_nisaynia_failed_to_find_employers|Settlers from Nisaynia failed to find employers. They gathered into a large group and started raiding the coast near {s7}. str_several_mercenary_1|Several {s14} failed to find employers. They gathered into a band and began to ravage the outskirts of {s7}. str_several_mercenary_2|Several {s14} failed to find employers. They formed a band and started raiding the outskirts of {s7}. str_several_mercenary_3|Several {s14} failed to find employers. They gathered into a large group and began to ravage the outskirts of {s7}. str_elvarie_highelf_warden_gathered_an_army_of_mercenaries|Several Elintoran Naphali Wardens gathered an army of mercenaries and and began to ravage the outskirts of {s7}. str_settlers_from_island_of_dragon_failed_to_find_employers|Settlers from the Isle of the Dragon failed to find employers. They gathered into a large group and began to ravage the outskirts of {s7}. str_settlers_from_old_empire_hakkon_failed_to_find_employers|Settlers from the Old Hakkon Empire failed to find employers. They gathered into a large group and began to ravage the outskirts of {s7}. str_unhappy_with_the_reign_of|Disloyal nobles of {s17} gathered an army of rebels. They joined {s11} and began to ravage the outskirts of {s7}. str_korrekturen_fehler_in_der_aufgabe_espada_beowulf_1|You need to talk to Priest Calain whom you can find in Blackfist Castle. He knows where the Biography of Thyceo is. You should also find a hermit at Verlorne Castle. He knows where the Lyre is. str_korrekturen_fehler_in_der_aufgabe_espada_beowulf_2|You need to find a noble by the name of Galine at Westrey Castle. str_korrekturen_fehler_in_der_aufgabe_espada_beowulf_3|You need to find the rogue Sekr at Wotin Castle. str_korrekturen_fehler_in_der_aufgabe_espada_beowulf_4|You need to beat Sekr in the field. str_korrekturen_fehler_in_der_aufgabe_espada_beowulf_5|You loot the corpse of Sekr and take the lyre that he brought with him. You can now go back and report to Taragith.. str_followers_old_gods|Followers of the Old God str_followers_new_gods|Followers of the New God str_lovers_young_witch|Lovers of the Young Witch str_servants_old_witch|Servants of the Old Witch str_servants_necromancer|Servants of the Necromancer str_brotherhood_elf_assassin|Brotherhood of Naphali Assassin str_group_outcast_dwarfs|Outcasted Dwarves str_band_outlawed_criminals|Outlawed Criminals str_band_escaped_prisoners|Escaped Prisoners str_group_peasant_rebels|Peasant Rebels str_group_slave_rebellion|Rebel Gladiators str_s7_mercenary_patrol|{s7} Mercenary Patrol str_s7_minor_nobles|{s7} Minor Nobles str_reinforcements_of|Reinforcements of {s17} str_deserters_of|Deserters of {s17} str_rogue_knight|Rogue Knight Army str_settlers_from_nisaynia|Settlers from Nisaynia str_unemployed_s14|Unemployed {s14} str_scouts_of|Scouts of {s11} str_spearhead_of|Spearhead of {s11} str_escort_of|Escort of {s11} str_settlers_from_island_of_dragon|Settlers from the Isle of the Dragon str_settlers_from_old_empire_hakkon|Settlers from the Old Hakkon Empire str_rebels_army|Rebels of {s17} str_unemployed_mercenary|Unemployed Mercenaries str_party_name_mercenary_warband_1|Enraged Mercenary Company str_party_name_mercenary_warband_2|Band of Deserters str_party_name_mercenary_warband_3|Group of Demobilized Soldiers str_party_name_mercenary_warband_4|Rogue Mercenaries str_0x02|1 str_0x03|2 str_0x04|3 str_0x05|4 str_0x06|5 str_0x07|6 str_0x08|7 str_0x09|8 str_0x0a|9 str_0x0b|0 str_0x1e|A str_0x30|B str_0x2e|C str_0x20|D str_0x12|E str_0x21|F str_0x22|G str_0x23|H str_0x17|I str_0x24|J str_0x25|K str_0x26|L str_0x32|M str_0x31|N str_0x18|O str_0x19|P str_0x10|Q str_0x13|R str_0x1f|S str_0x14|T str_0x16|U str_0x2f|V str_0x11|W str_0x2d|X str_0x15|Y str_0x2c|Z str_0x52|Numpad 0 str_0x4f|Numpad 1 str_0x50|Numpad 2 str_0x51|Numpad 3 str_0x4b|Numpad 4 str_0x4c|Numpad 5 str_0x4d|Numpad 6 str_0x47|Numpad 7 str_0x48|Numpad 8 str_0x49|Numpad 9 str_0x45|Num Lock str_0xb5|Numpad DIV str_0x37|Numpad MUL str_0x4a|Numpad MIN str_0x4e|Numpad PLUS str_0x9c|Numpad ENTER str_0x53|Numpad DEL) str_0xd2|Insert str_0xd3|Delete str_0xc7|Home str_0xcf|End str_0xc9|Page Up str_0xd1|Page Down str_0xc8|Up str_0xd0|Down str_0xcb|Left str_0xcd|Right str_0x3b|F1 str_0x3c|F2 str_0x3d|F3 str_0x3e|F4 str_0x3f|F5 str_0x40|F6 str_0x41|F7 str_0x42|F8 str_0x43|F9 str_0x44|F10 str_0x57|F11 str_0x58|F12 str_0x39|Space Bar str_0x1c|Enter str_0x0f|Tab str_0x0e|Backspace str_0x1a|[ str_0x1b| ] str_0x33| str_0x34| str_0x35| ? str_0x2b|\ str_0x0d| = str_0x0c| -- str_0x27|Semicolon str_0x28|Apostrophe str_0x29|Tilde str_0x3a|Caps Lock str_0x2a|Left Shift str_0x36|Right Shift str_0x1d|Left Ctrl str_0x9d|Right Ctrl str_0x38|Left Alt str_0xb8|Right Alt str_0xe0|Left Click str_0xe1|Right Click str_0xe2|Mouse Button 3 str_0xe3|Mouse Button 4 str_0xe4|Mouse Button 5 str_0xe5|Mouse Button 6 str_0xe6|Mouse Button 7 str_0xe7|Mouse Button 8 str_0xee|Scroll Up str_0xef|Scroll Down str_key_no1|Toggle Camera Mode str_key_no2|Next BOT str_key_no3|Prev BOT str_key_no4|Camera Zoom In str_key_no5|Camera Zoom Out str_key_no6|Camera Turn Up str_key_no7|Camera Turn Down str_key_no8|Camera Turn Right str_key_no9|Camera Turn Left str_key_no10|Battle First Aid str_key_no11|Battle War Cry str_key_no12|Battle BattleCry str_key_no13|Battle Whistle for Horse str_key_no14|Battle Deploy Pavise str_key_no15|Battle Taunt str_key_no16|Spear Brace str_key_no17|Shield Bash Attack str_key_no18|Call Horse str_camp_overrun| CAMP OVERRUN!!! str_camp_loss| Your camp has been overrun by the enemy.^{s4} gold was looted from the pay coffers.^{s3}^{s5}^{s6} str_out_of_range_low|out of range Low str_out_of_range_high|out of range High str_light_cloth|light cloth str_silk|silk str_fur|fur str_leather|leather str_lamellar|lamellar str_studded_leather|studded leather str_chain|chain str_scale|scale str_plate|plate str_shield_metal|shield Metal str_shield_wood|shield Wood str_ammunition|ammunition str_bow|bow str_crossbow|crossbow str_throwing|throwing str_martial_arts|martial arts str_one_hand|one hand str_lance|lance str_polearm|polearm str_two_hand|two hand str_two_hand_pommel|two hand pommel str_polearm_2handed|polearm 2handed str_one_hand_pommel|1hand pommel str_mart_arts_iron|mart arts metal str_prs_zero|0 str_prs_skl_ironflesh|Ironflesh str_prs_skl_powerstrike|Power Strike str_prs_skl_powerthrow|Power Throw str_prs_skl_powerdraw|Power Draw str_prs_skl_weaponmaster|Weapon Master str_prs_skl_shield|Shield str_prs_skl_athletics|Athletics str_prs_skl_riding|Riding str_prs_skl_horsearchery|Horse Archery str_prs_skl_looting|Looting str_prs_skl_foraging|Foraging str_prs_skl_trainer|Trainer str_prs_skl_tracking|Tracking str_prs_skl_tactics|Tactics str_prs_skl_pathfinding|Path-finding str_prs_skl_spotting|Spotting str_prs_skl_inventorymanagement|Inventory Mgmt. str_prs_skl_woundtreatment|Wound Treatment str_prs_skl_surgery|Surgery str_prs_skl_firstaid|First Aid str_prs_skl_engineer|Engineer str_prs_skl_persuasion|Persuasion str_prs_skl_prisonermanagement|Prisoner Mgmt. str_prs_skl_leadership|Leadership str_prs_skl_trade|Trade str_hub_s21|{s21} str_s7_foragers|{s7} Foragers str_s7_scouts|{s7} Scouts str_s7_patrol|{s7} Patrol str_s7_caravan|{s7} Caravan str_s7_messenger|{s7} Messenger str_return_inventory|has returned to your inventory str_krysanna_high_relations|You wish to what? That is disgusting. I have better things to do than to have a quarrel with you, {playername}. Now bug off. str_krysanna_medium_relations|How ... What? Who do you even think you are? I have better things to do than bother with the likes of you. Get the hell out of here. str_krysanna_low_relations|How dare you?! Who do you even think you are? Get out of my face, you rat. str_et_camping_troops|Your troops are camping here. They notice you, and welcome you to the camp. str_et_caravan_shipment|With your experience in trading, it is safe to assume caravan shipments have rotated by now. str_et_village_scouting|You take a look around at the destruction. str_et_village_can_repair|With some tools and 3 sets of wood, you should be able to assist in repairing the village in half a day. str_et_village_cannot_repair|Considering your standing with the village, they lift up their pitchforks and torches, angry at you. str_et_camping_disbanded|You left your camping troops for too long and they have disbanded. str_et_krysanna_special_comment|You have raided my home, Krysinia. I'll give you an option. You can either fight me by yourself, or I can slaughter all of your men. Choose wisely. str_et_krysanna_victor|Congratulations, you bested me. This is not an easy achievement, and you have earned my respect. str_et_krysanna_defeat|I was expecting a blood boiling duel, but you are nothing. Don't ever show your face to me again. str_et_hhg_available|Very good, {reg33?my lady sire}. Depending on how much funding you would like to spend I can train some specialized troops for you to be one of the most adaptable troops in all of Perisno.^^5,000 aurums will only pay for commoners, 10,000 aurums will pay for nobles, and 20,000 will ensure the highest royalties to be trained to become your most loyal servants. str_et_hhg_unavailable|{reg33?My lady Sire}, it is unfortunate for me to inform you that I cannot hire more of your {s13} at this time. Once I have finished then I can take on more. str_et_hhg_tier_1|This will provide us with the best possibilities of royal nobles to be convinced to be trained and serve under your command. They will be the most versatile troops, but you will have to equip them accordingly to your needs. It will take about 3 days str_et_hhg_tier_2|This will provide us with the best possibilities of nobles to be convinced to be trained and serve under your command. They will be the most versatile troops, but you will have to equip them accordingly to your needs. It will take about 2 days str_et_hhg_tier_3|This will provide us with the best possibilities of commoners to be convinced to be trained and serve under your command. They will be the most versatile troops, but you will have to equip them accordingly to your needs. It will take about 1 days str_chosen_troops|As you are my liege, I am inclined to consider your request.^I am currently {s11}.^{s12}{s13}. str_chosen_troops_1|using troops of my culture str_chosen_troops_2|recruiting from Augustus Makmix of the Freelancer Guild str_chosen_troops_3|recruiting Ingvar's mercenaries from the Mercenary Guild str_chosen_troops_4|using troops of your culture str_chosen_troops_5|I would like to inform you that my most trusted guards are my {s4} str_chosen_troops_5_spouse|I would like to inform you that my most trusted guards are your {s4} str_chosen_troops_6|I don't have any trusted guards str_chosen_troops_7|, in which you have denied me to train... str_chosen_troops_8|, in which I am still training str_lord_annoyed_3|No, {playername}. You are testing my patience. str_lord_annoyed_2|No, {playername}. I have already given you my answer. str_lord_annoyed_1|No, {playername}. Ask me some other time when the tides have shifted. str_guard_insult1|Shut up, ugly. str_guard_insult2|Yeah yeah, I've heard that one already. str_guard_insult3|Do you want me to shout louder? str_guard_insult4|You should mind your own damn manners, speaking to me like that. str_guard_insult5|Ohhh, so spooky. The guard wants me to mind my manners! str_guard_insult6|Silence, peasant. str_guard_insult7|I wasn't even trying to talk to you. str_guard_insult8|Your mother was a hamster and your father smells of elderberries. str_guard_insult9|I'm just a little {reg33?girl boy}. str_guard_insult10|I would insult you, but mother nature has beaten me to the punch. str_guard_insult11|Sorry, my interaction key is broken. str_guard_insult12|What are you going to do for a face when the monkey wants his butt back? str_guard_insult13|Well aren't you a little toad. str_guard_insult14|Go away, boot licker. str_guard_insult15|Cleaned the latrine again today? str_guard_insult16|You were the runt of your litter. str_guard_insult17|You look like something I'd paint with my off hand. str_guard_insult18|Your brain is the size of a gnocchi. str_guard_insult19|If you were a kitchen dish you'd never leave the expediter's table. str_guard_insult20|You're an idiot sandwich. str_guard_insult21|If I throw a stick, will you fetch it? str_guard_insult22|Calling you stupid would be an insult to idiots. str_guard_insult23|I'd tell you to read a book but I know you can't read. str_guard_insult24|You're terrific. Terrifically inadequate. str_guard_insult_end|End str_town_name_1|Maccan str_town_name_2|Forde str_town_name_3|Lille str_town_name_4|Leuven str_town_name_5|Forniron str_town_name_6|Lesbere str_town_name_7|Vinica str_town_name_8|Murdenholl str_town_name_9|Voldeberg str_town_name_10|KhulVara str_town_name_11|Freising str_town_name_12|Arendal str_town_name_13|Reichberg str_town_name_14|Krain str_town_name_15|Elsinore str_town_name_16|Galwe str_town_name_17|Uliastai str_town_name_18|Bulgan str_town_name_19|Amarna str_town_name_20|Vellinaz str_town_name_21|Sut str_town_name_22|Arish str_town_name_23|Grund str_town_name_24|Gronzy str_town_name_25|FountainHall str_town_name_26|Karnoth str_town_name_27|Dwallnor str_town_name_28|Qaletaqa str_town_name_29|Tumatarhun str_town_name_30|Venetor str_kmt_reg0|{reg0} str_kmt_title_red|Red str_kmt_title_green|Green str_kmt_title_blue|Blue str_kmt_title_x_pos|Pos X str_kmt_title_y_pos|Pos Y str_kmt_title_x_size|Size X str_kmt_title_y_size|Size Y str_kmt_title_alpha|Alpha str_kmt_title_font_size|Font Size str_kmt_title_outline|Outline Text str_kmt_title_object_selected|Selected Object # str_kmt_title_rgb|Color Changer str_kmt_title_movement|Object Movement str_kmt_title_resizing|Object Resizing str_kmt_title_current_position|Last Clicked Position str_kmt_reg1_reg2_pos|( {reg1}, {reg2} ) str_kmt_undo|Undo str_kmt_hide|Hide str_kmt_show|Show str_gpu_s21|{s21} str_gpu_r21|{reg21} str_gpu_banner_number|Banner #{reg21} str_gpu_rgb|Color Code str_faction_troop_tree|Faction's Troop Tree
https://w.atwiki.jp/dragonkiller/pages/214.html
HP ProLiant ML110シリーズ 作成日:2010年08月19日 更新日:2015年04月30日 概要 HP ProLiant ML110シリーズに関するまとめ。 目次 HP ProLiant ML110シリーズ/概要/目次歴史/2000/2010 特徴/チップセット/安鯖友の会/嫌がらせ、デメリット、欠点 HP ProLiant ML110 G1 Server HP ProLiant ML110 G2 Server HP ProLiant ML110 G3 Server HP ProLiant ML110 G4 Server HP ProLiant ML110 G5 Server HP ProLiant ML110 G6 Server HP ProLiant ML110 G7 Server HP ProLiant ML10 ProLiant ML110 Gen9 HP ProLiant ML10 v2 2ちゃんねる 検索/キーワード/ニュース 免責事項 商品の仕様・内容・デザイン・付属品・品番・価格等は予告なく変更になる場合があります。 掲載されている内容が最新とは限りません。 掲載されている内容に不備がある場合があります。 掲載されている内容を保証するものではありません。 歴史 2000 2005日本HPがエントリークラスのタワー型「HP ProLiant ML110 G2」を発表する。http //h50146.www5.hp.com/info/newsroom/pr/fy2005/fy05-102.html 日本HPがエントリークラスのタワー型「HP ProLiant ML110 G3」を発表する。http //h50146.www5.hp.com/info/newsroom/pr/fy2006/fy06-028.html 2006日本HPがエントリークラスのタワー型「HP ProLiant ML110 G4」を発表する。http //h50146.www5.hp.com/info/newsroom/pr/fy2006/fy06-199.html 2007日本HPがエントリークラスのタワー型「HP ProLiant ML110 G5」を発表する。HP ProLiant ML110G5ガイドhttp //h50146.www5.hp.com/info/newsroom/pr/fy2008/fy08-009.html 日本HPがAMD製プロセッサ搭載サーバー「HP ProLiant ML115 G1」を発表する。HP ProLiant ML115ガイドhttp //h50146.www5.hp.com/info/newsroom/pr/fy2007/fy07-081.html 2008日本HPがAMD製プロセッサ搭載サーバー「HP ProLiant ML115 G5」を発表する。HP ProLiant ML115G5ガイドhttp //h50146.www5.hp.com/info/newsroom/pr/fy2008/fy08-133.html 2009日本HPがエントリークラスのタワー型「HP ProLiant ML110 G6」を発表する。HP ProLiant ML110G6ガイドhttp //www8.hp.com/jp/ja/hp-news/press-release.html?id=113907 2010 2010 2011日本HPがエントリークラスのタワー型「HP ProLiant ML110 G7」を発表する。チップセットはC204。HP ProLiant ML110G7ガイドhttp //www8.hp.com/jp/ja/hp-news/press-release.html?id=933559 2012日本HPが中堅中小規模企業向けタワー型「HP ProLiant ML310e G8」を発表する。チップセットはC204。HP ProLiant ML310e Gen8ガイド 2013日本HPが中堅中小規模企業向けタワー型「HP ProLiant ML310e G8V2」を発表する。チップセットはC222。USB3.0対応。 日本HPがマイクロサーバー「HP ProLiant MicroServer Generation 8」発売。チップセットはC204。USB3.0対応。HP ProLiant MicroServer HPがエントリークラスのスマートタワー型「HP ProLiant ML10」発売。日本未発売。チップセットはC204。 2014 2015日本HPが中堅中小規模企業向けタワー型「HP ProLiant ML110 Gen9」発表。チップセットはC610。USB3.0対応。http //www8.hp.com/jp/ja/hp-news/press-release.html?id=1966111 日本HPがエントリークラスのタワー型「HP ProLiant ML10 v2」発表。チップセットはC222。USB3.0対応。 2016 2017 2018 2019 特徴 _,,....,,_ _人人人人人人人人人人人人人人人人人_-''" `''> ゆっくりしていってね!!! <ヽ  ̄^Y^Y^Y^Y^Y^Y^Y^Y^Y^Y^Y^Y人^Y^^YY^ ̄ | ;ノ´ ̄\ \_,. -‐ァ __ _____ ______ | ノ ヽ、ヽr-r'"´ (.__ ,´ _,, '-´ ̄ ̄`-ゝ 、_ イ、 _,.!イ_ _,.ヘーァ'二ハ二ヽ、へ,_7 'r ´ ヽ、ン、 rー''7コ-‐'"´ ; ', `ヽ/`7 ,'==─- -─==', ir-'ァ'"´/ /! ハ ハ ! iヾ_ノ i イ iゝ、イ人レ/_ルヽイ i |!イ´ ,' | /__,.!/ V 、!__ハ ,' ,ゝ レリイi (ヒ_] ヒ_ン ).| .|、i .||`! !/レi' (ヒ_] ヒ_ン レ'i ノ __ !Y!"" ,___, "" 「 !ノ i |,' ノ !'" ,___, "' i .レ' ヽ|・∀・|ノ L.',. ヽ _ン L」 ノ| .| ( ,ハ ヽ _ン 人! |≡...:| | ||ヽ、 ,イ| ||イ| /,.ヘ,)、 )>,、 _____, ,.イ ハ |≡≡| レ ル` ー--─ ´ルレ レ´ チップセット C204:http //www.intel.co.jp/content/www/jp/ja/chipsets/server-chipsets/server-chipset-c202.html C222:http //www.intel.co.jp/content/www/jp/ja/chipsets/server-chipsets/server-chipset-c222-c224-c226.html 安鯖友の会 サーバーについては安鯖友の会を参照。一般のPCと違いやデメリットなど。 嫌がらせ、デメリット、欠点 拡張スロットの位置。下段だと大きいサイズは入らない。上段だとCPUと接触する場合あり。 ファンがうるさい。 ファンの端子の形状を変えてある。 BIOSを更新しない。新しいCPUに対応しない。 CPUの世代が古い。 ビデオ性能が悪い。CPUのグラフィック機能に対応していない。 HP ProLiant ML110 G1 Server 製品情報 http //h50146.www5.hp.com/products/servers/proliant/ml110_sh.html 仕様一覧 http //h50146.www5.hp.com/products/servers/proliant/ML110_qu.html HP ProLiant ML110 G2 Server ニュースリリース http //h50146.www5.hp.com/info/newsroom/pr/fy2005/fy05-102.html 製品情報 http //h50146.www5.hp.com/products/servers/proliant/ml110g2_sh.html 仕様一覧 http //h50146.www5.hp.com/products/servers/proliant/ml110g2_qu.html HP ProLiant ML110 G3 Server ニュースリリース http //h50146.www5.hp.com/info/newsroom/pr/fy2006/fy06-028.html 製品情報 http //h50146.www5.hp.com/products/servers/proliant/ml110g3_sh.html 仕様一覧 http //h50146.www5.hp.com/products/servers/proliant/ml110g3_qu.html ■特徴 2005年12月中旬出荷開始 外観をミニタワー化した。 メモリ:PC4200 DDR2 アンバッファ ECC ドライブ:ATAPI接続 x2 HDD:SATA接続 x3 グラフィック:16MB 拡張スロット4)PCI Express x8 *x16スロット形状フルハイト 3)PCI Express x4 2/1)32ビット/33MHz PCI 形状:Micro ATXタワー型(4U) 電源:350W HP ProLiant ML110 G4 Server ニュースリリース http //h50146.www5.hp.com/info/newsroom/pr/fy2006/fy06-199.html 製品情報 http //h50146.www5.hp.com/products/servers/proliant/ml110g4/ 仕様一覧 http //h50146.www5.hp.com/products/servers/proliant/ml110g4/qu.html ■特徴 2006年10月23日出荷開始 低価格化 メモリ:PC5300 DDR2 アンバッファ ECC ドライブ:ATAPI接続 x2 HDD:SATA接続 x4 グラフィック:2MB 拡張スロット4)PCI Express x8 3)PCI Express x1 2/1)32ビット/33MHz PCI 形状:Micro ATXタワー型(4U) 電源:370W ■解説 AMD系CPU搭載したHP ProLiant ML115シリーズに派生する HP ProLiant ML110 G5 Server ニュースリリース http //h50146.www5.hp.com/info/newsroom/pr/fy2008/fy08-009.html ■製品情報 http //h50146.www5.hp.com/products/servers/proliant/ml110g5/index.html ■仕様一覧 http //h50146.www5.hp.com/products/servers/proliant/ml110g5/qu.html ■特徴 2007年12月上旬出荷開始 メモリ:PC6400 DDR2 アンバッファ ECC ドライブ:SATA接続 x2 HDD:SATA接続 x4 USB端子:USB2.0 グラフィック:8MB 拡張スロット4)PCI Express x8 3/2)PCI Express x1 1)32ビット/33MHz PCI 形状:Micro ATXタワー型(4U) 電源:365W ■解説 安売り、大量販売した。 スロット側を加工することでビデオカードを搭載する方法。*非保証 ビデオカード端子を改造することでPCI Express x1として動作させる方法。*非保証 ハードディスク取り付けがネジマウント式。 ■ガイド 別ページHP ProLiant ML110G5ガイドを参照 HP ProLiant ML110 G6 Server ニュースリリース http //h50146.www5.hp.com/info/newsroom/pr/fy2010/fy10-013.html 1ソケットのエントリータワーサーバーにお求めやすい価格の新モデルを追加 http //h50146.www5.hp.com/products/servers/proliant/announcement/20100401/ ■製品情報 http //h50146.www5.hp.com/products/servers/proliant/ml110g6/index.html ■仕様一覧 http //h50146.www5.hp.com/products/servers/proliant/ml110g6/qu.html ■特徴 2009年12月下旬出荷開始 HP Directplus販売専用\93,450~(税抜\89,000~) 新デザイン メモリ:PC3-10600E DDR3アンバッファー(UDIMM)ECCメモリ ドライブ:SATA接続 x2 HDD:SATA接続 x4 USB端子:USB2.0 グラフィック:8MB(メインメモリとの共有により最大64MB 1600×1200) 拡張スロット4)PCI Express x16 3)PCI Express x4 2)ビット/33MHz PCI 1)PCI Express x1 形状:Micro ATXタワー型(4U) 電源:300W ■解説 安売り、大量販売した。 待望のPCI Express x16搭載。*非保証 電源の仕様がダウン インターフェイス部分がパネルになった。I/Oパネル対応。 ■ガイド 別ページHP ProLiant ML110G6ガイドを参照 HP ProLiant ML110 G7 Server ニュースリリース ■製品情報 ■仕様一覧 ■特徴 2011年4月21日出荷開始 HP Directplus販売専用\64,050~ メモリ:PC3-10600E DDR3アンバッファー(UDIMM)ECCメモリ ドライブ:SATA接続 x2 HDD:Mini-SAS接続 x4 USB端子:USB2.0 グラフィック:MB(メインメモリとの共有により最大MB ×) 拡張スロット4)PCI Express x1上段 3)PCI Express x4 3)PCI Express x4 1)PCI Express x16下段 形状:Micro ATXタワー型(4U 電源:350W ■解説 安売り、大量販売した。 PCI Express x16搭載だが最下段 ファンの端子が汎用ではない。6ピン。 ハードディスク取り付けがキャリア式に変更。 ■ガイド 別ページHP ProLiant ML110G7ガイドを参照 HP ProLiant ML10 http //h22150.www2.hp.com/4B28C67A-25F6-4C1E-91E5-43D65ECF37BD/index.html http //support.hp.com/jp-ja/product/hp-proliant-ml10-server/5390723/manuals/ メモリ:4スロット ドライブ:SATA接続 x1 HDD:Mini-SAS接続 x3 USB端子:USB2.0 グラフィック: 拡張スロット4)PCI Express X4(BusX1)上段 3)PCI Express X8(BusX4) 3)PCI Express X8(BusX4) 1)PCI Express X16(BusX16)下段 ■解説 日本未発売 ケースの扉が反対。CPUの位置が下。拡張スロットの位置が上。 ProLiant ML110 Gen9 http //www8.hp.com/jp/ja/products/proliant-servers/product-detail.html?oid=7796454 メモリ:8すろっと ドライブ:スリムドライブ HDD:Mini-SAS接続 x4 USB端子:USB2.0、USB3.0 グラフィック: 拡張スロット5)PCI Express X16(BusX16) 4)PCI Express X4(BusX4) 3)PCI Express X8(BusX8) 3)PCI Express X4(BusX4) 1)PCI Express X8(BusX8) ■解説 電源を小型化 HP ProLiant ML10 v2 http //www8.hp.com/us/en/products/proliant-servers/product-detail.html?oid=7796450 http //h20195.www2.hp.com/v2/gethtml.aspx?docname=c04567801 メモリ: ドライブ: HDD: USB端子:USB2.0、USB3.0 グラフィック:Matrox G200 拡張スロット4)PCI Express X16(BusX8) 3)PCI Express X8(BusX8) 3)PCI Express X8(BusX1) 1)PCI Express X4(BusX1) ■解説 ファンの端子が汎用ではない。6ピン。 2ちゃんねる ■2011年 HP ProLiant ML110 G5/G6 10鯖目 http //hibari.2ch.net/test/read.cgi/hard/1313897458/ HP ProLiant ML110 G5/G6 11鯖目 http //toro.2ch.net/test/read.cgi/hard/1321409820/ ■2012年 HP ProLiant ML110 G5/G6/G7 12鯖目 http //toro.2ch.net/test/read.cgi/hard/1329810535/ HP ProLiant ML110 G5/G6/G7 13鯖目 http //toro.2ch.net/test/read.cgi/hard/1333122790/ HP ProLiant ML110 G5/G6/G7 14鯖目 http //toro.2ch.net/test/read.cgi/hard/1336044638/ HP ProLiant ML110 G5/G6/G7 15鯖目 http //toro.2ch.net/test/read.cgi/hard/1340341160/ HP ProLiant ML110 G5/G6/G7 16鯖目 http //toro.2ch.net/test/read.cgi/hard/1347494738/ ■2013 HP ProLiant ML110 G5/G6/G7 17鯖目 http //toro.2ch.net/test/read.cgi/hard/1353854526/ HP ProLiant ML110 G5/G6/G7 18鯖目 http //toro.2ch.net/test/read.cgi/hard/1359219438/ HP ProLiant ML110 G5/G6/G7 19鯖目 http //toro.2ch.net/test/read.cgi/hard/1365347577/ HP ProLiant ML110 G5/G6/G7 20鯖目 http //toro.2ch.net/test/read.cgi/hard/1373266829/ HP ProLiant ML110 G5/G6/G7 21鯖目 http //peace.2ch.net/test/read.cgi/hard/1385041272/ ■2014 HP ProLiant ML110 G5/G6/G7 22鯖目 http //peace.2ch.net/test/read.cgi/hard/1418809181/ 検索 キーワード ニュース ■ニュース1「ヒューレット・パッカード」 NVIDIA、 Omniverse Partner Council Japan を始動、コラボレーションとシミュレーションの新時代を推進 - PR TIMES 「NewSQL」はPostgreSQLやMySQLを代替するのか? Oracle ACEの篠田氏と語るDBの過去、現在、未来 - ITmedia 【トップインタビュー】インクリメントPから「ジオテクノロジーズ」へ、データの“宝の山”が生み出す予測可能な世界とは(レスポンス) - Yahoo!ニュース - Yahoo!ニュース 東芝の三分割戦略は「時代遅れで通用しない」と言い切れるワケ - ダイヤモンド・オンライン テスラ、トヨタ、くら寿司まで…米国で進行中「カリフォルニア→テキサス」という 大移動 企業が集まるのには理由がある - PRESIDENT Online キャリアについての考察(その2)――有賀 誠のHRシャウト! 人事部長は“Rock & Roll” 【第23回】 | 『日本の人事部』 - 日本の人事部 エフセキュア、HPの多機能プリンター製品に脆弱性を発見 150種類以上の製品に影響か - EnterpriseZine 【ブラックフライデー】「ドライブレコーダー」お買い得商品6選!(ねとらぼ) - Yahoo!ニュース - Yahoo!ニュース GeForce RTX 3080搭載ゲーミングPCが12万4500円引き。水冷クーラーを備えた『OMEN by HP 30L Desktop』がお買い得【Amazonブラックフライデー】 - ファミ通.com HPE GreenLakeのエコシステムに日立製作所の統合システム運用管理「JP1」が加わり、ハイブリッドIT対応を強化 - PR TIMES 「Amazonブラックフライデー」にHPのゲーミングデスクトップ「OMEN by HP 30L」が登場(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース 米決算発表予定(11/29-12/3)-来週はヒューレット・パッカード・エンター、セールスフォース、PVH、ダラー・ゼネラルなど - ニュース・コラム - Y!ファイナンス - Yahoo!ファイナンス HP公式ストアのブラックフライデーセール、第1弾は「HP Chromebook x360 14b」を含む5機種が対象に - HelenTech 米男子は2日続けて日没順延 M・トレーナーが暫定首位に浮上(ゴルフ情報ALBA.Net) - Yahoo!ニュース - Yahoo!ニュース 今週の米男子ツアー組み合わせ発表、“優勝候補”は誰と回る? 松山英樹は欠場(ゴルフ情報ALBA.Net) - Yahoo!ニュース - Yahoo!ニュース 【台湾】HPE、台湾を次世代の世界戦略センターに(NNA) - Yahoo!ニュース - Yahoo!ニュース ヒューレット・パッカード・エンタープライズ、クラリベイトをIPライフサイクルマネジメントのパートナーに - 沖縄タイムス ハードウェアだけじゃない! “全システムの一貫性”を担保するHPE流セキュリティ展開戦略 - EnterpriseZine HP、2年分の大容量インクが付属したA4複合機「Smart Tank」 - 価格.com HPより初のプロジェクター!Makuakeにて10月26日予約販売開始 フルHD最大80インチ投影、LEDランプで最大20,000時間耐久可能 - アットプレス(プレスリリース) オラクルとHPEによる10年超えの訴訟合戦、ついに幕引きか - ITpro HP株が時間外で上昇、強気の22年通期見通し受け-予想外に増収予測 - ブルームバーグ エッジからクラウドまでIT環境の管理を支援、HPEが新サポートサービスを提供(BCN) - Yahoo!ニュース - Yahoo!ニュース 日本HPが社長交代を発表 岡戸伸樹氏が11月1日に就任 岡隆史氏は会長に - - ITmedia 【HP社初のプロジェクターCC200】Makuakeにてまもなく販売開始 販売を記念しプロジェクターが当たるキャンペーンと優先購入を案内中 - アットプレス(プレスリリース) 米HP、「ENVY 34 All-in-One」「HP 11 Tablet PC」などWindows 11デバイス発表 - マイナビニュース HPE、グローバルの事業概況と「HPE Discover 2021」を説明 as-a-service基盤「HPE GreenLake」の新たなサービスやテクノロジーを紹介 - クラウド Watch 2021-22 ヒューレット・パッカードエンタープライズ ヒューストンオープン - ゴルフネットワーク 日本HP、低価格な新ゲーミングPCブランド「Victus」 - PC Watch HPエンタープライズ、8-10月期業績は低調な見通し-部品供給懸念 - ブルームバーグ 会津若松市に日本ヒューレット・パッカードなどが拠点 - 日本経済新聞 HPの第3四半期決算、売上高が予想下回る--PC重要など明暗入り交じる - ZDNet Japan 人の声を判別、騒音低減。HPのウェブカメラはリモート向けに進化している - GIZMODO JAPAN HP、キーボード着脱式の11型Chromebookと、21.5型液晶一体型Chromebase - PC Watch シリコンバレーで82年、ヒューレット・パッカードはどうやって生き残ってきたか - ダイヤモンド・オンライン HP、957gでRyzenを搭載した13.3型ノートPC「Pavilion Aero 13」 - 価格.com ヒューレット・パッカード・エンタープライズがAI企業のDetermined AIを買収、機械学習の高速化に注力 - GIGAZINE 面白い存在になるかも--HPEが打ち出したDXプラットフォームのポテンシャル - ZDNet Japan Aruba、業界初のエンタープライズ・グレード Wi-Fi 6Eソリューションを発表 | 日本ヒューレット・パッカード株式会社 - デジタルPRプラットフォーム 半導体不足、今年のパソコン出荷に影響=米デルとHP - ロイター (Reuters Japan) 日本ヒューレット・パッカード 「Aruba ESP」と「Silver Peak」の機能統合 日本市場ではパートナー施策を強化 - 週刊BCN+ 社員の健康増進が組織を持続させる。日本ヒューレット・パッカードが描くウェルビーイングな環境 (2021年4月26日) - エキサイトニュース Intel × HPの最新の成果 新世代ビジネスモバイルPCの実力を探る - ITmedia 日本HP、本社オフィスを品川シーズンテラスに移転するとともにハイブリッド型ワークスタイル「Mobility at HP」を推進 - ASCII.jp 日本HP、本社オフィスを縮小移転 出社する社員が全体の1割以下に - ITmedia Dell、HP、Lenovoの定額制PC「PCaaS」「Devices as a Service」の違いを比較 - TechTargetジャパン 学歴コンプレックスをバネにHP、BOSE、「ルンバ」日本法人社長へ - 日経クロストレンド HPE、保守サポートをAI活用で再定義した新サービスとサポートポータルを発表 - ASCII.jp 日本ヒューレット・パッカード、HPE GreenLakeで「as-a-serviceカンパニー」への移行を強調 - ZDNet Japan HPエンタープライズ、2-4月に強気見通し-ネット関連が堅調 - ブルームバーグ HP、Kingstonのゲーミング部門HyperXを買収 - PC Watch HP直販サイトは18日午後に復旧見込み。現在システム障害で納期に不具合 - PC Watch HPのコンバーチブルノート ノート&タブレットで使えるビジネス向け - J-CASTニュース HPE、AI利用を推進する「HPE Apollo 6500 Gen10 Plus System」を発表 - ZDNet Japan HPが創業したガレージが「シリコンバレー発祥の地」として保存されている - GIGAZINE HP、クリエイター向けの14型ノートPC「HP ENVY 14」 - 価格.com <CES>HP、ノイキャン対応完全ワイヤレスイヤホン。アプリで音質カスタマイズ可能 - PHILE WEB - PHILE WEB Snapdragon 8cx搭載の5G/LTE対応ファンレス2in1「HP Elite Folio」登場 米国では2月発売予定:CES 2021 - - ITmedia Enterの右列キーが消えた「HP Spectre x360 14」はやっぱり打ちやすい! 3 2の画面も含め使い勝手良好な2in1に - PC Watch HPEの戦略にみる「新たなDXプラットフォーム競争」とは - ITmedia HPE 望月社長が事業戦略を説明、「DXプラットフォームの提供者としてビジネス変革のさらなる加速に貢献する」 - クラウド Watch HPの日本語キーボードがついに変更。PageUp等を右端に置くスタイルをやめて誤操作を防止 - PC Watch HPE、本社をテキサス州に移転へ-創業の地シリコンバレー離れる - ブルームバーグ HPE、SD-WAN のリーダーである Silver Peak 社の買収を完了 | 日本ヒューレット・パッカード株式会社 - デジタルPRプラットフォーム 顧客満足度No.1企業に訊く 日本ヒューレット・パッカード(HPE) 変化に対応できるIT基盤の実現を多面的な取り組みで強力に支援 日経クロステックSpecial - 日経テクノロジーオンライン HPE日本法人の新社長にレッドハットの望月前社長、背景に新型コロナ - ITpro 日本ヒューレット・パッカード ネットワークの機能を統合した新ソフトウェアプラットフォーム 売り上げの半分を「NaaS」モデルへ - 週刊BCN+ HPEがKubernetesベースのコンテナプラットフォームを提供開始 - マイナビニュース 成功はガレージから始まる…5つの巨大テック企業が生まれた場所を見てみよう - Business Insider Japan ヒューリック、日本ヒューレット・パッカード本社ビルを取得 - 住宅新報 日本ヒューレット・パッカード 人手とコストをかけない インフラ運用改革 AI主導型運用の「HPE InfoSight」が これからのサーバー運用を変える - 週刊BCN+ 日本ヒューレット・パッカード、最新世代の超小型x86サーバー「ProLiant MicroServer Gen10 Plus」 - クラウド Watch 日本ヒューレット・パッカード | ITインフラSummit 2020 レビュー - 日経クロステック Special - 日経テクノロジーオンライン 暫定社長?HPE日本法人の新トップはどう答えたか - ZDNet Japan HPEがクラウドストレージ「HPE Cloud Volumes」発表、AWSやAzureの外部ストレージとして利用可能 - クラウド Watch 日本マイクロソフトの新社長に元日本ヒューレット・パッカードの吉田仁志氏が就任 - PC Watch 日本HPが東京生産にこだわる理由とは (1/4) - ASCII.jp “東京生産”で勢いづく日本HPのシェア拡大。国内首位獲得にいたった裏側を追う - PC Watch 日本ヒューレット・パッカード、クラウドベースのAI管理ツール「HPE InfoSight」をHPEサーバーにも提供 - クラウド Watch HPEのプレスリリース|PR TIMES - PR TIMES ヒューレット・パッカード・エンタープライズがスパコン大手クレイを1430億円で買収 - TechCrunch Japan シリコンバレー誕生の地で起業したHP 業界に多大な影響を与えた現存メーカー (1/4) - ASCII.jp マクニカネットワークスと日本ヒューレット・パッカード、IoT活用のトライアルパッケージを提供 - クラウド Watch 日本ヒューレット・パッカード Aruba事業統括本部 | ビジネスネットワーク.jp - business network.jp 日本ヒューレット・パッカード、HCI製品「HPE SimpliVity 380」のHyper-V対応モデル - クラウド Watch 最新ストレージ戦略 カギは昨年買収したニンブル――日本ヒューレット・パッカード - 週刊BCN+ オンプレミスサービスのニーズに対応――日本ヒューレット・パッカード - 週刊BCN+ 日本ヒューレット・パッカード 田中氏は「安定的なだけ」のネットワークを評価しない - ソフトバンク ビジネス+IT HPから分社した“日本HPE”吉田社長が会見、「AWSやAzureとのハイブリッド化を推進」 - ZDNet Japan 「IT企業は青いロゴばかりなので、緑色にしました」――米HPが分社化、“Hewlett Packard Enterprise”始動:分社化の波 - - ITmedia HP日本法人、「日本ヒューレット・パッカード」と「日本HP」に分社 - ITmedia 8月1日、日本HPが日本ヒューレット・パッカードから分社-米本社分割より先に - ASCII.jp 【Hothotレビュー】 日本ヒューレット・パッカード「HP Pavilion x2 10」 ~着脱式世界最軽量への挑戦 - PC Watch 【西川和久の不定期コラム】 日本ヒューレット・パッカード「HP Stream 14」 ~4万円を切るとは思えない仕上がりに驚きのファンレス14型ノートPC! - PC Watch HPの会社分割、賢明と思える5つの理由--米ZDNet.com編集長が語る - ZDNet Japan 【Hothotレビュー】 日本ヒューレット・パッカード「HP ElitePad 1000 G2」 ~Windows 8.1 Pro 64bit搭載のWUXGAタブレット - PC Watch 【西川和久の不定期コラム】 日本ヒューレット・パッカード「Omni 10」 ~5万円を切る10.1型WUXGA、最強Bay Trail-T搭載タブレット - PC Watch 【西川和久の不定期コラム】 日本ヒューレット・パッカード「HP Pavilion11 TouchSmart」 ~AMDの新型APU A6-1450を搭載したタッチ対応11.6型ノートPC - PC Watch 日本HP、低価格ノートPCの新機種「HP 1000/2000」 ~AMD Kabini搭載のタッチ液晶一体型PCも - PC Watch ヒューレット・パッカード、PC事業売却の本当の意味とは? (1/3) - ASCII.jp ■ニュース2「サーバー」 NTTぷらら、eスポーツ向けネットワークオプション「GGGG光」 - マイナビニュース 「起きたら全て消えていた」 Discordで横行する“サーバー凍結荒らし”、1万人参加サーバーが一夜で消えたその手口(ねとらぼ) - Yahoo!ニュース - Yahoo!ニュース ローカル5G+XR配信プラットフォームであるNVIDIA CloudXR 体験会開催のお知らせ:時事ドットコム - 時事通信 「リネージュW」に新たな領地アデンや新クラス“ダークエルフ”が実装へ。今後のアップデート情報を紹介する映像を公開 - 4Gamer.net 京アニ支える「遺産」 絵コンテ電子化、続編に故人の名 - 毎日新聞 新製品 UP/DP 第3世代Xeon SP,PCIe4.0バス,24ドライブベイ,SASバス拡張,高速LAN搭載4Uサーバー「R45324SAR/R46324SAR/R463SBR」シリーズの御紹介 (2021年12月9日) - エキサイトニュース レノボ、ゲノム解析でSCSKと協業 - マイナビニュース [江波] サーバー アルバイト | アルバイト・バイト求人情報 - サンゼロミニッツ ゼロからはじめるGo言語(19) ブラウザで動くオルゴールを作ってみよう - マイナビニュース RPAを全社レベルで活用するならもはや必須?!サーバー型RPAへの移行で実現する”効果最大化 - マイナビニュース 「草刈り場」とは言わせない! DX時代でこそ輝くNotesの設計思想 - 週刊BCN+ SSD搭載のDELA “戦略プライス”オーディオサーバー「N100」。演奏の高揚感をリアルに引き出す - PHILE WEB - PHILE WEB CNDT2021、Kubernetesのマルチテナントを実装したIIJのSREが語る運用の勘所 - ThinkIT 不便を感じる点は何ですか? ファイルサーバーに関する実態調査 - 日経 xTECH Active JCBやDNP、「生体認証」の業界横断型プラットフォームを目指すコンソーシアム設立(CNET Japan) - Yahoo!ニュース - Yahoo!ニュース fidata、「Spotify connect」に対応開始。ストリーミング再生が可能に(PHILE WEB) - Yahoo!ニュース - Yahoo!ニュース 「億万長者」で限定祭り“焚火の夜”イベントが開催に。サーバー合併イベントも - 4Gamer.net 『Apex』引退者が続出…? リージョンロック実装に怒りの声「最悪すぎる」 - まいじつ 「Thunderbird 91.4.0」が公開 ~11件の脆弱性に対処するも「NSS」の問題には未対応(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース 「Secured-core」基準を満たした「Windows」サーバー製品が利用可能に - ZDNet Japan Discordがサーバーの収益化が可能になる「プレミアムメンバーシップ」をテスト中 - GIGAZINE 家庭用本格ビールサーバーで全国のクラフトビールを楽しむ会員制ビール配送サービス DREAMBEER新たに2ブルワリー4銘柄が追加! - PR TIMES チームデスマッチが追加されるかも?『レインボーシックス シージ』開発中機能が試せるラボテストサーバー開設(Game Spark) - Yahoo!ニュース - Yahoo!ニュース IoT向け超低遅延メディアサーバーが日本で提供開始 - PR TIMES 「FF14 暁月のフィナーレ」のログインエラーは世界的な半導体不足により十分なサーバーが調達できなかったため - GIGAZINE アデル、米ラスベガス常設公演のチケット販売がAmazonのサーバー障害により延期(Billboard JAPAN) - Yahoo!ニュース - Yahoo!ニュース みずほ銀行の「前時代的」トラブル、稼働11年のスイッチや6年のディスクが故障 - ITpro マイクロサーバIC市場は、年平均成長率(CAGR)12.5%を記録し、2030年には29億米ドルに成長すると予測される (2021年12月7日) - エキサイトニュース 最大限のプライバシーを確保する「マルチホップVPN」とは|Orchid(オーキッド)寄稿 - 株式会社CoinPost グローバルMMORPG MIR4 勢力図を激変させる「鏢局通行」実装とプレイ環境の円滑化を進行 - PR TIMES AWS、3つのアナリティクスサービス向けに新たなサーバーレスオプションを発表 - PR TIMES JBCC、「VMware仮想環境のクラウド移行サービス」を提供、ベアメタルVMware基盤に移行 | IT Leaders - IT Leaders サイバーセキュリティクラウド、サーバーホスティング事業・マーケティングソリューション事業を展開する株式会社フューチャースピリッツと「WafCharm」の販売代理店契約を締結 - PR TIMES 固定回線不調で、5Gホームルーター「UQ WiMAX Speed Wi-Fi HOME 5G L12」を急遽導入した話(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース 事故に遭った車から消防・病院へ自動通報…対応車は300万台到達、救命事例も増加(読売新聞オンライン) - Yahoo!ニュース - Yahoo!ニュース 「ウマ娘」、このあと1時からサーバー機器の調整に伴うメンテナンスに突入(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース リニカルに不正アクセス(時事通信) - Yahoo!ニュース - Yahoo!ニュース 『マインクラフト』で『指輪物語』などの舞台となった「中つ国」を制作するプロジェクトが10年以上も進行中。圧巻のファンタジー世界を海外有志ら300名の手で(電ファミニコゲーマー) - Yahoo!ニュース - Yahoo!ニュース 匿名通信システム「Tor」ネットワークで悪意ある大量のサーバーを実行する「KAX17」とは? - GIGAZINE 美味い1杯の決め手は細長いスリット! 新発想コーヒードリッパーはフツーのものと味が違う?(VAGUE) - Yahoo!ニュース - Yahoo!ニュース 中大3位、鍬田憲伸「勝負どころを自分が」4年生が活躍 大学バレー(日刊スポーツ) - Yahoo!ニュース - Yahoo!ニュース 【コラム】Discordの可能性を知る。創業からマネタイズ、Web3でのチャンスまで - TechCrunch Japan VRED Pro GPUレンダリング on NVIDIA EGXサーバー ウェビナー開催のお知らせ - PR TIMES WireGuardを採用したVPNサービス「グループ専用VPN WG」、インターリンクが提供開始 - INTERNET Watch OKI、不正アクセス被害 取引先情報など流出の可能性 - 日本経済新聞 愛媛大ウェブサイトのサーバー 第三者が改ざんか 閲覧できない状態(毎日新聞) - Yahoo!ニュース - Yahoo!ニュース 高度化、巧妙化するサイバー攻撃への最新防御策! 富士通が提案するITインフラ安全対策とは - 日経テクノロジーオンライン 初代『タイタンフォール』の販売が終了 サーバーは継続され、サブスクでの提供は2022年3月まで(IGN JAPAN) - Yahoo!ニュース - Yahoo!ニュース 【鈴鹿市】卓上にレモンサワーサーバー!「生ホルモンと勝手にレモンサワーMARUKAWA精肉店」が12月1日(水)オープン! - 号外NET 鈴鹿・亀山 在宅勤務中の社長PCとネットギア「BR200ルーター」をVPN接続せよ! (1/2) - ASCII.jp JetBrains、リモート開発機能と軽量IDE「Fleet」を発表(ZDNet Japan) - Yahoo!ニュース - Yahoo!ニュース ウォーターサーバーは人生のゴール!? 人それぞれのお金、物の価値(TOKYO FM+) - Yahoo!ニュース - Yahoo!ニュース パナソニックのサーバーに不正アクセス。一部データが漏洩(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース サーバーレスにおけるセキュリティの市場規模、2026年に51億米ドル到達予測 - PR TIMES フォロワー100万人超えのインフルエンサー・羽柴なつみ「『うちもサーバーダウンさせてほしい!』って言われます(笑)」(週プレNEWS) - Yahoo!ニュース - Yahoo!ニュース グーグルはスマートテキスト選択をどう改善したのか?その手法が明らかに(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース NTT Com、VMwareベースの法人向けIaaSサービス「IaaS Powered by VMware」を発表(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース SuborbitalがスケーラブルなサーバーアプリケーションWebAssemblyプラットフォームで1.8億円調達 - TechCrunch Japan 【多摩エリア初出店】元祖!サーバーボールと焼肉のお店「蒲田焼肉東京BeeN立川店」2021年11月30日グランドオープン - PR TIMES パナソニック:ファイルサーバーへの不正アクセス発生、11月11日確認 - ブルームバーグ パナソニック:ファイルサーバーへの不正アクセス発生、11月11日確認(Bloomberg) - Yahoo!ニュース - Yahoo!ニュース Pythonによるパケット解析で国内にないサーバーを検出、そのやり方は - ITpro 「億万長者」新サーバー 第73都市”が11月26日にオープン - 4Gamer.net 『ディアブロ イモータル』CBT日本サーバーが稼働開始。新クラス“ネクロマンサー”も体験可能! - 電撃オンライン サーバーレス環境のセキュリティの市場規模、2027年に57億米ドル到達予測 - PR TIMES プライバシーは人権です。接続元を匿名化するブラウザ「Tor」がサーバー不足でピンチに(ギズモード・ジャパン) - Yahoo!ニュース - Yahoo!ニュース ホスティング大手のエックスサーバー、格安SSL証明書の取得サービス『Xserver SSL』をリリース - PR TIMES 第2回JAPAN IT WEEK【オンライン】「データセンター&ストレージEXPO」に出展 - PR TIMES Xandr、アスクル「LOHACO」の新サイトにXandr Monetizeアドサーバーの提供開始:時事ドットコム - 時事通信 サーバー系企業ビヨンドが、サーバーサイドエンジニアを募集中。運用サイドのノウハウも学べ、多彩な福利厚生あり - AUTOMATON テスラ車がサーバーエラーで開錠不可能に、締め出しを食らう人が続出 - GIGAZINE 新作MMORPG『ELYON』のユーザー増加にともない新サーバー「アクエリアス」が追加!(アスキー) - Yahoo!ニュース - Yahoo!ニュース 何割くらい「お得」? 最新HPE ProLiant Gen10サーバーへのリプレース - ASCII.jp 『バトルフィールド 2042』を「ポータル」で楽しもう。好みのサーバーを見つける方法からオススメサーバーまで!【UPDATE】 - Game*Spark 中国武侠MMORPG 『新・天上碑』いち早く「攻城戦」リニューアルを体験しよう!今後のアップデートに関わる公開テストを開催!~ サーバー対抗イベントも開催中 ~ - PR TIMES AWS Snow Family が外部 NTP サーバーの設定に対応 - amazon.com Cloudflare、業界最先端のサーバーレスプラットフォームで、開発者が容易にアプリケーションを構築できるようサポート - PR TIMES FBIメールサーバーに不正侵入、情報流出せず(ロイター) - Yahoo!ニュース - Yahoo!ニュース プリンターとウオーターサーバーに共通する「儲けの仕組み」とは? - ダイヤモンド・オンライン 【Windows Server Summitレポート】最新サーバーOS、Windows Sever 2022とAzure Hybridの最新情報をキャッチアップ - クラウド Watch 銘柄研究:AMD(サーバー用CPU「EPYC」がメタ・プラットフォームズ(旧フェイスブック)に採用された) - トウシル 100周年まであと80年!「ロリポップ!レンタルサーバー byGMOペパボ」、20周年を迎えた本日11/11(木)に特設ページの公開や感謝状企画を実施 - PR TIMES Contrast Securityがサーバーレスアプリケーションのセキュリティに革新的なソリューションを発表 - PR TIMES 【音声解説】「予約でサーバーダウン」「同調圧力止めて」…職域接種2000人独自調査で分かった職場のホンネ|ニュースイッチ by 日刊工業新聞社 - ニュースイッチ Newswitch サーバーワークス、エクレクトと協業しAWSとZendeskによる「クラウドコンタクトセンターパッケージ」を提供開始 - PR TIMES 国内シェアNo.1レンタルサーバー事業者の選択に見る 「第3世代AMD EPYC™」の実力とその効果とは - 日経テクノロジーオンライン サーバー仮想化の1年後に露呈、「分業」が招いた思わぬ死角とは - 日経 xTECH Active サイレックスのデバイスサーバー「DS-700」、インターネット経由での接続が可能に - クラウド Watch ファーウェイがサーバー事業売却で交渉中、米制裁措置響く-関係者 - ブルームバーグ NEC、専用サーバーのサブスクリプションサービス「NEC Server Subscription」を提供開始 - クラウド Watch ホスティング大手のエックスサーバー、「KUSANAGI」技術導入などで性能が3倍以上に! サーバー速度は圧倒的No.1へ! - PR TIMES 21年第2四半期の国内サーバー市場は前年同期比19.8%減の1069億円、IDC調査(BCN) - Yahoo!ニュース - Yahoo!ニュース サーバーワークス、ファイルサーバー移行サービスをリリース - PR TIMES Windows Server 2022が遂に登場! オンプレミスとクラウドの境界が曖昧になる中で、サーバーOSが担う役割とは? - クラウド Watch Windows Server 2022が正式リリース 企業のクラウド/サーバ利用環境はどう変わる? - ITmedia 受託事業者サーバーへのサイバー攻撃|東京都 - 東京都 Q&A:「 サーバーサイド・コンバージョン・トラッキング 」とは? – サーバー同士をつなぐ、新たな効果計測法 - DIGIDAY[日本版] これまで以上の高速サーバー環境! クラウド型レンタルサーバー『スターサーバー』、初期費用0円&月額550円から利用可能な新プランの提供を開始 - PR TIMES 日立、サーバー「HA8000Vシリーズ」新モデルとサーバー安定稼働支援サービスを販売 - クラウド Watch ホスティング大手のエックスサーバー、プライム・ストラテジー社と技術提携 「KUSANAGI」の高速化技術を導入し、サーバー環境のさらなる高速化を目指す - PR TIMES
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Adamawa-Ubangi languages アダマワ=ウバンギ諸語 *Retired This page was retired by 2014. Niger-Congo Atlantic-Congo【alv】 Volta-Congo North Volta-Congo Adamawa-Ubangi languages Adamawa —アダマワ語 Fali —ファリ語 Fali, South【fal】—南ファリ語 Fali, North【fll】—北ファリ語 Gueve — Gey †【guv】— † Kam —カム語 Kam【kdx】—カム語 Kwa —クワ語 Kwa【kwb】—クワ語 La bi — La bi【lbi】— Leko-Nimbari —レーコ=ニンバリ語 Duru —ドゥル語 Dii —ディー語 Duupa【dae】— Dii【dur】—ディー語 Dugun【ndu】— Duli —ドゥリ語 Duli †【duz?】—ドゥリ語 † Voko-Dowayo —ヴォコ= Kutin —クティン語 Peere【pfe】— Vere-Dowayo —ヴェレ= Dowayo — Doyayo【dow】—ドニャニョ語 Vere-Gimme — Gimme — Gimnime【gmn】— Gimme【kmp】— Vere —ヴェレ語 Koma【kmy】—コマ語 Mom Jango【ver】— Voko —ヴォコ語 Longto【wok】— Leko —レーコ語 Kolbila【klc】—コルビラ語 Nyong【muo】— Samba Leko【ndi】— Wom【wom】—ウォム語 Mumuye-Yandang —ムムイェ=ヤンダン語 Mumuye —ムムイェ語 Gengle【geg】—ゲングレ語 Kumba【ksm】—クンバ語 Mumuye【mzm】—ムムイェ語 Pangseng【pgs】—パンセン語 Rang【rax】—ラン語 Teme【tdo】—テメ語 Waka【wav】—ワカ語 Yandang —ヤンダン語 Bali【bcn】—バリ語 Kugama【kow】—クガマ語 Kpasam【pbn】— Yendang【yen】— → Retired. Split into Yendang【ynq】; Yotti【yot】 Yendang【ynq】— Yotti【yot】— Nimbari —ニンバリ語 Nimbari †【nmr】—ニンバリ語 † Mbum-Day —ムブム=ダイ語〔ンブム=ダイ語〕 Bua —ブア語 Bua【bub】—ブア語 Bolgo【bvo】—ボルゴ語 Fania【fni】— Bon Gula【glc】—ボン・グラ語 Gula Iro【glj】—グラ・イロ語 Koke【kou】—コケ語 Niellim【nie】—ニエリム語 Noy【noy】—ノイ語 Tunia【tug】—トゥニヤ語 Zan Gula【zna】—ザン・グラ語 Day —ダイ語 Day【dai】—ダイ語 Mbum —ムブム語〔ンブム語〕 Central —中部諸語 Karang —カラン語 Kare【kbn】— Karang【kzr】—カラン語 Nzakambay【nzy】— Pana【pnz】—パナ語 Koh —コフ語 Kuo【xuo】— Northern —北部諸語 Dama-Galke —ダマ=ガルケ語 Dama【dmm】—ダマ語 Ndai【gke】— Mono【mru】—モノ語 Tupuri-Mambai —トゥプリ=マンバイ語 Mambai【mcs】—マンバイ語 Mundang【mua】—ムンダン語 Tupuri【tui】—トゥプリ語 Southern —南部諸語 Mbum【mdd】—ムブム語 Unclassified —未分類諸語 Dek【dek】—デック語 Laka【lak】—ラカ語 Pam【pmn】—パム語 To【toz】— Kim —キム諸語 Besme【bes】—ベスメ語 Goundo【goy】—グンド語 Kim【kia】—キム語 Unclassified —未分類諸語 Oblo【obl】— Waja-Jen —ワジャ Longuda —ロングダ語 Longuda【lnu】—ロングダ語 Waja —ワジャ諸語 Awak —アワック諸語 Awak【awo】—アワック語 Kamo【kcq】—カモ語 Cham-Mona —チャム=モナ語 Dijim-Bwilim【cfa】— Tso【ldp】— Dadiya —ダーディヤ語〔ダディーヤ語〕 Dadiya【dbd】—ダーディヤ語 Tula —トゥラ諸語 Bangwinji【bsj】—バングウィンジ語 Tula【tul】—トゥラ語 Waja【wja】—ワジャ語 Yungur —ユングル語 Libo —リボ語 Kaan【ldl】— Mboi —ンボイ語 Mboi【moi】—ンボイ語 Yungur-Roba —ユングル=ロバ語 Lala-Roba【lla】—ララ=ロバ語 Voro【vor】— Bena【yun】—ベナ語 Jen — Kyak【bka】— Burak【bys】—ブラック語 Mághdì【gmd】— Moo【gwg】— Dza【jen】— Leelau【ldk】— Loo【ldo】— Mingang Doso【mko】— Mak【pbl】— Tha【thy】— Ubangi —ウバンギ語 Banda —バンダ語 Central —中央諸語 Central Core — Banda-Bambari —バンダ=バンバリ語 Banda-Bambari【liy】—バンダ=バンバリ語 Banda-Banda —バンダ=バンダ語 Banda-Banda【bpd】—バンダ=バンダ語 Banda-Mbres — Banda-Mbrès【bqk】— Banda-Ndele —バンダ=ンデレ語 Banda-Ndélé【bfl】—バンダ=ンデレ語 Mid-Southern — Banda, Mid-Southern【bjo】— Gobu【gox】— Kpagua【kuw】—クパグア語 Mono【mnh】—モノ語 Ngundu【nue】—ングンドゥ語 Togbo-Vara — Banda, Togbo-Vara【tor】— Western — Banda-Yangere【yaj】—バンダ=ヤンゲレ語 South Central —中南部諸語 Langbashe【lna】— Banda, South Central【lnl】—中南部バンダ語 Southern —南部諸語 Mbandja【zmz】—ンバンジャ語 Southwestern —南西部諸語 Ngbundu【nuu】—ングブンドゥ語 West Central —中西部諸語〔西中枢諸語〕 Banda, West Central【bbp】—中西部バンダ語 Gbaya-Manza-Ngbaka —グバヤ=マンザ=ングバカ語〔グバヤ=マンザ=ンバカ語〕 Central —中央諸語 Gbaya【gba】—グバヤ語 (Macrolanguage) Bokoto【bdt】—ボコト語 Gbaya-Bossangoa【gbp】—グバヤ=ボサンゴア語 Gbaya-Bozoum【gbq】—グバヤ=ボズム語 Gbanu【gbv】—グバヌ語 East —東諸語 Ali【aiy】—アリ語 Bofi【bff】—ボフィ語 Bonjo【bok】— Manza【mzv】—マンザ語 Ngbaka【nga】—ングバカ語 Ngbaka Manza【ngg】—ングバカ・マンザ語 Northwest —北西諸語 Gbaya, Northwest【gya】—北西グバヤ語 Southwest —南西諸語 Bangandu【bgf】—バンガンド語 Gbaya, Southwest【mdo】—南西グバヤ語 → Retired. Split into Gbaya, Southwest【gso】(new identifier) and Gbaya-Mbodomo【gmm】. Gbaya, Southwest【gso】—南西グバヤ語 Gbaya-Mbodomo【gmm】—グバヤ=ンボドモ語 Suma【sqm】—スマ語 Ngbandi —ングバンディ語 Dendi【deq】—デンディ語 Gbayi【gyg】— Mbangi【mgn】— Ngbandi, Southern【nbw】—南部ングバンディ語 Ngbandi, Northern【ngb】—北部ングバンディ語〔北部ンバンディ語〕 Yakoma【yky】—ヤコマ語 Sere-Ngbaka-Mba —セレ=ングバカ=ンバ語 Ngbaka-Mba —ングバカ=ンバ語 Mba —ンバ諸語〔ムバ諸語〕 Dongo【doo】—ドンゴ語 Mba【mfc】—ンバ語 Ma【msj】—マ語 Ndunga【ndt】—ンドゥンガ語 Ngbaka —ングバカ語 Eastern —東部諸語 Mayogo-Bangba —マヨゴ=バングバ語 Bangba【bbe】—バングバ語 Mayogo【mdm】—マヨゴ語 Mundu —ムンドゥ語 Mündü【muh】—ムンドゥ語 Western —西部諸語 Baka-Gundi —バカ=グンディ語 Baka【bkc】—バカ語 Limassa【bme】— Gundi【gdi】—グンディ語 Ganzi【gnz】—ガンズィ語 Ngombe【nmj】—ンゴンベ語 Bwaka —ブワカ語 Gilima【gix】—ギリマ語 Ngbaka Ma bo【nbm】—ングバカ・マボ語 Gbanzili —グバンズィリ諸語 Buraka【bkg】— Gbanziri【gbg】—グバンズィリ語 Monzombo — Kpala【kpl】—クパラ語 Monzombo【moj】— Yango【yng】— Sere —セレ語 Feroge-Mangaya —フェロゲ=マンガヤ語 Feroge【fer】—フェロゲ語 Mangayat【myj】— Indri-Togoyo —インドリ=トゴヨ語 Indri【idr】—インドリ語 Togoyo †【tgy】—トゴヨ語 † Sere-Bviri —セレ=ヴィリ語 Bai-Viri —バイ=ヴィリ語 Bai【bdj】—バイ語 Belanda Viri【bvi】—ベランダ・ヴィリ語 Ndogo-Sere —ンドゴ=セレ語 Ndogo【ndz】—ンドゴ語 Sere【swf】—セレ語 Tagbu【tbm】—タグブ語 Zande —ザンデ語 Barambo-Pambia — Barambu【brm】—バランブ語 Pambia【pmb】—パンピア語 Zande-Nzakara —ザンデ=ンザカラ語 Geme【geq】— Kpatili【kym】— Nzakara【nzk】—ンザカラ語 Zande【zne】—ザンデ語
https://w.atwiki.jp/momonemomo_en/pages/25.html
This English translation is for reference. Any questions arising shall be settled by the original Japanese text given here. Updated on October 18, 2010 The voicebank Momone Momo is free to any use including creating songs or speeches. Prior permission is not necessarily required for non-commercial music CD and/or anime DVD distribution(s), and for non-commercial song and/or movie broadcasting on the Internet. Commercial use of the voicebank Momone Momo is free of charge, however, prior acknowledgment to the author Momoko Fujimoto is required. The concept art has the different usage rule. Please visit here. Reminders (1)Make sure to credit any one of "桃音モモ", "Momone Momo", "Momoko Fujimoto" or "Momone Voice Archive" when using this voicebank as the main component of your work except for the case of Chapter 4 below.The credit above is not necessarily required when using the voicebank Momone Momo as the auxiliary component of your work (e.g. using this voicebank as a backing singer or in the processed form which does not hold the original feature of Momone Momo). (2)This voicebank shall not be used for illegal works (e.g. slander, foretelling of crime, discrimination, copyright violation and other illegal actions). (3)Prior permission is required when redistributing this voicebank. (4)Do not credit any of the name in Chapter 1 onto the works which include violent, obscene and/or strongly political expressions. The use of the character Momone Momo to the work above is forbidden. This clause seen here may be subject to change without prior notice. Please adhere the latest version of the usage clause. ☆Note Though not obligatory, your acknowledgment will be appreciated when broadcasting your works in the mediums other than on Nicovideo, YouTube or Pixiv.
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ブラッド・ローズ・プレイヤーズ・ガイド Blood Lords Player’s Guide このプレイヤーズ・ガイドの使い方 死者の国、ゲブへようこそ! 君がこのプレイヤーズ・ガイドを読んでいるということは、君と友人がブラッド・ローズ・アドヴェンチャー・パスを遊びたいと思ったということだ。Pathfinder Second Editionのためのこのキャンペーンでは、1レベルのキャラクターを作成し、不老不死のアンデッドと彼らと肩を並べる狡猾な生者の両方が支配する国家で野心的なトラブルシューターの役割を担うこととなる。この国はゲブという名のghost kingによって統治されているが(特徴的な傲慢さがあるため、自分の国の名前を自分の名前にした)、国を運営する実際の仕事は、ブラッド・ロード/Blood Lordsと呼ばれる約60人からなる短期な評議会によって行われている。ブラッド・ロードはアンデッドが大多数で(ただし、それだけに限らない)、もっぱら死霊術師である(それのみには限らない)。 彼らの中には数千年にわたってゲブを統治してきた者もいる。 十分な技能と粘り強さ、そして運があれば誰でもこの評議会に加わることができる――君のキャラクターは彼らの仲間入りをし、頂点への道を謀る運命にある!ゲブで成功するためには、敵を倒し、寵愛を受け、時にはNPCの味方を裏切る必要がある。挑戦して死んだら、ゲブでは死者が生者と同じように支配することとなってしまう! このキャンペーンを遊ぶのに必要なものは、Pathfinder Core Rulebookとキャラクター・シートだけである。ゲーム・マスターの許可があれば、Pathfinder Second Editionのサプリメント・ルールブック、キャンペーン・セッティング、その他のアクセサリーを使用してキャラクターをさらにカスタマイズすることもできる。ブラッド・ローズを楽しむために必須ではないが、Pathfinder Book of the Deadはアンデッドのキャラクター向けに特別にデザインされた多くのキャラクター・オプションやルールが含まれているため、手元においておくと非常日便利なサプリメントである。 次のページでは、ネタバレなしの伝承、キャンペーンの詳細、およびブラッド・ロード専用のキャラクターを作成するのに役立つ具体的な提案が記載されている。このプレイヤーズ・ガイドは以下のセクションで構成されている: グレイディージ(3ページ):このアドベンチャー・パスが始まる都市と、最初に家を建てる都市の簡単な概要。 派閥(6ページ):ゲブの経済の支配をめぐって争う多くの派閥を記載している;これらの勢力の好意を得ることがブラッド・ロード・キャンペーンの重要な要素である。 キャラクターの提案(8ページ):このキャンペーンにシームレスに適合するキャラクターを作成するための追加のガイダンス、実践的なアドバイス、および具体的なヒント。 ゴラリオンのどこなのか?/WHERE ON GOLARION? Blood Lords Adventure Path は、アンデッドが住む (そしてアンデッドが支配する) 国家ゲブの奥地にある都市、グレイディージから始まる。ゲブでは一般に生者を「クイック/the quick」と呼び、アンデッドの住人を「デッド/the dead」と呼ぶ。 ゲブの詳細については、Pathfinder Lost Omens World Guideの76~77ページ、Pathfinder Book of the Deadの176~179ページ、およびPathfinder Lost Omens Impossible Landsの130~139ページを参照せよ。 グレイディージ/GRAYDIRGE 骨に覆われたグレイディージは、砕けた地/Shattered Rangeの東麓に位置する辺鄙な都市である。古代かつ厳粛なこの都市は、メキータルやイレドのような大規模な要塞都市から離れているにもかかわらず、何千年もの間重大な侵略や災害とは無縁であった。これは主に、この都市の骨と石でできた印象的な要塞、多数のグールとネクロマンサーの住民、そして数マイルにわたって四方八方に囲まれたゾンビで耕された野原が、あらゆる侵入者に対して自然または不自然な障壁を提供していることによるものである。 グレイディージはかつて、砕けた地の東端に沿ってゲブに侵入する軍隊を迎撃するために配置された辺境の軍事前哨基地として機能していた。ゲブとそのライバルであるネックスとの間の戦争により、グレイディージは急速に拡大した。街の建築家がまず骨を使って市の建物や要塞を建設することを決めたのは、材料が非常に豊富で、紛れもなく不穏な外観を与えていたからである。最初は便利なものであったが、すぐに伝統へと発展し、やがて尊敬される建築様式となった。 グレイディージは、すべての自治体の決定に対して絶対的な権限を持つ一人の知事によって統治されている。実際には、知事は政策を変更することはほとんどできず、既存の法律の執行者としての役割がほとんどである。市の行政官は、この知事によって任命された(そして解任することもできる)小規模な職員で構成されている;当然のことながら、彼らは皆、その職を維持するために知事の前にひれ伏す単なる従者である。現在の知事であるタフ=ゲクタ・セブン・ストマックス/Taf-Gekhta Seven Stomachsは、歴代の総督と同じように無能であり、ガストとしてはかなり悪臭を放っている。 この国のブラッド・ロードはグレイディージの上級知事より格上だが、この辺境の都市を訪れる理由はほとんどなく、ましてやその統治に口を挟む者はほとんどいない。例外は、グレイディージの唯一の居住者であるブラッド・ロード、ベルライン・ハルドリ/Berline Haldoliである。国の屍人操り派閥と密接な関係を持つハーフリングの死霊術師であるベルラインは、街の周囲に広がるゾンビが働く農場で食料生産を担当している。 近隣住区/NEIGHBORHOODS グレイディージは城壁内の5つの地区と、南門と西門の外側に最近できた2つの地区で構成されている。また、グレイディージの唯一の居住者であるブラッド・ロードは、城壁内に巨大な領地を所有しており、それだけで実質的に1つの地区となっている。 ブラッド・ロードの恩寵/Blood Lord’s Grace:ベルライン/Berlineは、拡張に費用がかかったり全面的に禁止されたりする無数の法律にもかかわらず、城壁の外側の南側の丘陵地の中腹に大規模な建設を許可してきた。彼女は、食料生産を増やすためには城壁を越えて都市を拡張する必要があり、侵略の危険はないと主張しているが、都市の成長をあまりに多く、あまりに早く、あるいはまったく望まないゲブの首都のライバルたちと対立している。単に恩寵/Graceと呼ばれることが多いこの地区の大部分には、ハーフリング、人間、ゾンビが住んでおり、その大半はベルラインの従業員または協力者である。 ボーンズクレイプ/Bonescrape:この地区はグレイディージで最も古い地区のひとつで、かつては最も豪奢な街だった。 ボーンズクレイプの人口の大半は地下の住居に住んでおり、都市の創設以前からの古い要塞の埋もれた壁の間に挟まれている。ここの住人のほとんどは、下級のアンデッドか、肉市場から逃れたクイックである。ボーンズクレイプには、この街で最も有名な建物の1つ、ゾン=クーソンを祀る寺院、エンプティ・スレッショルド/Empty Thresholdがある。 グール宮殿/Court of Ghouls:This neighborhood is the city’s largest market and artisans’ district. Many of the market plazas are covered by roofs of meshed bones and canvas to block out the sun. A lot of residents are indeed ghouls, but the name is a holdover from a brief and forgotten period in the city’s history when only ghouls were allowed in the district at all. グナッシュ/The Gnashes:This residential area is inhabited by Graydirge’s middle class, including many undead who serve in the nearby wealthy homes of the Governor’s Quarter and Haldoli’s Estate. Governor’s Quarter The city’s most opulent district contains the high governor’s residence and homes and shops for wealthy undead. The high governor functionaries who help run the city also live here, scheming against each other for wealth and influence. Haldoli’s Estate:This walled villa holds the residence of Graydirge’s only permanent Blood Lord, Berline Haldoli. She maintains some of the city’s only gardens and orchards. Only a few of her more trusted servants live here with her, and only a small minority of them are alive. 肉市場/Meat Market:This poor neighborhood largely contains dismal residences for Graydirge’s living denizens. There are stories of abandoned flesh rendering sites buried beneath the district, but the maze of tunnels and rumors of dangerous creatures and gangs dissuades most people from searching for them. Multiple tanneries operate on the surface, where the Reanimators employ dozens of workers to dye the massive quantities of leather produced on the farms of Graydirge’s hinterlands. The method these tanners use to color leather, whether from animal or humanoid skin, hasn’t changed in centuries. The Ovens:One of Graydirge’s recent high governors allowed several families of living arrivals to construct wooden dwellings west of the city, granting these new residents both amnesty and citizenship. After one month, that governor burned them alive in their homes. Now, decades later, the current high governor has ordered the district rebuilt, but he has yet to explain why. 派閥/FACTIONS The day-to-day administration of Geb falls under the purview of about 60 Blood Lords, most of them necromancers, undead, or both. Each Blood Lord has ties to one of several formalized power groups that control specific aspects of life in Geb, from its military to trade and infrastructure. The five Great Factions have more influence than the more numerous Lower Factions, though each faction’s prestige and influence ebb and flow as the Blood Lords’ schemes play out. The Great Factions operating in Geb at the beginning of the Blood Lords Adventure Path are the Builders League, Celebrants, Export Guild, Reanimators, and Tax Collectors Union. Your GM has information about how to track your reputation with the Great Factions (and with other factions that influence the campaign). Earning faction favor—and deciding when to throw your weight behind one faction at the expense of another— is a big part of the Blood Lords Adventure Path. Builders League The most traditional of the Great Factions, the Builders League is responsible for Geb’s architecture, civic improvements, and public works. Any such project occurring anywhere in Geb, whether new construction or the expansion or demolition of an older building, must be approved in advance by the Builders League and thoroughlyinspected afterward. The Builders League wields its approval or rejection of construction projects like a weapon—sometimes like a slender knife, subtly modifying or redacting plans to further the League’s agenda, and sometimes like a sledgehammer, blatantly banning construction projects in an entire settlement for no other reason than to show its disapproval of an upstart local authority. It’s rumored that the Builders League specializes in buildings of occult significance and harbors countless ancient secrets in its holdings across Geb. Celebrants The Celebrants are the most recent faction to rise in status from Lower Faction to Great Faction, a transition due entirely to Geb’s recent return to public view. The Celebrants honor their ruler and his victories by organizing immense processions, extravagant ceremonies, gruesome feasts, tournaments, and public holidays. Most Celebrants are priests of Urgathoa, and their devotion to a goddess of gluttony and undeath is evident in their macabre and frenzied festivities. With practically unlimited funding, the Celebrants have agents stationed across Geb who serve not only to spread propaganda at every opportunity, but to uncover and report any dissent or discontent. Export Guild The Export Guild governs Geb’s foreign trade and, despite its name, handles all imports from other countries as well as exports. Many members are younger or less traditional than some of the other Great Factions, such as the Builders League and Tax Collectors Union, yet the Export Guild is filled with staunch loyalists and nationalists. In their minds, going against Geb’s traditions is a good thing if doing so helps the nation extend its international reach or solidify its economic or political power. While they inevitably prioritize their own selfish interests in many dealings, Export Guild members frequently consider the costs and benefits to Geb as a whole in their decisions. Reanimators Many Blood Lords of other factions view the Reanimators, who are responsible for raising the dead to work Geb’s farms, as the least desirable of the Great Factions. However, few question their importance to Geb, nor their necromantic might— though they don’t frequently wield it outside their established responsibilities. Most Blood Lords recognize that the Reanimators control untold numbers of mindless undead spread across Geb’s countryside. The possibility that they might one day use their “workforce” for something beyond farming isn’t often uttered but is always at the back of other faction leaders’ minds when they think of the Reanimators. Most of the Reanimators, and especially the Blood Lords who eagerly align themselves with the faction, are necromancers, but many serve the faction only in an administrative capacity or as corpse tenders out on the farms. Few engage in necromantic animation on a daily basis. The Reanimators also retain a small number of officers whose primary responsibility is to enforce the law requiring anyone who dies on Geb’s soil to be reanimated as undead to serve the state. In their patrols across Geb, these officers also watch for any signs of the use of positive energy, which they’re authorized to stamp out by any means necessary. Tax Collectors Union In most nations, the wealthiest individuals come from the oldest families. This is especially true in Geb, where many members of such powerful families are more or less immortal. With no incentive to squander their fortunes in their later years or divide the family’s assets among squabbling offspring, many of Geb’s oldest families are so preposterously rich that the quick—and even younger undead—have difficulty comprehending the scale of their wealth. The Tax Collectors Union likes to keep it that way. Prominent aristocrats and bankers make up the upper echelons of the Tax Collectors Union, with most of the faction’s other members being part of their extended families, their employees, or both. Nepotism is the norm in the Tax Collectors Union; exorbitant bribes aren’t only accepted but expected, and the status quo is sacred. These bankers, financiers, and tax collectors are crucial to Geb’s economy not only because they keep money flowing, but because they work hard to prevent drastic shifts in Geb’s power balance. The recent rise of the Celebrants alarms Union members, despite the obvious benefits of Geb’s return to public view. Lower Factions The delineation between a Great Faction and Lower Faction has less to do with a faction’s area of authority and more to do with the degree of its influence and the whims and machinations of the Blood Lords. The most significant of the Lower Factions is the Carters Consortium, responsible for shipping and transportation within the country. The Carters Consortium was a Great Faction until only a few decades ago, when rivals exposed their leaders as secret worshippers of Pharasma, and the entire faction lost a significant amount of standing. Other Power Groups One of the only significant matters that Geb’s factions don’t control is the nation’s extensive network of spies and secret police, which is instead orchestrated by Seldeg Bhedlis, a graveknight spymaster who reports directly to the ghost king Geb. The Warmaster Council, headquartered in the metropolis of Yled, is specifically charged with mobilizing the nation to resume war with Nex. The Warmaster Council is building its forces slowly but diligently, working toward a war they are charged with winning. キャンペーンのタイムライン CAMPAIGN TIMELINE Blood Lords Adventure Pathの開始に至るまでの主なイベントを以下に示す。 年 イベント AR–929 衰退しつつある古代オシーリオン帝国は、その南部の支配権を大魔道士ゲブとネックスに正式に譲渡する。 AR–892 ネックスとゲブは戦争を始め、互いの国に対して恐ろしい魔法を解き放つ。 AR576 Nex magically destroys many Gebbites, prompting Geb to resurrect a vast undead army and march on Nex. Nex vanishes from his capital in Quantium during a Gebbite poison attack, and the war stutters to a stalemate. 577 ar Geb’s primary apprentices, 60 feuding necromancers called the Blood Lords, take control of the government as Geb retreats into solitude and despondency. 632 ar A despairing Geb attempts to escape Golarion in an act of ritual suicide but arises as a melancholic ghost. 4329 ar Geb petrifies an invading army from Holomog, forming the Field of Maidens. 4716 ar The Refuge of Nex opens in Quantium, prompting rumors of Nex’s return. 4719 ar Geb’s unwilling queen, the lich Arazni, abandons Geb to pursue her freedom. The graveknights pledged to contain her are destroyed by Arazni’s machinations, other than the spymaster Seldeg Bhedlis. 4720 ar Geb returns to more active management of his nation, turning his eye toward Nex. He elevates the Warmaster Council in Yled as his military commanders. 4722 ar The current year. Promising agents in the distant town of Graydirge set upon the path to become Blood Lords. キャラクターの提案/CHARACTER SUGGESTIONS Though you’re free to make any kind of character you like for the Blood Lords Adventure Path, taking the following suggestions into consideration will help you get the most out of this campaign. ALIGNMENTS You and your friends will be taking on the roles of troubleshooters in a land ruled by evil undead. You aren’t crusaders who seek to quash the undead or topple the nation’s power structure. You instead work within the existing structure and, as you work up to become Blood Lords yourselves, support it. The key threats you’ll face are threats to the nation of Geb, which is your home and the land you seek to preserve throughout the adventure. Chaotic or good characters are generally a poor fit for the Blood Lords Adventure Path. Although you’ll work for and with evil people, you don’t need to have an evil alignment to play this campaign. In fact, good characters might enjoy balancing the wickedness around them with a desire to do the best they can for people. You won’t be tasked to commit overtly evil acts like torture or wanton arson. Most of your enemies won’t be angels and paladins—they’ll be anarchists, rival undead, and other evil creatures that good and neutral characters have a great reason to fight. In short, Geb is a lawful evil land. The more steps your alignment is removed from lawful evil, the less suited your character is likely to be for this campaign. ANCESTRIES Geb has a wide variety of ancestries and ethnicities, although most people in Geb are (or were, in life) humans, particularly ethnic Garundi. The nation is millennia old, and in that time there’s been a several successive influxes of humans—mostly Keleshites from Katapesh and Qadira or Mwangi from west of the Barrier Peaks. There are also many Vudrani from Jalmeray or elsewhere across the Obari Ocean. Halflings are the nation’s second most populous ancestry, and most are Jaric halflings whose ancestors came from the Barrier Wall mountains. Dwarves are also common in Geb, but most are Kulenett dwarves who inhabit the sprawling network of tunnels beneath the nation; few surface denizens of Geb realize just how many dwarves live beneath them. Elves, gnomes, and goblins are less well-known, but neither are they cause for alarm by their very presence. Some small bands of catfolk and gnolls also live in Geb, but usually far from populous cities. The most common versatile heritages in Geb are dhampirs and changelings. Both vampires and hags inhabit the nation and have produced offspring over the nation’s long history. A few other planetouched heritages, like tieflings and ganzi, are also present. Playing as Undead The greatest percentage of the population, by far, are undead. The Blood Lords Adventure Path is a great opportunity to try out an undead player character. The skeleton ancestry is included starting on page 54 of Pathfinder Book of the Dead, and skeletons raise no more eyebrows in Geb than humans do—in fact, in some places, a skeleton might fit in even better. Book of the Dead also contains rules for playing several other types of undead by use of the archetype rules. As described in the Starting Out as Undead sidebar on page 45 of that book, your GM might let you begin play as a ghost, ghoul, mummy, vampire, or zombie character right from level 1. Even if your character doesn’t start out as undead, you might become one later in your adventuring career. The Blood Lords Adventure Path is a great opportunity for a second chance for your character— negative energy suffuses the land in strange ways. If your living character dies, your GM might allow you to retrain your most recent class feat into an appropriate undead archetype dedication feat and rise again to rejoin the party. The campaign’s end might have a higher percentage of undead player characters than its beginning! CLASSES The overall theme in the Blood Lords Adventure Path is intrigue in an undead nation. Classes well-suited to the intrigue component of this theme include bards, investigators, and rogues. In Geb, necromancers are trusted and respected specialists, so any spellcaster with a good number of necromancy spells is a strong class choice. This includes wizards, of course—and ones with the necromancy school most of all—but also includes many clerics, oracles, sorcerers, and witches. These classes fit even better if you lean into connections with undeath, such as oracles with the bones mystery and sorcerers with the undead bloodline. One important caveat about necromancy spells in Geb, it’s illegal to use positive energy, and the most common source of positive energy that player characters employ is the heal spell. Using this spell around anyone in authority is a bad idea, and even commoners in Geb will quickly realize they can curry favor by reporting illegal use of positive energy. It’s safer to rely on other methods of healing, such as the soothe spell or alchemical elixirs. The Blood Lords Adventure Path contains a lot of the exciting action and combat found in most Pathfinder adventures. This means that classes that can hold their own in a fight are especially useful. This includes fighters, monks, and swashbucklers. Barbarians and rangers also make solid choices, although most of the campaign takes place in urban environments, so there’s not quite as much of the wilderness exploration that sometimes makes those classes really shine. Alchemists are likely to be very useful to most groups. Champions, as presented in the Pathfinder Core Rulebook, are often zealous crusaders of righteous causes. These types of champions make a poor fit for the Blood Lords Adventure Path. However, a champion with an evil alignment (as presented starting on page 116 of the Pathfinder Advanced Player’s Guide) makes a better choice for the campaign. Druids aren’t likely to have much of a satisfying wilderness experience in this campaign, but an urban-friendly druid might do well. Clerics are among the best class choices for this campaign, but they’re also among the worst. Urgathoa is the most widely worshipped deity in Geb, and a cleric of Urgathoa would work well. Abadar, Irori, Nethys, and Zon-Kuthon also have many worshippers throughout Geb. Due to Arazni’s unique place as unwilling ruler of Geb for so many years, clerics of Arazni (Pathfinder Lost Omens Gods Magic 54) are also fairly common, although the Blood Lords Adventure Path doesn’t deal much with Arazni’s past or with her current status. Most other neutral or evil deities make good choices for clerics, with the significant exception of Pharasma. As Pharasma’s followers vigilantly strive to destroy undead, a character (of any class) that venerates Pharasma isn’t a good fit for this campaign. Most good-aligned deities encourage vanquishing undead or refusing to work alongside evil, and are thus also poor choices. The investigator, oracle, swashbuckler, and witch classes appear in Pathfinder Advanced Player’s Guide. Other Class Sources Several other classes appear in other books, and most work very well in the Blood Lords Adventure Path. Alkenstar borders Geb, so gunslingers and inventors (from Pathfinder Guns Gears) can find the firearms and technological components available with only slightly less frequency than they’d find in that nation of clockworks and black powder. Gebbites value magic, so magi and summoners (from Pathfinder Secrets of Magic) can fit right in. Their magical abilities are likely to prove useful. Some of campaign’s themes involve tracking down esoteric mysteries and exploring mental manipulation, so the psychic and thaumaturge (from Pathfinder Dark Archive) make good choices as well. LANGUAGES Despite significant exports (especially food exports) to all over the Inner Sea region, Geb is a fairly insular country. Osiriani has been spoken here for millennia, and it’s still the common language throughout the nation. Due to the prevalence of undead, Necril is also an especially common language. Some undead in Geb speak Necril to each other, assuming that the living don’t know that language—which is why so many living people in Geb learn Necril as quickly as they can. The nation’s high percentage of Kulenett dwarves and Jaric halflings make Dwarven and Halfling reasonably common languages as well. All player characters have Osiriani as their default common language. Any reference to “Common” throughout the Blood Lords Adventure Path (such as in creature stat blocks or otherwise) refer to Osiriani, not Taldane. All player characters also have access to Necril, as it’s a language prevalent in the region. You can pick Taldane as an additional language, if you’d like, but you aren’t likely to have a lot of use for it. SKILLS AND FEATS Skills and feats that complement your character concept are the best ones to take in any campaign. In the Blood Lords Adventure Path, interaction skills such as Deception, Diplomacy, and Intimidation are strong choices. You’ll be negotiating with plenty of other people, some of them quite powerful, and these skills (and their associated skill feats) can be key to success. Society is an important skill to know who’s who and how to navigate social situations, so consider Society and its skill feats as well. Performance is a situationally useful skill to impress others, and good to take if it suits your character concept. Religion is a useful skill in this campaign for two reasons. Most importantly, it’s the skill used to recall information about undead creatures. It’s also the skill to identify religious practices and recall religious knowledge. Faith in Urgathoa is pervasive throughout Geb. All of Geb’s major power players know how to properly acknowledge the gods who oversee undeath, even if they aren’t particularly faithful. In any campaign where healing spells aren’t the most predominant form of healing, the Medicine skill becomes especially valuable. The Battle Medicine skill feat allows you to deploy healing in the middle of a fight, and the Stitch Flesh skill feat (Pathfinder Book of the Dead 45) allows you to heal undead allies. Knowledge is power, and Arcana and Occultism can inform you about esoteric secrets and strange creatures you encounter. Lore skills can also be situationally useful; those focused on Geb’s cities (Graydirge, Mechitar, or Yled) or terrains (forest, plains, or underground) are solid choices. Lore skills about common types of undead can also be very useful (such as Vampire Lore or Zombie Lore), as can Lore skills related to Geb’s common deities and professions (such as Mercantile Lore, Urgathoa Lore, or Warfare Lore). Undead in Geb have stronger ties to some planes than others, so Shadow Plane Lore and Boneyard Lore can prove useful. Even a skill like Pharasma Lore can be useful, to learn about the nation’s enemies. Nature and Survival will have their uses, but they’re probably the least-useful skills for the Blood Lords Adventure Path. Overcoming natural hazards isn’t a big part of this campaign. 背景 BACKGROUNDS Characters can select any background they choose for the Blood Lords Adventure Path, as people from all walks of life (and unlife) end up in Graydirge. Page 82 of the Pathfinder Lost Omens World Guide has several suitable backgrounds for characters from the Impossible Lands region; of these, quick is an appropriate background, but Geb crusader isn’t particularly in tune with the campaign’s themes. Some of the best background choices in the Core Rulebook are artisan, charlatan, detective, emissary (best with the cities of Graydirge, Mechitar, or Yled), merchant, noble, and scholar. The new backgrounds below are available for characters in the Blood Lords Adventure Path. Each of these provides a minor connection with one of Geb’s powerful economic factions, adding 1 Reputation Point with the indicated faction to the party’s score with that faction. A party might thus begin with multiple Reputation Points with a faction, if more than one character takes the same background, but it’s also fine to have a party with ties to many different factions—leveraging competing faction reputation is important in this campaign. SUGGESTED CHARACTER OPTIONS Strongly Recommended |LE|Dhampir* |LN|Human (Garundi, Keleshite,Mwangi) |NE|Skeleton** Bard Cleric (of evil or neutral deities other than Pharasma) Investigator* Oracle (bones mystery especially) Rogue Wizard (necromancer) Necril Diplomacy Lore (Geb or undead-related) Religion Courtly Graces Group Impression Hobnobber Streetwise Stitch Flesh** Deceptive Worship* Recommended N Changling* Dwarf (Kulenett) Halfling ( Jaric) Appropriate LG Other common ancestries and heritages Fighter Monk Sorcerer (undead bloodline especially) Witch* Wizard (other then necromancer) Other common classes (except below) Requian Shadowtongue Sylvan Aklo Celestial Arcana Deception Intimidation Medicine Occultism Stealth Acrobatics Athletics Crafting Performance Thievery Battle Medicine Bon Mot* Charming Liar Intimidating Glare Lengthy Diversion Lie to Me No Cause for Alarm* Quick Coercion Other skill feats (except below) Not Recommended NG CG CN — Champion (good aligned) Cleric (of Pharasma or any good deity) Druid — Nature Survival Express Rider* Forager Natural Medicine Survey Wildlife Terrain Expertise Train Animal See Pathfinder Advanced Player’s Guide See Pathfinder Book of the Dead ABLE CARTER/ABLE CARTER 来歴 アンコモン You worked for many years as a hauler within Geb, either on your own or with a larger operation that shipped goods across Geb’s ancient roads. In either case, you were loosely affiliated with the Carters Consortium, and you might have even been part of that faction when allegations of Pharasma worship among its leaders caused the faction’s sharp drop in significance. Yet the goods still need to be moved from ports to warehouses or from town to town, and that was your business. You’ve seen a lot of Geb in your time, and you’re good at interacting with the quick and the dead alike, but you’ve given up the shipping business for more lucrative opportunities. The Carters Consortium values your past work, especially because so few people are sticking by them today. Your party gains 1 Reputation Point with the Carters Consortium at the start of the campaign. Choose two ability boosts. One must be to Strength or Charisma, and one is a free ability boost. You’re trained in your choice of the Deception or Diplomacy skill. You gain a skill feat Charming Liar if you chose Deception or Hobnobber if you chose Diplomacy. You’re also trained in a Lore skill with one of Geb’s cities Graydirge, Mechitar, or Yled. CONSTRUCTION OCCULTIST/CONSTRUCTION OCCULTIST 来歴 アンコモン You helped to build and design buildings and public works on behalf of Geb’s architectural faction, the Builders League. You’ve been taught that creating bridges, gatehouses, roads, walls, and more is as much about planning as it is about brute labor. You learned that the Builders League has plans of occult significance for many of its construction projects and might have even aided them in the way you laid stones or designed walls (although you never learned the great design behind those secret plans). Although you’ve left construction behind, the skills in long-term planning and leveraging effort remain with you. You are still well-regarded by the Builders League. Your party gains 1 Reputation Point with the Builders League at the start of the campaign. Choose two ability boosts. One must be to Intelligence or Strength, and one is a free ability boost. You’re trained in your choice of the Athletics or Occultism skill. You gain a skill feat Hefty Hauler if you chose Athletics or Oddity Identification if you chose Occultism. You’re also trained in Architecture Lore. CORPSE STITCHER/CORPSE STITCHER 来歴 アンコモン The number of zombies working across Geb as farmhands, laborers, or shambling soldiers seems nearly uncountable. None of these zombies can do their work if they fall to pieces, so the Reanimators maintain legions of surgeons and tailors to keep zombies stitched together and suitable for service. You were one of these corpse stitchers, working long hours to ensure that Geb’s mindless workforce could perform at its best. On the day you saw some of your friends come under your needle, you realized how expendable Geb’s fleshy population truly is, and you decided that you should seek out a different line of work. The Reanimators appreciate your past service. Your party gains 1 Reputation Point with the Reanimators at the start of the campaign. Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost. You’re trained in the Medicine skill. You gain your choice of either the Risky Surgery (Pathfinder Advanced Player’s Guide 208) or Stitch Flesh (Pathfinder Book of the Dead 45) skill feats. You’re also trained in Zombie Lore. FOOD TRADER/FOOD TRADER 来歴 アンコモン In your past, you accompanied caravans, ships, or both hauling foodstuffs out of Geb for export. You might be a Gebbite or a foreigner who has decided to work in Geb because of the undeniable opportunities. In any case, you’ve traveled between Geb and other nations of the Inner Sea and seen firsthand that many nations view Geb with a combination of barely disguised revulsion and eagerness for its bountiful food exports. Even though you aren’t in that line of business any longer, you understand how vital this international trade is to Geb’s prosperity and appreciate the hardworking people who work in it. You are still highly regarded by the Export Guild for your past journeys on the nation’s behalf. Your party gains 1 Reputation Point with the Export Guild at the start of the campaign. Choose two ability boosts. One must be to Constitution or Intelligence, and one is a free ability boost. You’re trained in your choice of the Crafting or Society skill. You gain a skill feat Seasoned (Pathfinder Advanced Players Guide 209) if you chose Crafting or Streetwise if you chose Society. You’re also trained in Mercantile Lore. MONEY COUNTER/MONEY COUNTER 来歴 アンコモン The wealthiest of all the factions in Geb is the Tax Collectors Union, but it’s the money counters in its banks and vaults that keep the numbers tallied. You used to work as one of these drudges who counted other people’s money all day, until you decided to slip some unaccounted coins into your own pocket. You weren’t caught, but you knew it would only be a matter of time before you felt the Union’s wrath if you remained employed. You took the next opportunity to leave with both your official and unofficial final payments. The Tax Collectors Union is unaware of your petty theft, and you remain in good standing with them. Your party gains 1 Reputation Point with the Tax Collectors Union at the start of the campaign. Choose two ability boosts. One must be to Dexterity or Intelligence, and one is a free ability boost. You’re trained in your choice of the Society or Thievery skill. You gain a skill feat Eye for Numbers (Pathfinder Advanced Player’s Guide 206) if you chose Society or Subtle Theft if you chose Thievery. You’re also trained in Accounting Lore. PROPAGANDA PROMOTER/PROPAGANDA PROMOTER 来歴 アンコモン The ghost king Geb has returned to a more active role in leading his nation after thousands of years, and it’s shocking that some people in the nation haven’t heard that. You helped the Celebrants plan parades, exciting displays like circuses, news missives, and more to help push messages of loyalty to the nation. Even though most Celebrants are followers of Urgathoa, deity of gluttony and undeath, you might follow a different faith (or no faith at all); more important is helping Celebrants spread their message. You started to see that propaganda was often timed to help the Celebrants, in addition to the nation as a whole, and you saw just how powerful the right message at the right time can be. You are still well-regarded by the Celebrants. Your party gains 1 Reputation Point with the Celebrants at the start of the campaign. Choose two ability boosts. One must be to Charisma or Dexterity, and one is a free ability boost. You’re trained in your choice of the Acrobatics or Performance skill. You gain a skill feat Steady Balance if you chose Acrobatics or Impressive Performance if you chose Performance. You’re also trained in Urgathoa Lore.
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(J) 2414 - Cinnamon - Fuwafuwa Daisakusen (J) 2415 - X-Men III - The Official Game (U) 2416 - Final Fantasy IV Advance (U) 2417 - Chicken Shoot (U) 2418 - Hardcore Pool (U) 2419 - Racing Fever (U) 2420 - 2 Games in 1 - Spyro Orange - The Cortex Conspiracy + Crash Bandicoot Purple - Ripto s Rampage (U) 2421 - Ultimate Spider-Man (U) 2422 - Cars (U) 2423 - Babar to the Rescue (U) 2424 - Tony Hawk s American Sk8land (U) 2425 - Dragon Ball - Advanced Adventure (U) 2426 - Megaman Battle Network 6 - Cybeast Gregar (U) 2427 - Megaman Battle Network 6 - Cybeast Gregar (U) 2428 - Megaman Battle Network 6 - Cybeast Falzar (U) 2429 - Cinderella - Magical Dreams (U) 2430 - Ab Durch Die Hecke (G) 2431 - Premier Action (U) 2432 - Garfield and His Nine Lives (U) 2433 - 3 Games in 1 - Rugrats - I Gotta Go Party + SpongeBob SquarePants - SuperSponge + Tak and the Power of Juju (U) 2434 - Pirates of the Caribbean - Dead Man s Chest (U) 2435 - Megaman Battle Network 6 - Cybeast Falzar (U) 2436 - 2 Games in 1 - Yu-Gi-Oh! The Sacred Cards + Yu-Gi-Oh! Reshef of Destruction (U) 2437 - Pocket Professor (U) 2438 - Street Racing Syndicate (U) 2439 - Meine Tierarztpraxis (U) 2440 - Madagascar - Operacion Pinguino (S) 2441 - bit Generations - Boundish (J) 2442 - bit Generations - Dial Hex (J) 2443 - bit Generations - Dotstream (J) 2444 - Monster House (U) 2445 - Vecinos Invasores (S) 2446 - Chicken Little (J) 2447 - Hudson Best Collection Vol. 5 - Shooting Collection (J) 2448 - Cars (J) 2449 - Yu-Gi-Oh! GX Duel Academy (U) 2450 - bit Generations - Soundvoyager (J) 2451 - bit Generations - Orbital (J) 2452 - bit Generations - Digidrive (J) 2453 - bit Generations - Coloris (J) 2454 - Ant Bully, The (U) 2455 - 2 Games in 1 - Sonic Advance + Chu Chu Rocket! 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Dungeon Dice Monsters (U) 2476 - Cars (I) 2477 - Sword of Mana (U) 2478 - LEGO Star Wars II - The Original Trilogy (U) 2479 - 2 Games in 1 - Disney Principesse + Il Re Leone (I) 2480 - Little Einsteins (U) 2481 - Cheetah Girls, The (U) 2482 - LEGO Star Wars II - The Original Trilogy (U) 2483 - Open Season (U) 2484 - Pokemon Mystery Dungeon - Red Rescue Team (U) 2485 - Barnyard (U) 2486 - My Little Pony - Crystal Princess - The Runaway Rainbow (U) 2487 - Danny Phantom - Urban Jungle (U) 2488 - Capcom Classics - Mini Mix (U) 2489 - Phil of the Future (U) 2490 - Dogz - Fashion (U) 2491 - FIFA 07 (U) 2492 - Catz (U) 2493 - Alex Rider - Stormbreaker (U) 2494 - Backyard Sports - Basketball 2007 (U) 2495 - Backyard Sports - Football 2007 (U) 2496 - Strawberry Shortcake - Sweet Dreams (U) 2497 - Unfabulous! (U) 2498 - American Dragon - Jake Long - Rise of the Huntsclan! (U) 2499 - Bibi und Tina - Ferien auf dem Martinshof (G) 2500 - Little Mermaid, The - Magic in Two Kingdoms (U) 2501 - Final Fantasy V Advance (J) 2502 - 2 Games in 1 - Disney Princesse + Frere des Ours (F) 2503 - Bratz - Rock Angelz (F) 2504 - Dog Trainer 2 (U) 2505 - Horse And Pony - My Stud Farm (U) 2506 - Battle B-Daman - Fire Spirits! (U) 2507 - Scooby-Doo (S) 2508 - Disney Princess - Royal Adventure (U) 2509 - Naruto - Ninja Council 2 (U) 2510 - Over the Hedge - Hammy Goes Nuts! (U) 2511 - Family Feud (U) 2512 - Avatar - The Last Airbender (U) 2513 - 2 Games in 1 - Uno + Skip-Bo (U) 2514 - Rock em Sock em Robots (U) 2515 - Santa Clause 3, The - The Escape Clause (U) 2516 - Monster Trucks Mayhem (U) 2517 - Original Harlem Globetrotters, The (U) 2518 - Ker Plunk! - Toss Across - Tip It (U) 2519 - ATV Thunder Ridge Riders (U) 2520 - Barbie in the 12 Dancing Princesses (U) 2521 - 2 Games in 1 - Matchbox Emergency Response + Matchbox Air, Land Sea Rescue (U) 2522 - Princess Natasha (U) 2523 - Bratz - Forever Diamondz (U) 2524 - Dora the Explorer - Dora s World Adventure! (U) 2525 - 2 Games in 1 - Teenage Mutant Ninja Turtles + Teenage Mutant Ninja Turtles 2 - Battle Nexus (U) 2526 - Justice League Heroes - The Flash (U) 2527 - Noddy - A Day in Toyland (U) 2528 - Barbie Diaries, The - High School Mystery (U) 2529 - Legend of Spyro, The - A New Beginning (U) 2530 - Summon Night - Swordcraft Story 2 (U) 2531 - 2 Games in 1 - Shrek 2 + Shark Tale (U) 2532 - SpongeBob SquarePants - Creature from the Krusty Krab (U) 2533 - Gang del Bosco, La (I) 2534 - Mummy, The (U) 2535 - Mouse Trap - Simon - Operation (U) 2536 - 2 Games in 1 - Hot Wheels - Stunt Track Challenge + Hot Wheels - World Race (U) 2537 - Flushed Away (U) 2538 - Hunde Katzen Best Friends (U) 2539 - Over the Hedge - Hammy Goes Nuts! (U) 2540 - GT Racers (U) 2541 - Snood 2 - Snoods on Vacation (U) 2542 - Uno 52 (U) 2543 - Scurge - Hive (U) 2544 - Legend of Spyro, The - A New Beginning (U) 2545 - Bratz - Forever Diamondz (G) 2546 - Teen Titans 2 - The Brotherhood s Revenge (U) 2547 - Foster s Home for Imaginary Friends (U) 2548 - Nicktoons - Battle for Volcano Island (U) 2549 - Suite Life of Zack Cody, The - Tipton Caper (U) 2550 - Camp Lazlo - Leaky Lake Games (U) 2551 - 2 Games in 1 - Spider-Man + Spider-Man 2 (U) 2552 - 3 in 1 Sports Pack - Paintball Splat! + Dodgeball - Dodge This! + Big Alley Bowling (U) 2553 - Marvel - Ultimate Alliance (U) 2554 - Open Season (U) 2555 - Need for Speed Carbon - Own the City (U) 2556 - Rec Room Challenge (U) 2557 - Rebelstar - Tactical Command (U) 2558 - Juka and the Monophonic Menace (U) 2559 - Scurge - Hive (U) 2560 - Tomb Raider - Legend (U) 2561 - SpongeBob SquarePants - Creature from the Krusty Krab (U) 2562 - Tony Hawk s Downhill Jam (U) 2563 - Final Fantasy V Advance (U) 2564 - Grim Adventures of Billy Mandy, The (U) 2565 - Tom and Jerry Tales (U) 2566 - Pokemon Mystery Dungeon - Red Rescue Team (U) 2567 - Who Wants to Be a Millionaire Junior (U) 2568 - Sims 2, The - Pets (U) 2569 - 2 Games in 1 - SpongeBob SquarePants - Battle for Bikini Bottom + Nicktoons - Freeze Frame Frenzy (U) 2570 - 2 Games in 1 - Scooby-Doo + Scooby-Doo 2 - Monsters Unleashed (U) 2571 - 2 Games in 1 - Pac-Man World + Ms. Pac-Man - Maze Madness (U) 2572 - 2 Games in 1 - Madagascar - Operation Penguin + Shrek 2 (U) 2573 - 2 Games in 1 - Looney Tunes - Acme Antics + Looney Tunes - Dizzy Driving (U) 2574 - 2 Games in 1 - Cabela s Big Game Hunter - 2005 Adventures + Rapala Pro Fishing (U) 2575 - Bionicle Heroes (U) 2576 - Dogz (U) 2577 - Tony Hawk s Downhill Jam (U) 2578 - Bionicle Heroes (U) 2579 - Super Robot Taisen - Original Generation 2 (U) 2580 - Sonic the Hedgehog - Genesis (U) 2581 - Winx Club - Quest for the Codex (U) 2582 - Hot Wheels - Velocity X (U) 2583 - Sims 2, The - Pets (U) 2584 - Spider-Man - Battle for New York (U) 2585 - Eragon (E) 2586 - Eragon (U) 2587 - Hi Hi Puffy AmiYumi - Kaznapped! (U) 2588 - Tom and Jerry Tales (U) 2589 - Happy Feet (U) 2590 - Justice League Heroes - The Flash (U) 2591 - Flushed Away (U) 2592 - Biene Maja, Die - Klatschmohnwiese in Gefahr (G) 2593 - Disney Princess - Royal Adventure (U) 2594 - Happy Feet (U) 2595 - Polarium Advance (U) 2596 - Tonka - On the Job (U) 2597 - Yggdra Union - We ll Never Fight Alone (U) 2598 - Final Fantasy VI Advance (J) 2599 - Tomb Raider - Legend (U) 2600 - Lizzie McGuire 2 - Lizzie Diaries Special Edition (U) 2601 - Motoracer Advance (U) 2602 - 2 Games in 1 - Monsters, Inc. + Finding Nemo (U) 2603 - Totally Spies! 2 - Undercover (U) 2604 - Hot Wheels - All Out (U) 2605 - March of the Penguins (U) 2606 - World Championship Poker (U) 2607 - 2 Games in 1 - Matchbox Emergency Response + Matchbox Air, Land Sea Rescue (U) 2608 - Spider-Man - Battle for New York (U) 2609 - Curious George (U) 2610 - Charlotte s Web (U) 2611 - F24 Stealth Fighter (U) 2612 - Shrek - Smash n Crash Racing (U) 2613 - My Animal Centre in Africa (U) 2614 - Game Boy Advance Video - Nicktoons - Volume 3 (U) 2615 - Tringo (U) 2616 - Rayman Raving Rabbids (U) 2617 - Superman Returns - Fortress of Solitude (U) 2618 - Final Fantasy IV Advance (J) 2619 - Winx Club - Quest for the Codex (U) 2620 - Rayman Raving Rabbids (U) 2621 - Mazes of Fates (U) 2622 - 2 Games in 1 - Winnie the Pooh s - Rumbly Tumbly Adventure + Rayman 3 (U) 2623 - 2 Games in 1 - SpongeBob SquarePants - The Movie + SpongeBob SquarePants and Friends - Freeze Frame Frenzy (U) 2624 - Sky Dancers - They Magically Fly! (U) 2625 - Chicken Shoot 2 (U) 2626 - Hello Kitty - Happy Party Pals (U) 2627 - Cabbage Patch Kids - The Patch Puppy Rescue (U) 2628 - Tokyo Xtreme Racer Advance (U) 2629 - Game Boy Advance Video - Cartoon Network Collection - Premium Edition (U) 2630 - Agent Hugo - Roborumble (U) 2631 - 2 Games in 1 - SpongeBob SquarePants - Battle for Bikini Bottom + Fairly Odd Parents!, The - Breakin da Rules (U) 2632 - Nintendo MP3 Player (U) 2633 - Avatar - The Legend of Aang (U) 2634 - Back to Stone (U) 2635 - Trollz - Hair Affair! (U) 2636 - Arthur and the Minimoys (U) 2637 - King of Fighters EX, The - NeoBlood (U) 2638 - Bratz - Babyz (U) 2639 - Dogz - Fashion (U) 2640 - Medal of Honor - Underground (U) 2641 - Open Season (U) 2642 - Ed, Edd n Eddy - Jawbreakers! (U) 2643 - 2 Games in 1 - Shrek 2 + Madagascar (U) 2644 - Fairly Odd Parents!, The - Shadow Showdown (U) 2645 - Bratz - Babyz (U) 2646 - Marvel - Ultimate Alliance (U) 2647 - Cars (U) 2648 - Power Rangers - S.P.D. (U) 2649 - 2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (U) 2650 - Danny Phantom - The Ultimate Enemy (U) 2651 - Monster House (U) 2652 - 2 Games in 1 - Buscando a Nemo + Increibles, Los (S) 2653 - Rock em Sock em Robots (U) 2654 - Bratz - Rock Angelz (S) 2655 - Trollz - Hair Affair! (U) 2656 - Original Harlem Globetrotters, The (U) 2657 - Shin-chan - Contra los Munecos de Shock Gahn (S) 2658 - Arthur and the Invisibles (U) 2659 - 2 Games in 1 - Dora the Explorer - The Search for the Pirate Pig s Treasure + Dora the Explorer - Super Star Adventures! (U) 2660 - Totally Spies! 2 - Undercover (U) 2661 - Alex Rider - Stormbreaker (U) 2662 - Barbie in the 12 Dancing Princesses (U) 2663 - Shamu s Deep Sea Adventures (U) 2664 - Barbie Diaries, The - High School Mystery (U) 2665 - Noddy - A Day in Toyland (U) 2666 - Bratz - Forever Diamondz (U) 2667 - Dogz (U) 2668 - Strawberry Shortcake - Summertime Adventure - Special Edition (U) 2669 - 2 Games in 1 - Finding Nemo + Incredibles, The (U) 2670 - 2 Games in 1 - Sonic Advance + Chu Chu Rocket! (U) 2671 - Pippa Funnell - Stable Adventure (U) 2672 - Pocket Monsters - FireRed (J) 2673 - Game Boy Advance Video - Cartoon Network Collection - Edition Speciale (F) 2674 - Game Boy Advance Video - Teenage Mutant Ninja Turtles - Le Demenagement (F) 2675 - Game Boy Advance Video - Yu-Gi-Oh! Yugi vs. Joey (F) 2676 - Nos Voisins - Les Hommes (F) 2677 - 2 Games in 1 - Finding Nemo + Incredibles, The (U) 2678 - Best Friends - My Horse (U) 2679 - Pippa Funnell 2 (U) 2680 - 2 Games in 1 - Uno + Skip-Bo (U) 2681 - 2 Games in 1 - SpongeBob SquarePants - SuperSponge + SpongeBob SquarePants - Battle for Bikini Bottom (U) 2682 - Scrabble Scramble (U) 2683 - Jimmy Neutron - Un Garcon Genial - L Attaque des Twonkies (F) 2684 - Super Mario Advance 4 (J) 2685 - Princess Natasha (U) 2686 - Monster Trucks Mayhem (U) 2687 - ATV Thunder Ridge Riders (U) 2688 - Final Fantasy VI Advance (U) 2689 - Polly Pocket! - Super Splash Island (U) 2690 - All Grown Up! - Express Yourself (U) 2691 - Shrek - Smash n Crash Racing (U) 2692 - Over the Hedge (U) 2693 - Ghost Rider (UE) 2694 - 2 Games in 1 - Shrek 2 + Madagascar (U) 2695 - 2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (U) 2696 - Charlotte s Web (U) 2697 - 2 Games in 1 - Scooby-Doo + Scooby-Doo 2 - Les Monstres Se Dechainent (F) 2698 - Cars (U) 2699 - Trick Star (U) 2700 - Zoey 101 (U) 2701 - Polly Pocket! - Super Splash Island (U) 2702 - 2 Games in 1 - Disney Principesse + Koda, Fratello Orso (I) 2703 - Kid Paddle (U) 2704 - 2 Games in 1 - Finding Nemo - The Continuing Adventures + Incredibles, The (U) 2705 - Wilden Fussball-Kerle, Die - Gefahr im Wilde Kerle Land (G) 2706 - Trollz - Hair Affair! (U) 2707 - Uno Freefall (U) 2708 - Over the Hedge - Beesten bij de Buren (N) 2709 - Hot Wheels - All Out (U) 2710 - Drake Josh (U) 2711 - Danny Phantom - Dschungelstadt (G) 2712 - TMNT (U) 2713 - Nickelodeon Vol. 1 GBA 4-Pack (U) 2714 - TMNT (U) 2715 - 2 Games in 1 - Scooby-Doo + Scooby-Doo 2 - Monsters Unleashed (U) 2716 - 2 Games in 1 - Shrek 2 + Madagascar - Operation Penguin (U) 2717 - 2 Games in 1 - Monsters en Co. + Finding Nemo (N) 2718 - Uno 52 (U) 2719 - Meet the Robinsons (U) 2720 - 2 Games in 1 - Les Razmoket Rencontrent les Delajungle + SpongeBob SquarePants - SuperSponge (F) 2721 - Petz Vet (U) 2722 - Dogz 2 (U) 2723 - Meet the Robinsons (U) 2724 - Britney s Dance Beat (U) 2725 - Dora the Explorer - Super Star Adventures! (U) 2726 - Final Fantasy V Advance (U) 2727 - March of the Penguins (U) 2728 - Game Boy Advance Video - Cartoon Network Collection - Edition Platinum (F) 2729 - Spider-Man 3 (G) 2730 - Postman Pat and the Greendale Rocket (U) 2731 - Spider-Man 3 (U) 2732 - Spider-Man 3 (E) 2733 - Spider-Man 3 (S) 2734 - M M s Break Em (U) 2735 - Cars (U) 2736 - Mijn Dierenpension (N) 2737 - Mijn Dierenpraktijk (N) 2738 - Paard Pony - Mijn Manege (N) 2739 - Paard Pony - Paard in Galop! (N) 2740 - Spider-Man 3 (I) 2741 - Shrek the Third (U) 2742 - 2K Sports - Major League Baseball 2K7 (U) 2743 - SpongeBob SquarePants and Friends - Battle for Volcano Island (U) 2744 - 2 Games in 1 - The Lion King + Disney Princess (U) xx01 - Sonic Advance 3 [Beta] (E) xx02 - Another World [Beta] (E) xx03 - Caesar s Palace Advance [Beta] (U) xx04 - Cruis n Velocity [Beta] (U) xx05 - Digimon Battle Spirit 2 [Beta] (C) xx06 - FILA Decathlon [Beta] (U) xx07 - Harvest Moon Friends Of Mineral Town [Beta] (C) xx08 - Lego Racers 2 [Beta] (E) xx09 - Mario Kart Super Circuit [Beta] (C) xx10 - Moto GP [Beta] (U) xx11 - Prehistorik Man [Beta] (E) xx12 - Rayman Advance [Beta] (E) xx13 - Rizelmine Mineseeker [Beta] (J) xx14 - Sierra Agi Games (E) xx15 - Wario Ware Inc [Beta] (U) xx16 - WWF - Road to Wrestlemania [Beta] (U) xx17 - Yoshi s Story [Demo] (U) xx18 - Eggo Mania Special - Crazy Chase [Beta] (E) xx19 - E-Reader Multibootroms All-In-1 Working [Beta] (U) xx20 - Gamecube Multiboot Games Internal [Beta] (U) xx21 - Adventures Drfunk [Cartoon] (U) xx22 - Sanrio Puroland All Characters [Beta] (J) xx23 - Sensible Soccer - Sms Emu [Beta] (U) xx24 - Spongebob The Movie [Alpha] (U) xx25 - Super Mario All Stars [Beta] (U) xx26 - Tiny Chao Pet Garden [Beta] (U) xx27 - Boktai - The Sun Is In Your Hands [E3 Demo] (U) xx28 - Boktai 2 - Solar Boy Django [Beta] (J) xx29 - Chao No Petit Garden (J) xx30 - Crazy Chase [Beta] (J) xx31 - Crouching Tiger Hidden Dragon [Beta] (J) xx32 - Duke Nukem [Alpha] xx33 - Final Fantasy I+II Advance (J) xx34 - Final Fantasy III xx35 - Fire Eaterzero Bandits [Beta] xx36 - Flashback Legend [Beta] (E) xx37 - GBA Mini-Cam v1.1 (E) xx38 - GBA Trainermaking Guide [Beta] (U) xx39 - GP 1 Racing [Pre Alpha] xx40 - Hajimete No Orusuban Hentai (J) xx41 - Hikaru No Go Taikenban [Beta] (J) xx42 - Jimmy Neutron vs Jimmy Negatron [Beta] (G) xx43 - Kaisertal [Beta] (E) xx44 - Mario Bros (U) xx45 - Marvel vs Capcom Advance [Demo] xx46 - Metalgun Slinger (J) xx47 - Mobile Novel Codama Suika [Beta] (J) xx48 - NES RPG s 61in1 (J-U) xx49 - Nights Into Dreams Score Attack (U) xx50 - Puyo Pop Endless Version (U) xx51 - Spirit - Der Wilde Mustang [Beta] (G) xx52 - Sponge Bob Square Pants - Revenge Of The Flying Dutchman [Beta] (U) xx53 - Starsky And Hutch [Beta] (U) xx54 - Tennis No Oji-Sama 2004 - Glorious Gold [Beta] (J) xx55 - Tennis No Oji-Sama 2004 - Stylish Silver [Beta] (J) xx56 - The Blues Brothers - GBA Remake 003 xx57 - The Fallen [Beta] xx58 - The King Of Fighters Ex [Beta] (J) xx59 - Tsukihime [Beta] (J) xx60 - Tsukihime v1.1 [Beta] (J) xx61 - Uranus 2 - Sun Tear [Beta] xx62 - Zelda The Windwaker Maploader (U) xx63 - Fruit Chase (U)[BETA] xx64 - Boktai - The Sun Is In Your Hand (U) xx65 - Classic Metroid (U) xx66 - Nights Into Dreams Score Attack (U) xx67 - The Wild Thornberrys - The Movie (U)[BETA] xx68 - Super Mario Bros - Hot Mario Campaign Version (J) xx69 - Famicom Mini Dai 2 Ji Super Robot Taisen (J) xx70 - Disney s The Haunted Mansion (U) xx71 - Justice League Injustice for all Internal [ReDump](U) xx72 - Kien (U)[BETA] GBAへ戻る Copyright 2006 BOB All Rights Reserved.